Dungeon Crawl Stone Soup version 0.31-a0-1024-gf85fca5 (webtiles) character file. Game seed: 2240018495616041785 0 Agrajag the Stinger (level 1, 15/15 HPs) Began as a Djinni Conjurer on Nov 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (1 turns). Agrajag the Stinger (Djinni Conjurer) Turns: 1, Time: 00:00:52 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes Level 0.0 Charms * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Hex 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 e - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Agrajag the Djinni Conjurer. The heart of this dungeon contains the astounding artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a robe. Found two staircases leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Fulminant Prism Adjust to which letter? c - Fulminant Prism; d - Dazzling Flash You swing at nothing. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? e - Iskenderun's Mystic Blast Adjust to which letter? d - Iskenderun's Mystic Blast; e - Dazzling Flash Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########+###### ~~~~~≈..P.....♣ ....~~~~~≈~.... [....≈≈PPP~≈~.. ♣...P.~~~PPP~~. ♣<.....~~PP≈≈~ ♣..@.~~~≈≈≈ ##+######## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Agrajag set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2e, aquarium_view_2e, minivault_14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts