Abbadon Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (1, -13, D:1) a +0 chain mail (2, 0, D:1) a scroll of identify (11, -38, D:1) a jackal corpse (skeletalised by now) (13, -38, D:1) a jackal corpse (skeletalised by now) (13, -10, D:1) a +0 ring mail (14, -23, D:1) a +0 club a kobold corpse (skeletalised by now) (18, -29, D:1) a rat corpse (skeletalised by now) (21, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones (20, -21, D:2) a +0 dagger (29, 5, D:2) a +0 club (31, 3, D:2) a bat skeleton (44, -18, D:2) the +1 spear of a treasure trove {freeze, rF- rCorr Int+4 SInv} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (45, -8, D:2) a +0 whip (50, -18, D:2) 4 stones (55, -26, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -15, D:3) a +0 club (26, -35, D:3) a +0 chain mail (26, -21, D:3) the +0 ring mail "Refeacu" {+Inv rCorr Int+2 Dex+5} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (27, -8, D:3) a +0 mace (27, -7, D:3) a +0 club (28, -8, D:3) a +0 short sword (29, -19, D:3) a +0 short sword (29, -17, D:3) a +0 dagger (37, -10, D:3) a hobgoblin skeleton (38, -23, D:3) a book of Geomancy (42, -5, D:3) a +0 club (43, -2, D:3) a +0 club (47, 0, D:3) a +0 long sword (48, -18, D:3) a +0 short sword (52, -35, D:3) 2 stones Level 4 of the Dungeon (1, 5, D:4) a +0 club a +0 leather armour (2, 4, D:4) a +0 falchion (2, 5, D:4) a +0 dagger a +0 robe (3, 3, D:4) a +0 club (4, 7, D:4) a +0 leather armour (9, -11, D:4) a +0 dagger a +0 chain mail of positive energy (10, -11, D:4) a +0 dagger a +0 robe (10, -9, D:4) a +0 war axe a +0 ring mail (11, -11, D:4) a +0 dagger a +0 ring mail a wand of polymorph (6)