Dungeon Crawl Stone Soup version 0.24-a0-702-gaeb99fb (webtiles) character file. Game seed: 8608511126318472644, levelgen mode: deterministic 367 Abara the Destroyer (level 6, -8/32 HPs) Began as a Tengu Conjurer on Sept 29, 2019. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:08:40 (4716 turns). Abara the Destroyer (Tengu Conjurer) Turns: 4716, Time: 00:08:40 Health: -8/32 AC: 3 Str: 8 XL: 6 Next: 69% Magic: 1/13 EV: 14 Int: 18 God: Vehumet [......] Gold: 164 SH: 0 Dex: 14 Spells: 2/14 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, able to fly a: Stop Flying, Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were hungry. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 164 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.5 Spellcasting + Level 8.0 Conjurations + Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ###..... 9% 3 ###.... m - Iskenderun's Mystic Conj ####.... 8% 4 ####... s - Searing Ray Conj ####.. 1% 2 #...... z - Magic Dart Conj #### 1% 1 None I - Blink Tloc N/A 30% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 30% 2 #...... Slow Hex #....... 30% 2 #...... Dazzling Spray Conj/Hex ###... 12% 3 ###.... Mephitic Cloud Conj/Pois/Air ##...... 21% 3 ###.... Force Lance Conj/Tloc ###..... 36% 4 ####... Fulminant Prism Conj/Hex ###....... 36% 4 ####... Inventory: Hand Weapons a - a +2 short sword of speed d - a +0 dagger (weapon) Missiles r - 7 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Wands n - a wand of disintegration (37) u - a wand of digging (3) Scrolls b - a scroll of magic mapping {unknown} f - a scroll of noise {unknown} g - 2 scrolls of remove curse {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of fog {unknown} m - a scroll of random uselessness {unknown} o - 2 scrolls of amnesia {unknown} q - a scroll of identify {unknown} s - 4 scrolls of enchant weapon {unknown} Potions i - 2 potions of curing {@q1} k - 2 potions of degeneration {unknown} l - a potion of haste {unknown} p - 2 potions of lignification {unknown} Comestibles c - 3 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Ru Sif Muna Vehumet Yredelemnul The Shining One Annotations: D:2 1 runed translucent door, exclusion: ogre, Crazy Yiuf # # ######### ###### #......)# .....# #.#####.### .###.###.##......# #.##.##.....##.#.## .......#.#####.O@.## ..##.##..#####.....# ..##.###...........# .....# ###########.# ..#### #.# ..# ####### #.# ..# #.....# #.# >.####.....# #.# ....(<.....# #.# You could see an ogre. Message History The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. The orc wizard hits you but does no damage. The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. Your Conjurations skill increases to level 8! Your Fire Magic skill increases to level 1! The orc wizard gestures at you while chanting. The magic dart hits you. The searing ray hits the ogre! The ogre is moderately wounded. You finish channeling your searing ray. The orc wizard casts a spell. The orc wizard blinks! The ogre barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 6 7 8 | 8.0 Spellcasting | 3 4 | 4.5 Fire Magic | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 4 || 8 Kick | | 2 || 2 Cast: Magic Dart | 86 | 116 || 202 Searing Ray | | 11 || 11 Iskenderun's Myst | | 3 || 3 Abil: Fly | | 1 || 1 Eat: Chunk | 4 | 8 || 12 Armor: Leather armour | 12 | 10 || 22 Dodge: Dodged | 17 | 35 || 52 Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_loops_cross, lemuel_doored_altar, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, uniq_natasha D:4: layout_rooms, grunt_temple_overflow_open, minmay_temple_entry_antechambers, hangedman_decor_points Temple: cyrus_circular_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abara the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D:1 | Noticed a draconian 2 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a demigod 6 | D:1 | Noticed an ogre 6 | D:1 | Noticed a troll 8 | D:1 | Noticed a felid 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a halfling 10 | D:1 | Noticed a formicid 12 | D:1 | Noticed an elf 14 | D:1 | Noticed a centaur 14 | D:1 | Noticed a human 16 | D:1 | Noticed a spriggan 18 | D:1 | Noticed a naga 20 | D:1 | Noticed a dwarf 20 | D:1 | Noticed a merfolk 22 | D:1 | Noticed a vampire 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a tengu 24 | D:1 | Noticed a ghoul 26 | D:1 | Noticed an octopode 26 | D:1 | Noticed a gargoyle 291 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 757 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/8 1016 | D:2 | Reached skill level 6 in Conjurations 1048 | D:2 | Noticed an ogre 1200 | D:2 | Found a sacrificial altar of Ru. 1335 | D:1 | Learned a level 2 spell: Searing Ray 1493 | D:2 | Found a runed translucent door. 1494 | D:2 | Noticed Crazy Yiuf 1792 | D:2 | Reached skill level 3 in Spellcasting 1884 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 2185 | D:3 | Noticed Natasha 2188 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2203 | D:3 | Killed Natasha 2371 | D:3 | HP: 4/24 [jackal (1)] 2377 | D:3 | HP: 2/24 [jackal (1)] 2803 | D:3 | Gained mutation: You can fly continuously. [Tengu growth] 2803 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/11 2911 | D:3 | Noticed Natasha 2968 | D:3 | Reached skill level 7 in Conjurations 3289 | D:3 | Killed Natasha 3307 | D:3 | Noticed Natasha 3388 | D:3 | Killed Natasha 3448 | D:3 | Reached XP level 6. HP: 22/32 MP: 3/13 4098 | D:3 | Learned a level 3 spell: Conjure Flame 4101 | D:3 | Learned a level 2 spell: Blink 4464 | D:4 | Found a staircase to the Ecumenical Temple. 4473 | Temple | Entered the Ecumenical Temple 4491 | Temple | Became a worshipper of Vehumet 4711 | D:4 | Reached skill level 8 in Conjurations 4711 | D:4 | Reached skill level 1 in Fire Magic 4716 | D:3 | Mangled by an ogre Vanquished Creatures A bullfrog skeleton (D:4) An orc wizard (D:4) Natasha (thrice) (D:3) 8 gnolls (D:3) 5 adders 3 oozes An adder skeleton (D:4) A worm (D:2) 3 dart slugs 4 leopard geckos 7 giant cockroaches 3 goblins 4 hobgoblins 18 jackals A ball python (D:2) 10 bats 3 frilled lizards 11 kobolds 8 rats 95 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 45.6 | 37.8 | 903.0 Dungeon | 99.3 | 99.6 | 4.0 | 45.9 | 37.8 | 1123.8 Temple | 0.7 | 0.4 | 37.5 | 0.0 | 50.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 490 | 35 | 6.7 | 94 | 1 | 1.1 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 267 | 35 | 11.6 | 37 | 1 | 2.6 D:4 | 126 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------