Abbadon Level 1 of the Dungeon (7, 19, D:1) a +0 club (15, 5, D:1) a +0 hand axe (19, -8, D:1) a ball python corpse (skeletalised by now) (19, 27, D:1) a +0 mace (22, 29, D:1) a +0 dagger (23, 9, D:1) 3 stones (27, 2, D:1) a quokka skeleton (31, 1, D:1) a +0 club (37, 2, D:1) a rat skeleton (38, -9, D:1) a hobgoblin skeleton (40, 5, D:1) a frilled lizard corpse (skeletalised by now) (41, 1, D:1) a hobgoblin skeleton (48, 6, D:1) a bat corpse (skeletalised by now) (49, -9, D:1) 3 stones (57, -15, D:1) a +0 club Level 2 of the Dungeon [Shop] Ohejoh's Assorted Antiques a scroll of teleportation (57 gold) a lightning rod (4/4) (760 gold) a scroll of torment (180 gold) a potion of curing (57 gold) a scroll of blinking (180 gold) a scroll of identify (38 gold) a phial of floods (760 gold) [Shop] Jumaohif's Book Boutique a book of Cantrips (224 gold) a book of Ice (672 gold) the Compendium of Vexatious Incineration (672 gold) Spells Type Level a - Slow Hexes 1 b - Flame Wave Conjuration/Fire 4 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Ignition Fire 8 a book of Debilitation (308 gold) a book of Blasting (588 gold) a book of Winter (392 gold) a book of Storms (364 gold) a book of Necromancy (252 gold) a book of the Hunter (364 gold) a book of Misfortune (700 gold) a book of Touch (308 gold) [Shop] Arghas's Weapon Boutique a +0 war axe (42 gold) a +0 flail (42 gold) a +0 dagger (24 gold) a +2 dagger of electrocution (204 gold) a +0 vampiric dagger (96 gold) a +0 dagger (24 gold) the +1 orcbow of Cujywuf {heavy, rElec rF- Will+ Int+3} (373 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). [Shop] Koeroapp's Weapon Boutique 6 poisoned darts (50 gold) the +1 short sword of Ifaucof {flame, Int+2 Dex+3} (390 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +0 mace (42 gold) the +9 orcbow of the Jester {heavy, rPois rF+ rC+ SInv} (1142 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. 9 stones (12 gold) 9 stones (12 gold) a +1 heavy morningstar (249 gold) a +0 hand axe (42 gold) a +0 falchion (42 gold) (1, -11, D:2) a bat corpse (skeletalised by now) (5, -12, D:2) a +0 leather armour (14, -20, D:2) a ball python skeleton (14, -19, D:2) a hobgoblin skeleton (14, -2, D:2) a +0 sling (15, -1, D:2) a frilled lizard skeleton (16, -2, D:2) a +0 whip a kobold skeleton (16, 0, D:2) a +0 club a hobgoblin skeleton (18, -3, D:2) a +0 hand axe (18, 0, D:2) a rat skeleton (20, -16, D:2) a +0 dagger (28, -21, D:2) a +0 club a +0 sling (39, -21, D:2) a +0 club (41, -21, D:2) 6 stones (43, -12, D:2) 7 stones (47, -17, D:2) a +0 dagger Level 3 of the Dungeon (5, -17, D:3) a +0 club 2 stones a kobold corpse (8, 2, D:3) a +0 trident a +0 leather armour an orc corpse (12, 2, D:3) a +0 robe (13, 1, D:3) 5 stones (27, -24, D:3) a poisoned dart (28, -10, D:3) a +0 dagger (31, -20, D:3) 2 poisoned darts (33, -19, D:3) a +0 trident a +0 leather armour an orc corpse (34, -17, D:3) 10 gold pieces a +0 short sword a +0 leather armour an orc corpse (34, -5, D:3) a +0 robe