Abbadon Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, 3, D:1) a +0 whip a kobold skeleton (6, 3, D:1) 4 stones (9, -20, D:1) a stone a +0 whip a kobold skeleton (17, 1, D:1) a frilled lizard skeleton (18, 4, D:1) a rat skeleton (19, 0, D:1) a bat skeleton (22, -5, D:1) a hobgoblin skeleton (25, -6, D:1) a quokka skeleton (25, -5, D:1) a +0 dagger a goblin skeleton (43, -38, D:1) a +0 dagger 3 stones (43, -36, D:1) a bat corpse (skeletalised by now) (45, -26, D:1) a +0 dagger (46, -32, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 19, D:2) a +0 leather armour (8, 19, D:2) a hobgoblin corpse (9, 18, D:2) a frilled lizard corpse (16, 7, D:2) a +0 dagger 4 stones (16, 23, D:2) a +0 leather armour (24, 21, D:2) a +0 pair of gloves (27, 13, D:2) an adder corpse (50, 14, D:2) a +0 leather armour (52, 36, D:2) a rat corpse (skeletalised by now) (53, 10, D:2) the orb of Elitism {guile, rC- Slay+6 Tloc Earth} rC-: It makes you vulnerable to cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (1, 0, D:3) a +0 club a +0 club an orc corpse (4, 0, D:3) a +0 whip a +0 ring mail an orc corpse (4, 1, D:3) a +0 hand axe an orc corpse