Abbadon Level 1 of the Dungeon (0, 0, D:1) 4 atropa-tipped darts (0, 13, D:1) a +0 plate armour (2, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 20, D:1) 6 atropa-tipped darts (22, 13, D:1) a hobgoblin skeleton (34, 21, D:1) a ball python skeleton (35, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 23, D:1) a ball python skeleton (42, 21, D:1) a hobgoblin skeleton (43, -4, D:1) a +0 dagger (43, 22, D:1) a rat skeleton (45, 1, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) (11, 19, D:2) a +2 whip of venom (30, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 18, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 23, D:2) a +0 long sword (39, 38, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +4 hand axe of Wino {flame, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (9, -26, D:3) a +0 dagger (14, -24, D:3) a rat skeleton a bat skeleton (24, 1, D:3) a +0 whip (26, -28, D:3) a +0 short sword (31, 9, D:3) a +0 dagger a +0 ring mail a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 short sword a +0 whip 4 stones a +0 short sword an orc skeleton a kobold skeleton (50, -28, D:3) a bat skeleton (51, -40, D:3) a hobgoblin skeleton (53, -35, D:3) a +0 mace Level 4 of the Dungeon [Shop] Neptiow's Antique Armour Shoppe a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +2 ring mail of fire resistance (567 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +2 robe (348 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) (0, 0, D:4) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. (0, 15, D:4) 2 stones a +0 short sword a kobold skeleton (5, 9, D:4) a +0 club (6, 16, D:4) a parchment of Blink (7, 17, D:4) 4 stones a +0 dagger a kobold skeleton (8, 0, D:4) a +0 dagger (8, 8, D:4) a +0 scale mail (8, 18, D:4) a +1 war axe of freezing (9, 17, D:4) a +0 club a goblin skeleton (12, 19, D:4) the +7 sling of Deivadd {antimagic, Fly Int+8} Fly: It grants you flight. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (13, 23, D:4) a hobgoblin skeleton (13, 24, D:4) a bullfrog skeleton (15, 47, D:4) a +0 chain mail (17, 23, D:4) a +0 falchion an orc corpse (skeletalised by now) (24, 36, D:4) a hobgoblin skeleton (33, 10, D:4) a +0 leather armour a +0 whip (50, 35, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (16, -13, D:5) a +0 war axe (22, 2, D:5) a +0 hand axe (25, -5, D:5) a +0 robe (34, -33, D:5) a +0 chain mail (52, -9, D:5) a +0 club (53, -9, D:5) a +0 dagger a +0 robe (54, -10, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (6, 0, D:6) a +0 sling (11, 16, D:6) a +0 sling (23, 29, D:6) 12 gold pieces the Ecumenical Temple the Necropolis (0, 0, Necropolis) 11 gold pieces (1, 10, Necropolis) 3 scrolls of teleportation (8, 5, Necropolis) a +0 pair of gloves (10, 0, Necropolis) a +1 short sword of distortion (18, -19, Necropolis) 18 gold pieces (20, -20, Necropolis) the +8 quarterstaff of Axzunug {spect, ^Drain rF++ rN+++ Stlth-} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. (unseen) (22, -21, Necropolis) a scroll of immolation (36, 5, Necropolis) a rimehorn talisman