Agrajag Level 1 of the Dungeon (0, 0, D:1) 4 stones (12, 33, D:1) a +0 ring mail (14, 26, D:1) a +0 club (22, 8, D:1) a +0 dagger (30, -15, D:1) a +0 spear (42, 3, D:1) 6 stones (43, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (2, 0, D:2) a +2 dire flail of draining (4, -20, D:2) a +0 chain mail (5, -6, D:2) a +0 dagger (9, -11, D:2) the +5 woodcutter's axe (9, 28, D:2) a +0 leather armour (22, 1, D:2) a +0 mace (22, 14, D:2) a +0 short sword 4 stones (24, 24, D:2) a +0 dagger a stone (25, 17, D:2) a +0 dagger (39, -10, D:2) a +0 club (54, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail (5, -15, D:3) a +0 dagger a +0 leather armour (16, -27, D:3) 3 javelins (16, -10, D:3) a +1 dagger of speed a +0 sling of draining (20, 10, D:3) a +0 sling (26, -2, D:3) a +0 club (37, -38, D:3) a +0 club (41, -14, D:3) a +0 trident (44, 8, D:3) a +0 hand axe a +0 ring mail (44, 22, D:3) 3 stones (47, 1, D:3) 4 boomerangs (54, 13, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling a +0 flail a +0 chain mail (7, -2, D:4) 5 stones (7, 18, D:4) a +0 dagger (16, -8, D:4) the +0 leather armour of Agnosticism {rN+ Will+ Str-2 SInv} Str: It affects your strength (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. (20, -8, D:4) a wand of paralysis (7) (26, 4, D:4) a +0 giant club (35, -8, D:4) a +0 dagger a +0 robe a +0 club a +0 ring mail (36, -16, D:4) a +4 quarterstaff of chaos a +0 cloak (36, -8, D:4) a +0 dagger a +0 robe (37, -8, D:4) a +0 hand axe 3 boomerangs a +0 leather armour of cold resistance a +0 short sword (37, 5, D:4) a +0 quarterstaff (39, -15, D:4) a +2 hammer of protection (44, 0, D:4) a +0 falchion (44, 1, D:4) a +0 club (48, 4, D:4) a +0 dagger (48, 8, D:4) 21 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -28, D:5) a +0 club (7, -12, D:5) a +0 spear (8, -8, D:5) a +0 club (11, -22, D:5) a +0 whip a +0 robe a +0 hand axe (20, -15, D:5) 7 stones (21, -25, D:5) a +0 flail (25, -24, D:5) a +0 dagger (27, -17, D:5) a +0 hand axe a +0 war axe a +0 whip a +0 flail a +0 leather armour (27, -8, D:5) a +0 leather armour (27, -3, D:5) 5 poisoned darts (28, -18, D:5) a +0 flail a +0 ring mail (33, -16, D:5) a +1 pair of gloves a staff of poison (33, -13, D:5) a throwing net (37, -11, D:5) a +0 giant club (38, -11, D:5) a +0 flail (38, -10, D:5) a +0 club (39, -10, D:5) a +0 club (40, -11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a staff of conjuration (2, -4, D:6) a +0 club a +0 hand axe a +0 ring mail (2, -3, D:6) a +0 short sword a +0 club (3, -3, D:6) a +0 mace a +0 chain mail (4, -17, D:6) a +0 robe (23, 16, D:6) a +0 chain mail (36, 17, D:6) 5 stones (41, -12, D:6) a +0 flail (42, -15, D:6) a +0 shortbow (43, -15, D:6) a +0 shortbow (43, 6, D:6) a +0 war axe a +0 chain mail (47, 4, D:6) 5 stones (49, -3, D:6) a +0 plate armour (49, -1, D:6) a +0 hand axe (51, -13, D:6) a staff of air Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 4, D:7) 2 datura-tipped darts (0, 32, D:7) a +0 falchion (21, 29, D:7) a potion of might (30, 39, D:7) a staff of conjuration (42, -6, D:7) a +0 shortbow (42, 8, D:7) 4 stones (44, 36, D:7) 8 stones (52, 8, D:7) a +0 leather armour (55, 8, D:7) a +0 spear (57, 11, D:7) a +0 ring mail (59, 21, D:7) 9 stones Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar (2, 12, D:8) a death yak corpse (7, -3, D:8) a +0 leather armour (7, 11, D:8) a +0 club (9, 12, D:8) 3 stones a +0 dagger (10, -18, D:8) a staff of cold (10, -16, D:8) a +0 whip (10, 11, D:8) a +0 dagger a +0 dagger 5 stones (10, 12, D:8) a +0 club 3 stones a +0 whip (11, -15, D:8) a +0 dagger (11, 11, D:8) a +0 short sword 8 poisoned darts (11, 12, D:8) a +1 dagger of draining (13, -12, D:8) a +0 dagger a +0 robe (17, 6, D:8) the +1 mace "Xuumihig" {holy, Str+2 Int+5} Str: It affects your strength (+2). Int: It affects your intelligence (+5). Level 9 of the Dungeon (9, 13, D:9) an amulet of regeneration (9, 23, D:9) a scroll of blinking (11, 20, D:9) the ring of Ymitufal {Fly rF+} [ring of flight] rF: It protects you from fire. Fly: It grants you flight. (unseen) (15, 14, D:9) 4 stones (17, 22, D:9) a potion of might (18, 27, D:9) a +0 whip (23, 12, D:9) a +0 club (26, 19, D:9) a death yak corpse (38, 15, D:9) a +0 whip (39, 14, D:9) 2 poisoned darts a +0 club (39, 15, D:9) 6 poisoned darts a +0 short sword 7 stones a +0 dagger a +0 short sword (39, 16, D:9) a +2 vampiric whip (43, -9, D:9) a +0 chain mail (45, -10, D:9) a +0 falchion (45, 32, D:9) a +0 dagger 2 stones (46, 30, D:9) a +0 dagger 4 stones (46, 31, D:9) a +0 dagger of electrocution (47, -8, D:9) a +0 quarterstaff (47, 30, D:9) a +0 club 4 stones (48, 30, D:9) a +0 whip 6 poisoned darts (54, -3, D:9) a +3 heavy quarterstaff a +0 sling a +2 ring mail of fire resistance Level 10 of the Dungeon (0, 0, D:10) 3 stones (2, -26, D:10) a +0 giant spiked club a +0 giant club (13, -18, D:10) 3 poisoned darts (13, -9, D:10) a +0 pair of boots (16, -18, D:10) a +0 hand axe (19, -7, D:10) a +0 robe a +0 dagger (20, -11, D:10) a +0 club (20, -5, D:10) a +0 giant spiked club a +0 giant spiked club (21, -14, D:10) a +0 short sword (21, -13, D:10) a +0 halberd (21, -12, D:10) a +0 flail (21, -11, D:10) a +0 scale mail a boomerang a +0 hand axe a +0 robe a +0 dagger (22, -16, D:10) a +0 dagger (22, -1, D:10) a +0 chain mail (23, -17, D:10) a +2 robe of positive energy a +0 dagger (23, -16, D:10) a +0 trident (23, -15, D:10) a +1 flail of distortion a +0 spear (23, -14, D:10) a +0 ring mail a +0 spear (24, -15, D:10) a +0 leather armour a +0 flail (33, -1, D:10) a +0 flail (36, -18, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 17 gold pieces (4, 3, D:11) a +0 sling