Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 18, D:1) a +0 chain mail (16, 4, D:1) a +0 robe (17, -4, D:1) a +0 dagger (18, 7, D:1) a +0 dagger (41, 22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Oseynaj's General Store a ring of wizardry (420 gold) a +2 sling of freezing (205 gold) a +0 antimagic quarterstaff (196 gold) 5 stones (7 gold) a scroll of identify (28 gold) a +4 dagger of flaming (358 gold) a +0 flail (49 gold) a potion of curing (42 gold) the +0 flail "Siumniff" {flame, rC+ Will++ Str+3 Dex-5} (421 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rC: It protects you from cold. Will: It greatly increases your willpower. (0, 0, D:2) a +0 dagger (3, 12, D:2) a +3 dagger of speed a +0 robe (12, 10, D:2) a +0 dagger 3 stones (17, -22, D:2) a +0 dagger (18, -17, D:2) a +0 robe (19, -21, D:2) a +0 dagger (20, -38, D:2) a +0 whip (20, -7, D:2) a +0 dagger (21, -22, D:2) a +0 club a +0 club a +0 short sword a +0 animal skin a +0 helmet (22, -22, D:2) a +0 dagger a +0 club (22, -21, D:2) a +0 dagger (31, -38, D:2) a +0 leather armour (34, -9, D:2) a +0 whip (37, -39, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 triple crossbow (4, 12, D:3) 4 stones (6, 21, D:3) a +0 ring mail (10, 11, D:3) a +0 short sword (17, -15, D:3) a +0 ring mail (30, 13, D:3) 2 large rocks (40, -14, D:3) a +0 long sword (44, 26, D:3) a +0 scale mail (53, 28, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 club a +0 leather armour a +0 club a +0 ring mail a boomerang a +0 club (0, 5, D:4) a +0 chain mail a +0 dagger a +0 ring mail a +0 dagger a +0 whip (5, -39, D:4) a +0 whip (16, -7, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (20, -34, D:4) a +0 robe a +0 halberd (20, -3, D:4) a +0 robe a +0 whip of freezing (23, -6, D:4) 3 stones (25, -36, D:4) a +0 scale mail a +0 club (29, -24, D:4) a +0 robe a +0 dagger (33, -8, D:4) a +0 falchion a +0 dagger a +0 ring mail a +0 mace a +0 scale mail a +0 club (45, -31, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) 4 stones (5, 12, D:5) a +0 robe (8, 24, D:5) a +0 trident a +0 chain mail (9, 7, D:5) a +0 spear (11, 7, D:5) a +0 flail a +0 leather armour (11, 11, D:5) a +0 dagger (12, 13, D:5) a +3 flail of protection (13, -20, D:5) a +0 plate armour (15, -17, D:5) a +0 club (15, -15, D:5) a +1 dagger of venom a +0 robe (15, 25, D:5) a +0 leather armour (16, -17, D:5) a +0 dagger a +0 ring mail (20, -26, D:5) a +0 shortbow (32, 14, D:5) the +2 leather armour of the Earth {Rampage Drain Int+4 Dex+4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (35, -2, D:5) a +0 dagger (36, -23, D:5) a +0 giant spiked club (36, -20, D:5) a +0 leather armour (37, 1, D:5) a +0 short sword of protection a +0 club a +0 club a +0 leather armour (37, 18, D:5) a +0 dagger a +0 robe (38, 1, D:5) a +0 club a +0 flail (38, 17, D:5) a +0 dagger a +0 robe (38, 18, D:5) a +0 morningstar (40, 22, D:5) a +0 long sword (42, -17, D:5) 3 stones (43, 10, D:5) a +0 leather armour a +0 rapier (60, -14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 6 stones (39, 30, D:6) a +0 scythe a +0 robe (47, -18, D:6) 8 stones (51, 7, D:6) 3 stones (54, -9, D:6) a +0 helmet (55, 0, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 15, D:7) a +0 shortbow (10, -4, D:7) a +3 rapier (12, 4, D:7) a throwing net (22, -9, D:7) a +0 falchion a +0 robe a +0 dagger a +0 robe a +0 dagger of draining (22, -8, D:7) a +0 chain mail a +0 battleaxe (23, -10, D:7) a +0 scale mail a +0 club (24, 8, D:7) a +0 war axe (24, 18, D:7) a +0 leather armour (25, 15, D:7) a +0 dagger a +0 robe (26, 14, D:7) a +2 quarterstaff of draining a +0 sling a +0 leather armour a +4 long sword a +0 robe a +3 dire flail a +0 robe (26, 15, D:7) a +3 flail a +0 robe a +2 falchion a +0 robe (28, 33, D:7) a +0 short sword (36, 19, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (3, -20, D:8) 5 stones a +0 dagger a +0 club 11 poisoned darts a +0 whip a +0 dagger a +0 short sword a +0 dagger (3, -19, D:8) a +0 dagger (5, -16, D:8) a +0 plate armour (5, -12, D:8) the +0 ring mail "Tidal" {rF+ Stlth+} rF: It protects you from fire. Stlth: It makes you more stealthy. (19, 4, D:8) a stone (20, 15, D:8) a +0 cloak (21, 11, D:8) a +0 sling a +0 shortbow 4 stones (26, -11, D:8) a +0 scythe a +0 robe (27, -11, D:8) a +0 scythe a +0 robe (28, -14, D:8) a +0 scythe a +0 robe (28, -12, D:8) a +0 flail a +0 scale mail (28, -11, D:8) a +0 scythe a +0 robe (28, 23, D:8) 6 stones (29, -13, D:8) a +0 scythe a +0 robe (29, -12, D:8) a +0 scythe a +0 robe (30, -4, D:8) a +0 cloak (35, -5, D:8) a +0 mace (35, 15, D:8) a +0 whip 2 poisoned darts (36, 15, D:8) a +0 club a +0 short sword 3 poisoned darts (37, 15, D:8) a +0 whip (39, -17, D:8) a +0 whip 8 stones (39, -16, D:8) a +0 club (40, -15, D:8) a +0 club 8 poisoned darts (40, -14, D:8) a +0 short sword (41, -15, D:8) a +0 whip a +0 club (41, -14, D:8) a +0 short sword 6 poisoned darts (42, -14, D:8) a +0 dagger 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +5 hand axe a +0 robe a +2 battleaxe a +0 robe (1, -1, D:9) a +0 halberd a +0 robe (2, 11, D:9) a +0 rapier (6, -5, D:9) a +0 robe a +3 morningstar of freezing (9, 10, D:9) a +0 flail a +0 leather armour a +0 short sword a +0 robe a +0 dagger (9, 12, D:9) a +0 dagger (10, 12, D:9) a +0 hand axe (15, -10, D:9) a +0 dagger of chaos a +0 robe (17, 4, D:9) a +0 long sword a +0 robe (22, -26, D:9) a +0 dagger (28, -12, D:9) the +0 chain mail "Ysmumofu" {rPois Regen+ Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (28, 6, D:9) a +0 war axe a +0 ring mail a +0 kite shield of positive energy a +0 club a +0 dagger a +1 short sword of venom a +0 ring mail a +0 club a +0 falchion a +0 leather armour a +0 mace a tengu corpse (skeletalised by now) (29, 6, D:9) a +0 chain mail a +0 hand axe a +0 short sword a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 whip a +0 club a +0 robe a +0 dagger a +0 club (30, 6, D:9) a +0 dagger a +0 flail (31, 3, D:9) a +0 robe a +0 long sword (37, -5, D:9) a +0 ring mail of fire resistance (45, -31, D:9) 4 stones (53, -15, D:9) a +2 buckler Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +2 mace a +0 robe a +0 dagger (1, 0, D:10) a +0 robe a +2 halberd (1, 1, D:10) a +0 robe a +0 spear (4, 18, D:10) a +0 halberd (6, 19, D:10) a +0 spear (6, 20, D:10) a +0 flail a +0 trident a +0 scale mail a +0 buckler (6, 21, D:10) a +0 flail (14, -8, D:10) a +0 whip (15, 6, D:10) a +0 scale mail (22, 1, D:10) a +0 scale mail a +0 trident of venom (24, 28, D:10) 3 stones (27, 15, D:10) a +0 trident (36, 3, D:10) a +0 robe (45, 20, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 8 stones a +0 whip (5, 37, D:11) a +0 ring mail (14, 12, D:11) a +0 robe a +0 dagger (15, 9, D:11) a large rock (16, 10, D:11) 9 gold pieces (20, 16, D:11) a +0 dagger (20, 38, D:11) a +2 whip of freezing (21, 11, D:11) a +0 short sword (21, 17, D:11) a +0 dagger (21, 38, D:11) a +0 quarterstaff a +0 ring mail a +0 dire flail a +0 chain mail (25, 21, D:11) a +0 flail of protection a +0 leather armour (26, 22, D:11) a +0 dagger a +0 robe (27, 21, D:11) a +0 dagger a +0 club a +0 club a +0 scale mail (27, 39, D:11) a +0 trident (31, 29, D:11) a +0 club (33, 7, D:11) a +0 robe (33, 45, D:11) a +0 dagger a +0 robe (35, 21, D:11) a +0 dagger a +0 robe (35, 26, D:11) a +0 war axe (40, 53, D:11) 6 stones (41, 55, D:11) a wand of paralysis (4) (44, 31, D:11) a +0 kite shield (45, 42, D:11) +0 acid dragon scales (60, 10, D:11) 3 large rocks Level 12 of the Dungeon (0, 0, D:12) a scroll of identify (3, 7, D:12) a +0 dagger (5, -1, D:12) 2 stones (9, 9, D:12) a scroll of amnesia (10, 1, D:12) a +0 halberd (10, 4, D:12) a scroll of fear the Ecumenical Temple