Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (18, 14, D:1) a +0 leather armour (25, 33, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 war axe of draining (12, 16, D:2) a +0 buckler (18, -10, D:2) a +0 whip a +0 whip a +0 club a +0 whip (20, -12, D:2) a +0 whip (23, 8, D:2) a +1 dagger of venom a +0 sling (25, -15, D:2) a +0 robe (26, -3, D:2) a +0 dagger a +0 sling (42, 0, D:2) a +0 leather armour (44, -12, D:2) 3 atropa-tipped darts (46, -11, D:2) a +0 leather armour (47, -6, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Viutsap's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) [Shop] Cinuud's Armour Shoppe a +0 pair of gloves (54 gold) a +2 leather armour of cold resistance (228 gold) the +10 plate armour of Oxtowipn {rN+} (1010 gold) rN: It protects you from negative energy. a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +1 hat (132 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) (0, 0, D:3) a +0 ring mail (4, -1, D:3) a +0 short sword (12, -9, D:3) a +0 hand axe (21, -10, D:3) a +2 long sword of holy wrath (36, 0, D:3) a +0 mace a +0 war axe (36, 1, D:3) a +0 hand axe a +0 club (37, -25, D:3) a +0 club (37, -14, D:3) a +1 mace of holy wrath (37, 0, D:3) a +0 war axe 3 boomerangs a +0 leather armour (38, -15, D:3) a +0 dagger a +0 chain mail a +0 dagger a +0 dagger a +0 robe a +0 whip a +0 scale mail (45, 7, D:3) a +0 club Level 4 of the Dungeon (3, 9, D:4) a +0 long sword (6, -1, D:4) a +0 dagger a +0 short sword a +0 club (8, -3, D:4) a +2 scimitar of holy wrath (10, -4, D:4) a +0 dagger 5 stones (23, -11, D:4) 7 stones (23, 31, D:4) a +0 helmet (29, 9, D:4) a +0 halberd (29, 10, D:4) a +0 whip a +0 whip a +0 club a +0 robe (29, 26, D:4) a +0 hand axe (34, -4, D:4) a +0 helmet (34, 24, D:4) a +0 scale mail (39, 4, D:4) a +0 flail a +0 scale mail a +0 club (40, 4, D:4) a +0 hand axe (40, 5, D:4) a +0 dagger a +0 leather armour (41, 15, D:4) 7 stones (44, -12, D:4) 4 stones (51, 22, D:4) a +0 robe (53, -15, D:4) a +0 club a +0 whip (53, -14, D:4) a +0 flail a +0 flail (59, 6, D:4) a +0 short sword a +0 scale mail Level 5 of the Dungeon (1, 2, D:5) a +4 dagger of chaos (3, 19, D:5) a +0 dagger (3, 24, D:5) a +0 pair of gloves (8, 29, D:5) a +0 leather armour (20, 16, D:5) a +0 mace a +0 ring mail a +0 dagger 3 boomerangs a +0 chain mail (20, 17, D:5) a +0 mace (21, 17, D:5) a +0 club a +0 leather armour (25, 28, D:5) a +0 club (35, -12, D:5) a +0 quarterstaff (43, -5, D:5) 2 poisoned darts (56, -13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (1, -11, D:6) a +0 scale mail (15, 0, D:6) the +9 hand axe of Ixeec {freeze, Dex+4} Dex: It affects your dexterity (+4). (16, 4, D:6) a +0 flail (21, -3, D:6) 4 stones (25, 8, D:6) a +0 arbalest (26, -12, D:6) a +0 club a +0 scale mail (45, -38, D:6) 4 stones (57, -34, D:6) a +0 giant club (60, -2, D:6) a +0 rapier a +0 leather armour (61, 3, D:6) a +0 dagger of holy wrath a +0 animal skin (69, -26, D:6) a +0 pair of gloves Level 7 of the Dungeon (10, -23, D:7) a +0 sling (12, -24, D:7) 3 stones (12, -3, D:7) a +0 short sword (22, -28, D:7) the +1 leather armour of Life {rElec rF+ Stlth-} rF: It protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (22, 3, D:7) 4 stones (38, -13, D:7) 6 stones (39, 4, D:7) a +0 leather armour (40, -19, D:7) a +0 war axe (42, -25, D:7) a +0 short sword (43, 0, D:7) a +0 whip a +0 robe (44, 0, D:7) a +1 whip of holy wrath (44, 1, D:7) a +0 flail (44, 2, D:7) a +0 spear (45, -13, D:7) a +0 flail a boomerang (47, -25, D:7) a +0 chain mail (49, -24, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) the +8 long sword "Agrajag's Doom" {heavy, Str+2} Str: It affects your strength (+2). (25, 15, D:8) a +5 morningstar a +0 robe (26, 14, D:8) a +3 war axe 5 stones a +0 robe (26, 15, D:8) a +5 short sword of freezing a +0 robe (28, 20, D:8) a staff of earth (30, -1, D:8) a +0 trident a +0 leather armour (30, 0, D:8) a +0 club a +0 leather armour a +0 club (34, 12, D:8) 5 stones (36, 3, D:8) a +0 battleaxe a +0 plate armour (36, 4, D:8) a +0 mace (36, 5, D:8) a +0 short sword a +0 leather armour (37, 4, D:8) a +0 dagger a +0 robe (38, 0, D:8) a +0 dagger a +0 leather armour a +0 flail 2 boomerangs (38, 4, D:8) a +0 falchion (39, 0, D:8) a +0 mace a +0 ring mail a +0 club (39, 1, D:8) a +0 dagger a +0 robe a +0 club (40, 0, D:8) a +0 hand axe (40, 1, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (1, -2, D:9) a +0 dagger (1, 16, D:9) a +0 sling (2, -3, D:9) a +0 dagger a +0 robe (2, -2, D:9) a +0 flail a +0 leather armour (3, -4, D:9) a +0 whip (3, -3, D:9) a +2 antimagic short sword (4, -4, D:9) a +0 scimitar a +0 plate armour a +0 club a +0 ring mail (4, 20, D:9) a +0 war axe a +0 robe (8, -5, D:9) a +0 whip (11, 38, D:9) a +0 battleaxe a +0 plate armour (12, 20, D:9) a +0 dagger a +0 robe (13, 30, D:9) a +0 dagger a +0 robe (13, 33, D:9) a +0 club (15, 17, D:9) a +2 falchion a +0 robe (18, 26, D:9) a +0 dagger a +0 chain mail (20, 40, D:9) a +0 heavy spear (25, 9, D:9) a +0 robe (27, 49, D:9) a +0 dagger a +0 robe (28, 49, D:9) a +0 dagger a +0 robe (29, 48, D:9) a +0 flail (30, 5, D:9) a +0 halberd a +0 plate armour (31, 7, D:9) a +0 mace a +0 scale mail (47, 1, D:9) a +0 mace (49, -2, D:9) a +0 club (52, 8, D:9) a +0 pair of gloves (53, -3, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 3 poisoned darts (5, 14, D:10) a +0 hand axe (13, -10, D:10) a +0 ring mail (16, 4, D:10) a +0 ring mail (16, 35, D:10) a +0 dagger (17, 31, D:10) 3 stones (28, 4, D:10) a +0 dagger a +0 robe (28, 5, D:10) a +1 scimitar of flaming (28, 19, D:10) a +3 dagger a +0 robe a +4 battleaxe a +0 robe (30, 16, D:10) a +0 falchion a +0 robe (40, 38, D:10) 5 stones (43, 9, D:10) a +0 shortbow (50, -10, D:10) a +2 scale mail of fire resistance a +0 short sword (52, -13, D:10) a throwing net (54, -10, D:10) a throwing net (57, -11, D:10) the +1 rapier of Impermanence {freeze, rF++ Stlth+} rF: It greatly protects you from fire. Stlth: It makes you more stealthy. (57, 3, D:10) a +0 leather armour (61, 5, D:10) a +0 pair of gloves Level 11 of the Dungeon (14, 11, D:11) a +0 giant club a +0 giant club (21, -14, D:11) a +0 whip (22, 28, D:11) a +0 giant club a +0 giant spiked club (24, 37, D:11) a +0 ring mail (32, 43, D:11) a staff of air (34, 3, D:11) a staff of poison (42, 17, D:11) 5 stones (46, -10, D:11) a +0 great mace a +0 giant club (58, -12, D:11) a +0 cloak (59, 35, D:11) a +0 rapier (60, -6, D:11) a +0 flail (61, 24, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a staff of cold (unseen) (7, -5, D:12) a poisoned dart (7, -3, D:12) a poisoned dart (7, -1, D:12) a poisoned dart (9, -5, D:12) a poisoned dart (16, 9, D:12) a +0 sling (21, 3, D:12) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (2, -6, Lair:1) a +0 whip (3, -6, Lair:1) 5 stones (13, 2, Lair:1) a +0 leather armour (22, 19, Lair:1) a staff of death a +0 robe a +0 cloak a +1 pair of boots of stealth (26, 0, Lair:1) a +0 dagger (32, 36, Lair:1) a +1 trident of venom (43, 32, Lair:1) a +2 short sword of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (6, 17, Lair:2) a +0 flail (17, -21, Lair:2) 2 stones (30, -1, Lair:2) a +0 ring mail (35, -3, Lair:2) a +0 trident (58, 17, Lair:2) 8 stones (59, -20, Lair:2) 4 stones Level 3 of the Lair of Beasts (5, -10, Lair:3) a yak corpse (5, -9, Lair:3) a yak corpse (17, 11, Lair:3) a +0 scimitar (20, -22, Lair:3) a yak corpse (skeletalised by now) (21, -22, Lair:3) a yak corpse (skeletalised by now) (21, -21, Lair:3) a yak corpse (skeletalised by now) (23, -5, Lair:3) 20 gold pieces (28, 9, Lair:3) a bullfrog corpse (32, 1, Lair:3) 23 gold pieces (39, -24, Lair:3) a komodo dragon corpse (skeletalised by now) (40, -8, Lair:3) 5 stones (41, -8, Lair:3) 4 stones (46, -6, Lair:3) a water moccasin corpse (skeletalised by now) (49, 12, Lair:3) a scroll of identify