Abbadon Level 1 of the Dungeon (0, 0, D:1) 3 datura-tipped darts (1, 5, D:1) a +0 hand axe (2, -17, D:1) a ball python corpse (skeletalised by now) (14, -8, D:1) 3 stones a +0 dagger (15, 0, D:1) 5 stones (20, -4, D:1) a +0 ring mail (25, -24, D:1) a +0 club 4 stones (28, -1, D:1) a +0 mace (30, -5, D:1) a ball python skeleton (30, 8, D:1) a +0 falchion (31, -3, D:1) a +0 dagger (32, -20, D:1) a rat corpse (skeletalised by now) (37, 3, D:1) a +0 trident (37, 18, D:1) a hobgoblin corpse (skeletalised by now) (39, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, 6, D:1) a bat skeleton (45, 20, D:1) a +0 short sword (52, -14, D:1) a +0 ring mail (52, 21, D:1) a rat skeleton (57, -18, D:1) an orb of glass (57, -14, D:1) a +0 club a goblin skeleton (59, 1, D:1) a +0 mace Level 2 of the Dungeon (3, 19, D:2) a +0 dagger a +0 sling (9, 5, D:2) a +0 club (10, 9, D:2) a +3 dagger of venom a +0 robe (32, 18, D:2) a +0 arbalest (58, 0, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 9, D:3) a +0 club (16, -29, D:3) a +0 spear (16, -24, D:3) a +0 whip (16, -17, D:3) a +0 whip (16, -4, D:3) a +0 dagger (30, -25, D:3) a staff of conjuration (31, -25, D:3) a +0 quarterstaff (31, -24, D:3) a +0 flail (39, -32, D:3) a +0 spear (39, -28, D:3) a +0 short sword (43, -30, D:3) a +0 scale mail (49, -10, D:3) a +0 sling a +0 club (51, -12, D:3) a +0 hand axe Level 4 of the Dungeon (1, -19, D:4) a +0 club (2, 11, D:4) a +0 ring mail (7, -31, D:4) a +0 whip 2 stones (10, -6, D:4) a +0 ring mail (14, -7, D:4) a +0 short sword (14, -5, D:4) a +0 mace (15, -25, D:4) a +0 robe (15, -6, D:4) a +0 dagger 4 stones (19, -24, D:4) a +0 dagger (32, 3, D:4) a +0 scale mail (41, -20, D:4) a +0 shortbow Level 5 of the Dungeon [Shop] Mefecew's Book Emporium a parchment of Cause Fear (182 gold) a parchment of Maxwell's Capacitive Coupling (585 gold) a parchment of Discord (585 gold) a manual of Ice Magic (1120 gold) a parchment of Chain Lightning (728 gold) a parchment of Volatile Blastmotes (123 gold) (3, -2, D:5) a +0 giant spiked club (7, 2, D:5) a +0 morningstar (14, 21, D:5) a +0 short sword (16, 19, D:5) a +0 hand axe (16, 20, D:5) a +0 morningstar (17, 20, D:5) a +3 morningstar (20, -21, D:5) an orb of pyromania (27, -22, D:5) a +0 club a +0 ring mail (27, -20, D:5) a +0 dagger a +0 robe (27, -19, D:5) a +0 dagger a +0 robe (28, -20, D:5) a +0 dagger a +0 robe (28, -19, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Zeodig's General Store a ring of protection from fire (375 gold) a lightning rod (4/4) (600 gold) a parchment of Lehudib's Crystal Spear (627 gold) a rimehorn talisman (187 gold) 4 datura-tipped darts (54 gold) a +0 leather armour (30 gold) a parchment of Tukima's Dance (132 gold) (4, -1, D:6) a +0 orcbow (6, -39, D:6) a human skeleton (9, -47, D:6) a +0 war axe (12, -39, D:6) a gnoll skeleton (14, -39, D:6) a +0 whip a +2 leather armour of cold resistance (15, -39, D:6) a +0 club a +0 club (17, -42, D:6) a +0 halberd a gnoll skeleton (23, -6, D:6) a +0 robe (25, -6, D:6) a +0 club (25, -5, D:6) a +0 spear (25, -4, D:6) a +0 flail (26, -3, D:6) a +0 trident a +0 ring mail (39, -37, D:6) a +0 scythe a +0 robe (40, -37, D:6) a +0 mace (48, -6, D:6) a staff of conjuration (52, -34, D:6) a +0 halberd (52, -33, D:6) a +0 falchion (52, -32, D:6) a +0 club a +0 robe (52, -15, D:6) a +0 giant club (53, -33, D:6) a +0 spear (53, -32, D:6) a +0 whip (53, -31, D:6) a +0 whip a +0 scale mail an orb of guile (55, -43, D:6) a +0 club (56, -37, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 hand axe of Pandemonium {drain, rElec Str+2} (3360 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. the +3 leather armour of the Mind {Regen+} (2400 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +3 sling of Ru's Respect {drain, Dex+4} (3310 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 shadow dragon scales "Getorem" {*Corrode rPois rC+ Dex+3 Stlth+} (7640 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet of Makhleb's Benevolence {Dissipate rN+ Regen+ Int+3 Stlth+} (5030 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +4 sling of Equivalence {heavy, rElec} (3670 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the storm talisman "Ciox" {Str+4 Stlth+} (15750 gold) [storm talisman] Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the ring "Gaetox" {rPois Stlth+} (2980 gold) [ring of poison resistance] rPois: It protects you from poison. Stlth+: It makes you more stealthy. the amulet "Amuniz" {Wildshape rN+ Str+3 Stlth+} (5030 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the ring "Zetag" {rPois Will++} (4100 gold) [ring of poison resistance] rPois: It protects you from poison. Will++: It greatly increases your willpower. the +1 whip of the Sufficient God {venom, rPois Int+3} (2550 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 robe of Paam {rElec Int+2} (1910 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +10 sling of Spite {freeze, rPois Str+2 Int+2} (7230 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the earth staff "Paisan" {rF- Int+7 Ice Earth} (4530 gold) [staff of earth] rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the amulet of Daffodils {rC++ RegenMP+ Dex-2 SInv} (5450 gold) [amulet of magic regeneration] rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. the earth staff of Melee {rC+ Will+++ Dex-4 Earth} (5860 gold) [staff of earth] rC+: It protects you from cold. Will+++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). Earth: It increases the power of your Earth spells. the +5 hand axe of Untimely Demise {venom, rF- rC++ Will+ Str+2} (5590 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 robe of the Zealous God {Harm rN+ Str+2} (1630 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the fire staff "Nushrobedwa" {rF+ Will+ Int+4 SInv Fire} (5020 gold) [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. the ring of Hierrint {Will+ rCorr Str+2 SInv} (4100 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (11, -31, D:7) a +0 robe a +0 dire flail a +0 robe a +0 short sword (12, -30, D:7) a +0 robe a +1 dire flail of freezing (16, -19, D:7) a +0 spear (17, -19, D:7) a +0 whip (18, -18, D:7) a +2 leather armour of cold resistance a +0 club (19, -20, D:7) a +0 whip (19, -19, D:7) a +0 whip (19, -18, D:7) a +0 club (21, -11, D:7) a +0 robe a +0 mace (23, -16, D:7) a +0 robe a +0 scimitar (23, -15, D:7) a +0 robe a +1 trident of venom a +0 robe (24, -12, D:7) a +0 robe a +0 halberd (24, -5, D:7) a +0 quarterstaff (25, 0, D:7) a +0 orcbow (35, -13, D:7) a +0 club (35, -12, D:7) a +0 scimitar of holy wrath a +0 plate armour (36, -12, D:7) a +0 hand axe (39, -8, D:7) a +0 dagger (42, -26, D:7) a +1 shortbow of flaming (43, -9, D:7) a +0 ring mail a +0 flail an orc skeleton (44, -44, D:7) a +0 whip (46, -45, D:7) a +0 dagger a +0 chain mail (46, -44, D:7) a +0 flail a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword 5 stones (1, 0, D:8) a +0 whip (2, 0, D:8) a +0 club (3, 0, D:8) a +1 dagger of venom (4, 0, D:8) a +0 club (5, 0, D:8) a +0 short sword (6, 0, D:8) a +0 whip 4 stones (7, 0, D:8) a +0 club (15, 8, D:8) a +0 falchion (19, 23, D:8) a parchment of Vhi's Electric Charge (19, 45, D:8) a parchment of Dispersal (19, 52, D:8) a +0 short sword (21, 11, D:8) a +0 robe (36, 11, D:8) a +0 scale mail (37, 39, D:8) a +0 dagger (46, 22, D:8) a +0 robe a +0 spear (46, 32, D:8) 6 atropa-tipped darts (47, 32, D:8) a +0 war axe (48, 21, D:8) a +0 whip (48, 22, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (14, -34, D:9) a +0 whip 3 stones (14, -33, D:9) a +0 dagger (14, -23, D:9) a +0 club a +0 leather armour (14, -21, D:9) a +0 war axe a +0 leather armour (15, -34, D:9) a +0 club (15, -33, D:9) a +0 club a +0 short sword a +0 club a stone (15, -23, D:9) a +0 dagger a +0 war axe (16, -33, D:9) a +0 club (16, -22, D:9) a +0 mace (28, -10, D:9) a parchment of Sandblast (29, -20, D:9) a +0 chain mail (30, 10, D:9) a +0 mace (45, 7, D:9) a +0 orcbow (47, 1, D:9) a +0 hand axe (47, 2, D:9) a +0 hand axe a +0 orcbow a +0 plate armour (48, 1, D:9) a +0 war axe a +0 leather armour (54, -33, D:9) a +0 mace a +0 robe a +0 short sword a +0 robe (54, -32, D:9) a +0 great sword a +0 robe (55, -36, D:9) a +0 falchion a +0 robe (55, -33, D:9) a +0 short sword a +0 robe Level 1 of the Lair of Beasts (3, 46, Lair:1) a +0 chain mail (29, 12, Lair:1) a +0 ring mail (30, 12, Lair:1) a +0 flail (35, -8, Lair:1) a staff of earth a spore talisman (39, 35, Lair:1) an orb of mayhem (55, 35, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (9, -24, Lair:2) a staff of alchemy (18, -5, Lair:2) a +0 rapier a +0 robe (23, 14, Lair:2) a +0 rapier a +0 robe (26, 24, Lair:2) a +0 halberd (27, 26, Lair:2) a +0 dire flail (28, 20, Lair:2) a +0 rapier a +0 robe a +0 buckler (28, 21, Lair:2) a +0 dagger a +0 robe a +1 buckler of cold resistance (31, 8, Lair:2) a +0 short sword a +0 robe (44, -20, Lair:2) 4 boomerangs (61, -18, Lair:2) a +0 broad axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 gold pieces (4, 9, Lair:3) a +0 halberd a +0 partisan (5, 2, Lair:3) a +0 ring mail (8, 15, Lair:3) a +0 trident 2 boomerangs (9, 18, Lair:3) a +0 trident (12, 1, Lair:3) a +2 war axe of freezing (21, -7, Lair:3) a +0 helmet (21, 1, Lair:3) a +0 quarterstaff (28, 20, Lair:3) a scarab talisman (29, -6, Lair:3) a +0 trident 2 boomerangs (34, -22, Lair:3) a +0 leather armour (40, -3, Lair:3) a +0 club (40, 11, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (0, 20, Lair:4) a +0 ring mail (18, -1, Lair:4) a +0 ring mail (26, -23, Lair:4) a +0 scale mail (38, 2, Lair:4) a bullfrog skeleton (52, -20, Lair:4) a +0 chain mail (58, -16, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (16, -12, Lair:5) a +0 broad axe (31, -40, Lair:5) a +1 partisan of venom (unseen) (31, -39, Lair:5) 2 potions of berserk rage (32, -40, Lair:5) 26 gold pieces (32, -39, Lair:5) a +0 scale mail (40, -26, Lair:5) 9 gold pieces