Dungeon Crawl Stone Soup version 0.31-a0-1010-g5322dac (webtiles) character file. Game seed: 94770208191076454 354 Agrajag the Magician (level 6, -4/46 HPs) Began as a Djinni Conjurer on Nov 16, 2023. Shot with an arrow by a centaur (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:32 (2443 turns). Agrajag the Magician (Djinni Conjurer) Turns: 2443, Time: 00:06:33 Health: -4/46 AC: 2 Str: 4 XL: 6 Next: 94% Gold: 163 EV: 13 Int: 21 God: SH: 0 Dex: 18 rFire + + . r - +2 rapier "Meibiv" {freeze, rPois Str-2 Dex+6 SInv} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... m - amulet of regeneration Stlth ++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons n - a +2 dagger of venom r - the +2 rapier "Meibiv" (weapon) {freeze, rPois Str-2 Dex+6 SInv} (You found it on level 3 of the Dungeon) Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison SInv: It lets you see invisible. Armour a - a +0 robe (worn) k - a +2 leather armour of fire resistance Jewellery m - an amulet of regeneration (around neck) Wands u - a wand of mindburst (13) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of acquirement {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of blinking {unknown} l - 5 scrolls of identify {unknown} q - a scroll of amnesia {unknown} s - a scroll of brand weapon {unknown} t - a scroll of noise {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of degeneration {unknown} g - 2 potions of brilliance {unknown} o - a potion of curing {unknown} p - 2 potions of ambrosia {unknown} Skills: * Level 3.2 Fighting + Level 3.4 Dodging + Level 2.6 Stealth - Level 4.7 Spellcasting - Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Transmutations - Level 4.7 Fire Magic - Level 4.7 Ice Magic - Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Hex 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 e - Dazzling Flash Conj/Hex 48% N/A 4% 3 f - Freeze Ice 96% 1d10 1% 1 g - Lesser Beckoning Tloc 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a bark! The centaur shoots an arrow. The arrow hits you. A jackal comes into view. Found a scroll labelled XEKLIU BEODD. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Something hits your fulminant prism. Something kicks your fulminant prism. Something hits your fulminant prism. Your fulminant prism detonates feebly. Okay, then. Okay, then. A centaur is nearby! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (chance to affect: 64%) The centaur's mind is blasted! Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded, 87% to hit) The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The searing ray hits the centaur! You kill the centaur! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ## ## #.#.# #.#.# ...?# ###.#.# .h.#.# ############ h#######.#.# #..........# .........@.# #..........# ........##)# #..........# #.....##c####......†.... J##.....##.#.............. .......#.....#####..#####. c#.#.##....### ###....##. #..........# ..####.... #...c..c.....# ...#.####. #....######..# #.....## You could see a centaur and a jackal. Vanquished Creatures An ogre (D:4) A centaur (D:4) A hound (D:4) Jessica (D:2) 4 orc wizards 4 adders 2 worms (D:3) A dart slug (D:2) 10 orcs 4 bats 6 endoplasms 2 giant cockroaches 8 goblins 6 hobgoblins 6 kobolds A quokka (D:2) 5 ball pythons 2 frilled lizards 2 rats (D:2) 67 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms (D:4) 6 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Agrajag set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 416 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 643 | D:2 | Noticed Jessica 648 | D:2 | Killed Jessica 649 | D:2 | Reached XP level 3. HP: 7/25 MP: 0/0 649 | D:2 | Learned a level 1 spell: Freeze 942 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1194 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1651 | D:3 | Reached XP level 5. HP: 28/36 MP: 0/0 1651 | D:3 | Learned a level 2 spell: Lesser Beckoning 1653 | D:3 | Reached skill level 1 in Fighting 1960 | D:3 | Identified the +2 rapier "Meibiv" {freeze, rPois Str-2 | Dex+6 SInv} 2159 | D:4 | Noticed an ogre 2166 | D:4 | Killed an ogre 2167 | D:4 | Reached XP level 6. HP: 42/45 MP: 0/0 2443 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic D:2: minmay_recursive_quarters, layout_basic, basic_altar, uniq_jessica D:3: layout_loops_ring, minmay_misc_feat_rows D:4: nicolae_BIG_FREAKIN_CUBE, layout_basic, temple_statues, kennysheep_path_1, minmay_manual_mares Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Transmutations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Poison Magic | 4 | 4.7 Fighting | 2 3 | 3.2 Stealth | 2 | 2.6 Dodging | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 72 || 113 Searing Ray | 1 | 23 || 24 Fulminant Prism | | 6 || 6 Evoke: Wand | | 1 || 1 Armour: Robe | 1 | 14 || 15 Dodge: Dodged | 3 | 15 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2441 | 2412 | 29 | 113 | 1935 | 4 | 610.2 | Dungeon | 2441 | 2412 | 29 | 113 | 1935 | 4 | 610.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 863 daAuts D:3: 664 daAuts D:1: 596 daAuts D:4: 317 daAuts