Dungeon Crawl Stone Soup version 1.1-42-gff05dbd (webtiles) character file. AeroMeks the Digger (Sand Dwarf Earth Elementalist) Turns: 4938, Time: 00:19:21 Health: 47/47 AC: 6 Str: 13 XL: 6 Next: 87% Magic: 4/4 EV: 11 Int: 17 God: Gold: 219 SH: 0 Dex: 11 Spells: 10/14 levels left rFire . . . SeeInvis . x - +5 demon whip "Spellbinder" {antimagic, MR+} rCold . . . Gourm . (shield restricted) rNeg . . . Faith . w - +0 scale mail (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: small, slowness 1, armour attunement a: no special abilities You are on level 4 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 219 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You cover ground slowly. Armour does not affect your spellcasting. Skills: + Level 1.5 Fighting + Level 2.0 Dodging - Level 1.4 Stealth + Level 4.5 Spellcasting Level 0.7 Transmutations + Level 6.6 Earth Magic You have 10 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 1% 1 None x - Stone Arrow Conj/Erth ###... 12% 3 ###.... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 4% 2 ##..... Lee's Rapid Deconstruct Erth ####...... 26% 5 ######. Petrify Tmut/Erth ###..... 32% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Temple: D:4-7 Altars: Cheibriados Dithmenos Gozag Lugonu Okawaru Qazlal Ru Xom Zin Inventory: Hand Weapons f - a hunting sling (You took it off a goblin on level 3 of the Dungeon) g - a +0 club (You took it off a goblin on level 1 of the Dungeon) h - a +2 dagger of venom (You found it on level 1 of the Dungeon) v - an enchanted mace (You took it off an orc priest on level 4 of the Dungeon) x - the +5 demon whip "Spellbinder" (weapon) {antimagic, MR+} (You found it on level 4 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. Missiles b - 533 stones (quivered) r - 35 curare-tipped needles Armour c - a +0 robe w - a cursed +0 scale mail (worn) (You took it off an orc priest on level 4 of the Dungeon) Jewellery k - a wooden ring (You found it on level 1 of the Dungeon) Scrolls j - 2 scrolls labeled ELOCOB LOMYELI l - 7 scrolls labeled YTSIEQ LEECZU m - 4 scrolls labeled VIJUNK XIL BUGG n - 3 scrolls labeled IBIBRI ZEUSO p - a scroll labeled WAVON SASI t - a scroll labeled VIMIMI NIKIEREO u - a scroll labeled SESTADD QIKLIU Potions a - 2 purple potions e - 2 fizzy inky potions i - 6 fizzy white potions o - a murky yellow potion q - 2 sapphire potions s - a golden potion Comestibles d - 6 rations {@e1} #.)†#.##..####.# ###...##.#####.# ######..#.!......# ...[............... ...........$....... ######..#..###### ##..#.!...####### ................. #...####.#@.##### ....# ##[##.######## ..## ##..##........< ####..........$... #.....############ ####### There are no monsters in sight! Message History (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 2 Input macro action: zbf Created macro '2' => 'zbf'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 2 Current Action: zbf Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zxf Created macro '2' => 'zxf'. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A dart slug comes into view. Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: a dart slug (clinging) The blast of sand hits the dart slug. b - 573 stones Casting: Sandblast (safe; 1% risk of failure) Aiming: Stone Arrow (safe; 13% risk of failure) Aim: a dart slug (moderately wounded, clinging) You miscast Stone Arrow. You are very lightly contaminated with residual magic. You feel earthy. Casting: Stone Arrow (safe; 13% risk of failure) Aiming: Stone Arrow (safe; 13% risk of failure) Aim: a dart slug (moderately wounded, clinging) The stone arrow hits the dart slug. You kill the dart slug! A scorpion comes into view. Casting: Stone Arrow (safe; 13% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: a scorpion (hasn't noticed you) The blast of sand hits the scorpion. b - 563 stones Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: a scorpion (heavily wounded) The blast of sand hits the scorpion. You kill the scorpion! b - 553 stones Your magical contamination has completely faded away. Magic restored. A worm comes into view. A worm is nearby! An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! You see here a dart slug corpse. Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an ogre, wielding a giant spiked club The blast of sand hits the ogre. b - 543 stones Casting: Sandblast (safe; 1% risk of failure) Aiming: Stone Arrow (safe; 12% risk of failure) Aim: an ogre, wielding a giant spiked club (moderately wounded) The stone arrow hits the ogre. Casting: Stone Arrow (safe; 12% risk of failure) Aiming: Stone Arrow (safe; 12% risk of failure) Aim: an ogre, wielding a giant spiked club (severely wounded) The stone arrow misses the ogre. The ogre hits you with a giant spiked club! Casting: Stone Arrow (safe; 12% risk of failure) Aiming: Stone Arrow (safe; 12% risk of failure) Aim: an ogre, wielding a giant spiked club (severely wounded) The stone arrow hits the ogre. You kill the ogre! Your Fighting skill increases to level 1! Your Dodging skill increases to level 2! Casting: Stone Arrow (safe; 12% risk of failure) Aiming: Stone Arrow (safe; 12% risk of failure) Aim: a worm The stone arrow hits the worm. Casting: Stone Arrow (safe; 12% risk of failure) You don't have enough magic to cast that spell. Casting: Stone Arrow (safe; 12% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: a worm (moderately wounded) The blast of sand hits the worm. You kill the worm! b - 533 stones You see here a robe. You see here the +5 demon whip "Spellbinder" {antimagic, MR+}. x - the +5 demon whip "Spellbinder" {antimagic, MR+} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom stops dripping with poison. You feel magic leave you. x - the +5 demon whip "Spellbinder" (weapon) {antimagic, MR+} HP restored. Found an escape hatch in the ceiling. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 19 | 98 || 117 Cast: Sandblast | 43 | 50 || 93 Stone Arrow | | 5 || 5 Stab: Sleeping | | 4 || 4 Eat: Chunk | 2 | 9 || 11 Ration | | 1 || 1 Armor: Robe | 3 | 9 || 12 Dodge: Dodged | 32 | 79 || 111 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AeroMeks the Sand Dwarf Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 232 | D:1 | Reached skill level 4 in Earth Magic 787 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1259 | D:2 | Reached skill level 3 in Spellcasting 1410 | D:2 | Reached XP level 4. HP: 25/33 MP: 8/8 1709 | D:2 | Reached skill level 5 in Earth Magic 2073 | D:2 | Found a faded altar of an unknown god. 2228 | D:2 | Found a glowing silver altar of Zin. 2442 | D:2 | Found a shimmering altar of Xom. 2924 | D:3 | Found a snail-covered altar of Cheibriados. 2936 | D:3 | Found a stormy altar of Qazlal. 2995 | D:3 | Reached XP level 5. HP: 30/38 MP: 10/10 3426 | D:3 | Found a snail-covered altar of Cheibriados. 3500 | D:3 | Found a shadowy altar of Dithmenos. 3501 | D:3 | Found an iron altar of Okawaru. 3503 | D:3 | Found a sacrificial altar of Ru. 3616 | D:3 | Found a corrupted altar of Lugonu. 3617 | D:3 | Found an opulent altar of Gozag. 4065 | D:4 | Reached skill level 4 in Spellcasting 4290 | D:4 | Reached skill level 6 in Earth Magic 4297 | D:3 | HP: 9/38 [something (2)] 4298 | D:3 | Reached XP level 6. HP: 11/45 MP: 1/12 4768 | D:3 | Learned a level 3 spell: Stone Arrow 4883 | D:4 | Reached skill level 1 in Fighting 4883 | D:4 | Reached skill level 2 in Dodging 4892 | D:4 | Found the +5 demon whip "Spellbinder" {antimagic, MR+} Vanquished Creatures An ogre (D:4) A scorpion (D:4) 2 orc priests (D:4) 2 orc wizards 5 adders 5 worms 3 dart slugs 4 leopard geckos 6 orcs 4 giant cockroaches 7 goblins 8 hobgoblins 6 jackals (D:1) 13 kobolds A quokka (D:3) 7 bats 16 frilled lizards 9 rats 100 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 6.3 | 78.1 | 1193.0 Dungeon | 100.0 | 100.0 | 3.4 | 6.3 | 78.1 | 1193.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 145.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 145.2 +-------+-------+-------+-------+-------+----------------------