Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15188218949468218585 102 Abbadon the Cutter (level 4, 0/38 HPs) Began as a Gnoll Wanderer on Oct 18, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:18:26 (1747 turns). Abbadon the Cutter (Gnoll Wanderer) Turns: 1747, Time: 00:18:26 Health: 0/38 AC: 2 Str: 7 XL: 4 Next: 77% Magic: 11/11 EV: 11 Int: 15 God: Gold: 100 SH: 0 Dex: 14 Spells: 9/13 levels left rFire . . . a - +2 short sword rCold . . . (no shield) rNeg . . . l - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -11) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) o - a +0 whip Missiles b - 4 boomerangs (quivered) j - 10 poisoned darts Armour d - a +0 robe l - a +0 robe of willpower (worn) m - a +0 ring mail n - a +0 plate armour Scrolls f - 2 scrolls of identify g - a scroll of fear {unknown} i - 2 scrolls of immolation {unknown} k - a scroll of vulnerability {unknown} Potions c - a potion of attraction e - 3 potions of ambrosia h - a potion of degeneration {unknown} p - 2 potions of mutation {unknown} Skills: + Level 4.7 Fighting + Level 6.6 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Ranged Weapons + Level 2.8 Throwing + Level 1.3 Armour + Level 1.3 Dodging + Level 1.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 5.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 2.3 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.3 Evocations + Level 2.8 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Inner Flame Hex/Fire 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 11% 1 Summon Small Mammal Summ 28% N/A 11% 1 Call Imp Summ 14% N/A 16% 2 Call Canine Familiar Summ 7% N/A 30% 3 Frozen Ramparts Ice 14% 1d3 30% 3 Hailstorm Conj/Ice 7% 3d5 30% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Zin Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You hit the water moccasin but do no damage. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is severely wounded. You die... ............ #######..(.....# # #.....#......... #. #.._..#........# #. #.....#......... #####.###⌠#.#⌠#......### .......§###.###...#####. ####..(#.##.†.##.....##. .......@......##..##.##. .###.#S#.##...##..##.##. #.#.##..>##..##.##. ..#.##...##..##.##. #..#..........##.##. #................... ∆ #.#####...##.###.### #. #......###.# ∆ ......#.##...#.### You could see a water moccasin. Vanquished Creatures 4 adders A ribbon worm (D:2) 2 dart slugs An orc (D:3) 4 endoplasms 2 giant cockroaches (D:1) 4 goblins (D:2) 4 hobgoblins 6 jackals 3 quokkas 8 ball pythons 4 bats 5 frilled lizards 3 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abbadon the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Abbadon set off with the following items: a +2 short sword, | 8 boomerangs, a potion of attraction, a +0 robe; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 26/26 MP: 7/7 391 | D:1 | Reached skill level 5 in Spellcasting 391 | D:1 | Reached XP level 3. HP: 27/31 MP: 7/9 741 | D:2 | Reached skill level 1 in Invocations 769 | D:2 | Reached skill level 1 in Long Blades 769 | D:2 | Reached skill level 1 in Axes 769 | D:2 | Reached skill level 1 in Maces & Flails 769 | D:2 | Reached skill level 1 in Polearms 769 | D:2 | Reached skill level 1 in Staves 769 | D:2 | Reached skill level 1 in Ranged Weapons 769 | D:2 | Reached skill level 1 in Armour 769 | D:2 | Reached skill level 1 in Dodging 769 | D:2 | Reached skill level 1 in Stealth 769 | D:2 | Reached skill level 1 in Shields 769 | D:2 | Reached skill level 1 in Unarmed Combat 769 | D:2 | Reached skill level 1 in Evocations 816 | D:2 | Reached XP level 4. HP: 38/38 MP: 11/11 1057 | D:2 | Found an iron altar of Okawaru. 1240 | D:2 | Reached skill level 1 in Conjurations 1240 | D:2 | Reached skill level 1 in Hexes 1240 | D:2 | Reached skill level 1 in Summonings 1240 | D:2 | Reached skill level 1 in Necromancy 1240 | D:2 | Reached skill level 1 in Translocations 1240 | D:2 | Reached skill level 1 in Ice Magic 1240 | D:2 | Reached skill level 1 in Air Magic 1240 | D:2 | Reached skill level 1 in Earth Magic 1240 | D:2 | Reached skill level 1 in Alchemy 1318 | D:2 | Learned a level 3 spell: Inner Flame 1710 | D:3 | Found a glowing silver altar of Zin. 1730 | D:3 | Noticed a water moccasin 1746 | D:3 | HP: 1/38 [water moccasin (8)] 1747 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, kennysheep_pointless_box D:2: minmay_angry_zag, layout_loops_ring, basic_altar, minmay_goblin_outpost D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 2 | 2.3 Spellcasting | 5 | 5.1 Invocations | 1 | 1.4 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Ranged Weapons | 1 | 1.3 Armour | 1 | 1.3 Dodging | 1 | 1.3 Stealth | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 4.7 Short Blades | | 6.6 Throwing | | 2.8 Shapeshifting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 67 | 80 || 147 Bite | 2 | 8 || 10 Throw: Boomerang | 36 | 18 || 54 Cast: Foxfire | | 4 || 4 Use: Scroll | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 20 | 32 || 52 Dodge: Dodged | 23 | 44 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1645 | 62 | 0 | 1223 | 3 | 569.0 | Dungeon | 1707 | 1645 | 62 | 0 | 1223 | 3 | 569.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 794 daAuts D:1: 652 daAuts D:3: 261 daAuts