Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 8607754976613353754 (custom seed) 0 Across the Conjurer (level 1, -2/14 HPs) Began as a Demigod Conjurer on Oct 6, 2025. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (39 turns). Across the Conjurer (Demigod Conjurer) Turns: 39, Time: 00:00:15 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 20 God: Gold: 6 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The kobold barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... ##. .. #.#+#+#### . #........ #.. +......##### #...#......#...# ...........#.ß.# #.....K@...#...# #...#####.###'### # #.'.....##### ........#.....#...# #.##.##.#..ß..'.ß.# .. ..#.....#...# ... ...+.....##### .. ....###'### # #.#..##...# You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Across the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 39 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, basic_ecumenical_altar, nrook_mini_vaults Action || total ---------------------------++------- Melee: Unarmed || 2 Armour: Robe || 6 Dodge: Dodged || 2