Abbadon Level 1 of the Dungeon [Shop] Biob's Distillery a potion of heal wounds (80 gold) a potion of mutation (80 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of heal wounds (80 gold) a potion of magic (80 gold) a potion of moonshine (10 gold) a potion of might (unknown) (40 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -22, D:1) a +0 club (12, -19, D:1) a +0 whip of distortion (12, 0, D:1) a parchment of Stone Arrow (13, 0, D:1) a hobgoblin skeleton (16, 1, D:1) a +0 dagger a kobold skeleton (24, -6, D:1) a +0 dagger (24, 11, D:1) a hobgoblin corpse (skeletalised by now) (25, 12, D:1) a ball python corpse (skeletalised by now) (32, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -2, D:1) a rat skeleton Level 2 of the Dungeon (5, -8, D:2) a jackal corpse (skeletalised by now) (5, 0, D:2) a +0 ring mail (10, -2, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -24, D:2) a ball python corpse (skeletalised by now) (35, -22, D:2) a bat skeleton (39, -9, D:2) a ball python corpse (skeletalised by now) (39, -8, D:2) an adder corpse (skeletalised by now) (41, -10, D:2) a ball python corpse (skeletalised by now) (45, -23, D:2) a bat skeleton (47, -17, D:2) a frilled lizard skeleton (50, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 8, D:3) 3 stones (6, 5, D:3) a +0 spear (7, 3, D:3) 4 stones (7, 5, D:3) 5 stones (8, 17, D:3) an adder skeleton (9, -9, D:3) a +0 leather armour (11, -17, D:3) a +0 leather armour (12, 12, D:3) an adder skeleton (12, 13, D:3) a +0 club (13, -6, D:3) a bat skeleton (22, -5, D:3) a +0 short sword a stone (26, 12, D:3) a +0 trident a +0 ring mail (29, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 16, D:3) a frilled lizard skeleton (33, 18, D:3) a hobgoblin skeleton (47, -8, D:3) a +0 club (48, 3, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (5, -9, D:4) a ball python corpse (5, 13, D:4) a +0 robe (23, -15, D:4) a +0 short sword (23, -10, D:4) a hobgoblin skeleton (23, -1, D:4) a +0 dagger a +0 sling a goblin skeleton (26, -10, D:4) a +0 mace an orc skeleton (30, 5, D:4) a hobgoblin corpse (skeletalised by now) (31, -27, D:4) the +2 ring mail of the Blue Moon {Harm Rampage rElec Str+4} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (34, -6, D:4) a +0 leather armour