Dungeon Crawl Stone Soup version 0.31-a0-1016-g0064d26 (webtiles) character file. Game seed: 9377618156944107565 306 Agrajag the Magician (level 6, -2/43 HPs) Began as a Djinni Conjurer on Nov 16, 2023. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:32 (2352 turns). Agrajag the Magician (Djinni Conjurer) Turns: 2352, Time: 00:05:33 Health: -2/43 AC: 3 Str: 6 XL: 6 Next: 67% Gold: 92 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 leather armour g - a +0 helmet (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of torment {unknown} i - a scroll of immolation {unknown} j - a scroll of noise {unknown} l - 2 scrolls of identify {unknown} o - 3 scrolls of teleportation {unknown} p - a scroll of poison {unknown} Potions b - 2 potions of might {unknown} d - a potion of magic {unknown} h - a potion of haste {unknown} k - a potion of brilliance {unknown} m - 2 potions of enlightenment {unknown} n - a potion of invisibility {unknown} Skills: * Level 2.0 Fighting + Level 2.8 Dodging + Level 2.1 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Transmutations * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 12% 4 e - Dazzling Flash Conj/Hex 56% N/A 3% 3 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Blink Tloc 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gnoll! The gnoll is almost dead. You hear a shout! x2 You are too injured to fight recklessly! Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. An orc priest comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The orc priest shouts! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. A gnoll comes into view. It is wielding a +0 spear. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ######### )...)). #g..)# #..o.# ##########)*))#############. ...........)).............#.. ~~~~≈~)~~~....~≈~~~≈~~)≈~~### ≈≈≈≈≈≈≈)≈~..@.≈≈≈≈≈≈≈)≈≈≈≈≈≈≈ ~~~~~~≈~≈~....≈~≈≈≈~~~~~~~~~~ ............................. ###.#####...#.##....<....).## # #.......#......#...#)..( #)##..##.##.### ###...## #.##.##..##.##.# #.#..## #........##.##.# #. #.... .....###.##.##.# #...# You could see an orc priest (ally target), a gnoll and a friendly fulminant prism. Vanquished Creatures A gnoll sergeant (D:3) An orc wizard (D:3) An adder (D:3) 12 gnolls 3 worms A dart slug (D:2) 8 orcs (D:3) 4 ball pythons A bat (D:3) 6 endoplasms A giant cockroach (D:1) 6 goblins 8 hobgoblins 7 jackals 3 quokkas 3 frilled lizards 4 kobolds 7 rats 77 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms (D:3) 6 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Agrajag set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 249 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 249 | D:1 | Learned a level 1 spell: Foxfire 1092 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1281 | D:2 | Found Wiesakh's Weapon Shop. 1533 | D:3 | Found a faded altar of an unknown god. 1547 | D:3 | Found a sacrificial altar of Ru. 1708 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/0 1708 | D:3 | Learned a level 2 spell: Blink 2119 | D:3 | Reached skill level 5 in Spellcasting 2119 | D:3 | Reached skill level 5 in Conjurations 2119 | D:3 | Reached skill level 5 in Hexes 2119 | D:3 | Reached skill level 5 in Summonings 2119 | D:3 | Reached skill level 5 in Necromancy 2119 | D:3 | Reached skill level 5 in Translocations 2119 | D:3 | Reached skill level 5 in Transmutations 2119 | D:3 | Reached skill level 5 in Fire Magic 2119 | D:3 | Reached skill level 5 in Ice Magic 2119 | D:3 | Reached skill level 5 in Air Magic 2119 | D:3 | Reached skill level 5 in Earth Magic 2119 | D:3 | Reached skill level 5 in Poison Magic 2214 | D:3 | Reached skill level 1 in Fighting 2214 | D:3 | Reached XP level 6. HP: 9/42 MP: 0/0 2352 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, minmay_pentomino_p2 D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corridor_2, aquarium_window_fake, aquarium_view_2d, aquarium_balcony_3a, serial_shops, nicolae_shop_bloodbath_and_beyond D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_loops_cross, nicolae_ru_path_of_blood, ebering_ecumenical_altar_abandoned, nicolae_the_louvre Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Transmutations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Poison Magic | 4 5 | 5.2 Fighting | 1 2 | 2.0 Stealth | 2 | 2.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 83 || 143 Searing Ray | | 12 || 12 Fulminant Prism | | 7 || 7 Iskenderun's Myst | | 2 || 2 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2351 | 2252 | 99 | 206 | 1739 | 3 | 783.7 | Dungeon | 2351 | 2252 | 99 | 206 | 1739 | 3 | 783.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 820 daAuts D:2: 786 daAuts D:1: 745 daAuts