Seeded DCSS version 0.35-a0-203-g0c61520c21 (webtiles) character file. Game seed: 6742168625612048280 (custom seed) 4 Abbadon the Chiller (level 1, -2/14 HPs) Began as a Gale Centaur Ice Elementalist on Mar 16, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (107 turns). Abbadon the Chiller (Gale Centaur Ice Elementalist) Turns: 107, Time: 00:01:48 Health: -2/14 AC: 1 Str: 9 XL: 1 Next: 58% Magic: 3/3 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) b - +0 sling (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 sling of freezing (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 2.2 Dodging + Level 2.6 Stealth + Level 1.7 Spellcasting + Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. x2 You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet freezes the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet freezes the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet freezes the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The jackal bites you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You encounter a kobold. It is wielding a +0 short sword. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet freezes the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet freezes the jackal. The jackal is severely wounded. The jackal bites you. You die... #.....≈...........≈.# #..#..≈........ß..≈.# #..##.≈≈..ß.<..♣.≈≈. #......≈≈..♣....≈≈.. #####...≈≈.....≈≈... #####.#..≈≈≈≈≈≈≈.... #......#............ #.###...........#..# #.# ##.##@###....... #.# #.##hh......#.# #.####.##.S#.#.#.# #......##........# #########..#.#.#. #......K. ##.#.#.#. ......[ You could see 2 jackals, a ball python and a kobold (wandering). Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abbadon the Gale Centaur Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 107 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a Action || total ---------------------------++------- Fire: Sling || 15 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 70 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 70 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+