Dungeon Crawl Stone Soup version 0.35-a0-220-gb8240fa442 (webtiles) character file. Game seed: 13725814787054637199 3 Abbadon the Tinkerer (level 1, -1/17 HPs) Began as a Gnoll Wanderer on Mar 19, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (57 turns). Abbadon the Tinkerer (Gnoll Wanderer) Turns: 57, Time: 00:02:06 Health: -1/17 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 3/4 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn c - quill talisman of the Valley {rElec rC- Dex+4 SInv} %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Talismans c - the quill talisman of the Valley (worn) {rElec rC- Dex+4 SInv} (You found it on level 1 of the Dungeon) [quill talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Scrolls t - a scroll of teleportation c - a scroll of enchant armour {unknown} Potions w - a potion of heal wounds d - a potion of might {unknown} Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 7.0 Forgecraft + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 11% 1 Hailstorm Conj/Ice 4% 3d5 43% 3 Forge Lightning Spire Air/Frge 10% 3d4 50% 4 Rending Blade Conj/Frge 10% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The endoplasm freezes you. You are frozen. The cold chills you terribly! You hit the endoplasm. The endoplasm is severely wounded. The jackal bites you. x2 The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The jackal closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal is struck by your quills. The jackal bites you but does no damage. The jackal barely misses you. You see here a jackal corpse. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is lightly wounded. The jackal is struck by your quills. The jackal bites you but does no damage. The grapnel guides your strike. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. You die... ...⌠≈.....≈⌠....# ....≈..<..≈.....# ....≈.....≈.....# ...⌠≈.....≈⌠....# ....≈.....≈[....# PP. ................# .... ................###..... ##########.......†...... ###@h.......... ###h......##.. #.†..###### #....# #....# #...... ##....h.. #........ #........ You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abbadon the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Abbadon set off with the following items: a +0 dagger, a +0 | robe, a scroll of teleportation, a potion of heal wounds; | and the following spells available to memorise: Kinetic | Grapnel, Freeze, Hailstorm, Forge Lightning Spire, Rending | Blade. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 2 | D:1 | Learned a level 1 spell: Kinetic Grapnel 3 | D:1 | Identified the quill talisman of the Valley {rElec rC- | Dex+4 SInv} 57 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, nicolae_grassy_gnolls Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Bite || 2 Cast: Kinetic Grapnel || 3 Armour: Robe || 18 Dodge: Dodged || 14 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 16 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 16 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+