Abbadon Level 1 of the Dungeon (11, -20, D:1) a kobold skeleton (14, -24, D:1) a +0 whip (14, -20, D:1) a +0 dagger a stone a rat skeleton a jackal skeleton (14, 2, D:1) a rat corpse (skeletalised by now) (16, -14, D:1) a jackal skeleton (20, -26, D:1) a hobgoblin corpse (skeletalised by now) (21, -26, D:1) a rat corpse (skeletalised by now) (24, -14, D:1) a bat corpse (skeletalised by now) (30, 6, D:1) a gnoll corpse (skeletalised by now) (37, -26, D:1) 7 stones (44, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -5, D:1) a hobgoblin corpse (skeletalised by now) (49, 21, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (4, 3, D:2) a jackal corpse (skeletalised by now) (6, -18, D:2) a +0 dagger 2 stones (31, 18, D:2) a +0 robe (33, 1, D:2) a ball python corpse (skeletalised by now) (35, 9, D:2) a +0 club (37, -16, D:2) 7 stones (39, 17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (16, 5, D:3) an adder skeleton (18, 5, D:3) a +0 mace (34, -24, D:3) a +0 leather armour (34, -21, D:3) an orc skeleton (40, 9, D:3) a frilled lizard skeleton (51, -7, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) a +1 morningstar of holy wrath a +0 leather armour (1, -1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (8, 25, D:4) a +0 sling (12, 20, D:4) a +0 dagger (14, 23, D:4) a +0 club a +0 club a kobold corpse (skeletalised by now) (14, 24, D:4) a +0 club (15, 23, D:4) a +0 club (16, 24, D:4) a +0 dagger a kobold corpse (skeletalised by now) (17, 24, D:4) a +0 dagger (19, 9, D:4) a +0 dagger a kobold corpse (skeletalised by now) (22, 12, D:4) a +0 short sword (25, 17, D:4) a hobgoblin skeleton (29, -6, D:4) 7 stones (31, 16, D:4) 4 stones a +0 club an orc skeleton (32, 9, D:4) an orc skeleton (33, 11, D:4) a +0 whip a +0 mace (33, 28, D:4) a +0 hand axe (33, 29, D:4) the +0 robe of Duck's Teeth {+Inv rF+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. +Inv: It lets you turn invisible. a +0 hand axe a +0 whip a +0 dagger an orc skeleton (35, 36, D:4) 5 stones (36, 32, D:4) a +0 short sword an orc skeleton (36, 33, D:4) a +0 whip a +0 club a +0 dagger (39, 24, D:4) a hobgoblin corpse (40, 27, D:4) a +0 club (42, 27, D:4) a +0 great sword (47, 12, D:4) a +0 hand axe (47, 45, D:4) a +0 dagger (48, 6, D:4) 3 stones Level 5 of the Dungeon [Shop] Mihoor Ufeta's Book Emporium a book of Flames (364 gold) a book of the Senses (364 gold) a book of Spatial Translocations (234 gold) a book of Blasting (364 gold) a book of Lightning (468 gold) a book of Geomancy (260 gold) the Tractate on Helpful Effluvium (650 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Summon Small Mammal Summoning 1 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Sculpt Simulacrum Ice/Alchemy 6 e - Haunt Necromancy/Summoning 7 a manual of Long Blades (1040 gold) a Trismegistus Codex (390 gold) (0, 0, D:5) 2 scrolls of immolation (4, -6, D:5) a +0 flail a +0 ring mail (4, -1, D:5) a +0 mace (5, 7, D:5) a +0 shortbow (11, 1, D:5) a javelin (12, -1, D:5) a javelin (12, 0, D:5) a javelin the Ecumenical Temple