Abbadon Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (1, -8, D:1) a +0 short sword (1, 26, D:1) a +0 dagger a kobold skeleton (2, 31, D:1) a hobgoblin skeleton (12, 46, D:1) a rat skeleton (13, 39, D:1) a hobgoblin skeleton (17, 1, D:1) a jackal skeleton (28, -1, D:1) a ball python skeleton (31, 50, D:1) a potion of mutation a +0 hand axe (41, 35, D:1) a jackal skeleton (42, 34, D:1) a jackal skeleton (43, 36, D:1) a bat corpse (skeletalised by now) (45, -13, D:1) a quokka skeleton (49, -8, D:1) a +0 dagger (49, 24, D:1) a +0 dagger a goblin skeleton (49, 33, D:1) a +0 hand axe (53, -9, D:1) 7 stones (53, -3, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, 1, D:2) a +0 spear (6, 2, D:2) 5 stones (23, -9, D:2) an adder corpse (skeletalised by now) (29, -12, D:2) a +0 leather armour (31, 6, D:2) a rat corpse (skeletalised by now) (42, -19, D:2) a +0 dagger (43, -4, D:2) a ball python corpse (skeletalised by now) (55, -25, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 6, D:3) a +0 robe (3, 32, D:3) 6 stones (4, 3, D:3) a +0 mace a +0 ring mail the human corpse of Terence (15, 1, D:3) 2 potions of attraction (16, 26, D:3) a rat corpse (skeletalised by now) (20, 2, D:3) a giant cockroach corpse (22, 14, D:3) a +0 dagger (24, 15, D:3) 8 stones (29, 33, D:3) 13 gold pieces (39, 2, D:3) a +0 dagger (40, -1, D:3) a scroll of identify (40, 7, D:3) a +0 hand axe (40, 8, D:3) a +0 club