Across Level 1 of the Dungeon (1, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -19, D:1) a +1 hand axe of electrocution (15, 20, D:1) a +0 club a kobold skeleton (17, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (18, -12, D:1) a bat corpse (skeletalised by now) (18, -3, D:1) a +0 dagger (24, -22, D:1) a +0 leather armour (30, 21, D:1) a ball python skeleton (44, 9, D:1) a +0 dagger a goblin skeleton (44, 12, D:1) a +0 club a rat skeleton (44, 14, D:1) a +0 club (45, 0, D:1) 6 stones (45, 8, D:1) a +0 dagger 4 stones (51, -17, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (12, 0, D:2) 6 stones (26, 8, D:2) a jackal corpse (32, -11, D:2) a bat corpse (34, -26, D:2) the +0 halberd "Qoocrot" {pain, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (unseen) (39, -22, D:2) a +0 club