Dungeon Crawl Stone Soup version 0.24-a0-630-g0d56a85 (webtiles) character file. Game seed: 18366223258176533916, levelgen mode: deterministic 11 Abara the Vexing (level 2, 0/19 HPs) Began as a Vampire Enchanter on Sept 20, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (97 turns). Abara the Vexing (Vampire Enchanter) Turns: 97, Time: 00:01:07 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 4/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting + Level 4.8 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 N/A Tukima's Dance Hex ###..... 8% 3 N/A Ensorcelled Hibernation Hex/Ice ##.... 11% 2 N/A Dazzling Spray Conj/Hex ##.... 22% 3 N/A Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ########### #.........## ...........### #...........## .. #...........# ..###..........# ...#....r.[....# #....≈≈≈†≈≈≈..## #...≈≈...@.≈≈..##### #..≈≈...h8h.≈≈r..... #.≈≈....†....≈≈..... #.≈........(..≈..... #.≈..8.....♣(.≈.?... ###.≈≈.♣..<.8..≈≈r.... .....≈≈†...♣..≈≈...... .#.#b.≈≈.....≈≈....... # ##..≈≈≈≈≈≈≈........ You could see 2 jackals, a bat and 3 rats. Message History Drop what? 3/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll labeled BUCKIKIUSU, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! You hear an angry hiss. You hear a shout! x3 The jackal closely misses you. The jackal barely misses you. Unknown command. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. A rat comes into view. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You miss the jackal. You bite the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * A bat comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal misses you. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 40 Bite || 2 Cast: Corona || 4 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 30 Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abara the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 86 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/5 96 | D:1 | HP: 2/19 [jackal (2)] 97 | D:1 | Slain by a jackal Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A goblin (D:1) A jackal (D:1) A kobold (D:1) 5 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.1 | 0.0 | 97.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.1 | 0.0 | 97.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------