Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14520415104466274731 4 Abbadon the Grave Robber (level 1, 0/9 HPs) Began as a Felid Necromancer on Nov 22, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:24 (51 turns). Abbadon the Grave Robber (Felid Necromancer) Turns: 51, Time: 00:03:25 Health: 0/9 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: * Level 0.4 Fighting + Level 2.8 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, chance to affect: 65%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The rat squeaks loudly. An endoplasm comes into view. Your soul wisp touches the rat but does no damage. You scratch the rat. The rat is heavily wounded. The rat closely misses you. You scratch the rat. You kill the rat! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (ally target, chance to affect: 65%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp touches the endoplasm. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You scratch the endoplasm but do no damage. You bite the endoplasm, but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You scratch the endoplasm. The endoplasm is severely wounded. Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. You die... #..# #... #.#.#### #..[...# ####......# ..........# ####......# #.....†...# #.##.*J@..# #....### #....# #....# .....$# .##..... . #..##. ... . You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 jackals (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abbadon the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 43 | D:1 | Slain by a giant cockroach 43 | D:1 | Lost a life (0 lives remaining) 51 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 21 Bite || 3 Cast: Soul Splinter || 4 Armour: Skin || 12 Dodge: Dodged || 36