Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 5795967028968633249 60 Abbadon the Vexing (level 3, 18/18 HPs) Began as a Spriggan Hexslinger on Dec 17, 2025. Got out of the dungeon alive. The game lasted 00:11:48 (1085 turns). Abbadon the Vexing (Spriggan Hexslinger) Turns: 1085, Time: 00:11:49 Health: 18/18 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 6/6 EV: 17 Int: 16 God: Gold: 70 SH: 0 Dex: 17 Spells: 2/4 levels left rFire + . . (50%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - scarf {rC+ rF+} rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +0 short sword d - a +0 short sword of speed Missiles f - a throwing net Armour b - a +0 robe (worn) e - a scarf of resistance (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of teleportation {unknown} I - a scroll of immolation Potions d - a potion of curing {unknown} f - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 3.6 Ranged Weapons + Level 3.0 Dodging + Level 1.4 Spellcasting + Level 3.9 Hexes + Level 0.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 22% 1 Poisonous Vapours Alch/Air 4% 1d1 22% 1 Blink Tloc 2% N/A 32% 2 Call Imp Summ 2% N/A 32% 2 Sigil of Binding Hex 13% N/A 13% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Ozocubu's Armour Ice 1% N/A 54% 3 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Brom's Barrelling Bould Conj/Erth 1% 2d4 91% 4 Fulminant Prism Conj/Alch 0% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. The jinxing sprites lose interest in you. You feel sick. You are no longer poisoned. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You now have 70 gold pieces (gained 16). f - a throwing net Things that are here: a +0 whip; an adder corpse; a bat corpse There is a stone staircase leading up here. You feel your willpower return. There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) Qazlal or (c) Elyvilon, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Found a stone staircase leading down. You encounter a kobold. It is wielding a +0 club and quivering stones. Found a smoky inky potion. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Welcome back, Abbadon the Spriggan Hexslinger. Press ? for a list of commands and other information. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! ##.###.###.#####.###.###########. #...................###########. #####.###...#.....#............. ###.###...##...##..##########. ####.........###.###....## #. .......##.###.#####.###..# ##. ####.####..###.###.###..## ###.. # #.# #...###.#.###...# #.... # #.# #....###@###....# #.#.# # #.# #...###.#.###...# #.#.# ####.####..###.###.###..### #.#.# ..........###.#####.###...# #.#.# ...##.##.....###.###....#.# #.#.# ##.##.#......##...##...##.###.#.# ##÷##.##.#...#.....#...##.....#.# ##.##.######...........####.###.# ##.##.# ##.#.##........†...... There were no monsters in sight! Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 4 hobgoblins A quokka (D:1) 7 ball pythons 2 bats A frilled lizard (D:1) 2 goblins (D:1) 6 kobolds 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abbadon the Spriggan Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 289 | D:1 | Learned a level 2 spell: Jinxbite 716 | D:2 | Reached skill level 1 in Fighting 716 | D:2 | Reached XP level 3. HP: 16/18 MP: 6/6 785 | D:2 | Found a faded altar of an unknown god. 1085 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring D:2: minmay_recursive_quarters, layout_rooms, hellmonk_ecumenical_altar_blasted Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | 1 | 1.2 Ranged Weapons | 3 | 3.6 Spellcasting | | 1.4 Hexes | | 3.9 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 99 Cast: Jinxbite || 2 Armour: Robe || 16 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 780 | 725 | 55 | 0 | 501 | 2 | 390.0 | Dungeon | 780 | 725 | 55 | 0 | 501 | 2 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 509 daAuts D:2: 271 daAuts