Dungeon Crawl Stone Soup version 0.33-a0-780-g159b78985f (webtiles) character file. Game seed: 6312735654432522958 6 Abbadon the Shield-Bearer (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Jan 20, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:23 (360 turns). Abbadon the Shield-Bearer (Gnoll Wanderer) Turns: 360, Time: 00:03:23 Health: 0/13 AC: 4 Str: 8 XL: 1 Next: 90% Magic: 4/4 EV: 9 Int: 13 God: Gold: 12 SH: 5 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . d - +0 buckler rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe d - a +0 buckler (worn) f - a +0 leather armour (worn) h - a +0 pair of gloves (worn) Scrolls e - a scroll of identify {unknown} g - 2 scrolls of fog {unknown} Potions b - a potion of attraction i - a potion of moonshine {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 2.2 Stealth + Level 6.4 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 3.6 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 3.6 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 2.4 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 11% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 32% 2 Call Canine Familiar Summ 11% N/A 32% 3 Frozen Ramparts Ice 22% 1d4 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History h - a +0 pair of gloves You now have 12 gold pieces (gained 8). You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. Unknown command. Found a stone staircase leading down. Found a dagger. Found a black potion. g - 2 scrolls labelled HORCHI DOETYISO (gained 1) Found a faded altar of an unknown god. i - a black potion There is a faded altar of an unknown god here. This altar belongs to (a) Elyvilon, (b) Qazlal or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Found 8 stones. An endoplasm comes into view. An endoplasm comes into view. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You bite the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen. You die... ............................#.#.# .................#..........#.#.# .............#................... #.#...#..###.#...........##...... #.#...#......##...............### #.#...##.###.##.................. .......................... ..... #........###.....J...... .#. ......##.###....@...# ... ..#.#.##................ .. ....################.... .. ..#.##....)........##... # ..#.#..#####+#####..# . ....#.#####...#####.## ..###.###.......###..# .## #.##...#.........#...# ... #.##...'....<....+...# .## You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abbadon the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Abbadon set off with the following items: a +0 dagger, a | potion of attraction, a +0 robe, a +0 buckler; and the | following spells available to memorise: Freeze, Summon | Small Mammal, Call Canine Familiar, Frozen Ramparts, | Ensorcelled Hibernation. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 267 | D:1 | Learned a level 1 spell: Freeze 309 | D:1 | Found a faded altar of an unknown god. 360 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, basic_ecumenical_altar, grunt_decor_cap Action || total ---------------------------++------- Melee: Dagger || 15 Bite || 2 Stab: Sleeping || 2 Armour: Leather armour || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 359 | 359 | 0 | 0 | 241 | 1 | 359.0 | Dungeon | 359 | 359 | 0 | 0 | 241 | 1 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 359 daAuts