Dungeon Crawl Stone Soup version 0.31-a0-1025-g2e47921 (webtiles) character file. Game seed: 6067046824939796553 65 Agrajag the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 17, 2023. Splashed by a jelly's acid (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1792 turns). Agrajag the Conjurer (Deep Elf Conjurer) Turns: 1792, Time: 00:03:00 Health: -2/19 AC: 4 Str: 4 XL: 3 Next: 92% Magic: 2/11 EV: 12 Int: 24 God: Gold: 139 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . g - +0 dagger (venom) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.23/turn n - ring of protection from cold MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -4), corroded A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons g - a +0 dagger of venom (weapon) Missiles h - 5 poisoned darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) e - a +0 pair of boots (worn) Jewellery i - a +4 ring of protection (left hand) n - a ring of protection from cold (right hand) Wands k - a wand of polymorph (7) Scrolls c - a scroll of teleportation {unknown} f - a scroll of noise l - 2 scrolls of acquirement {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of magic j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.6 Spellcasting * Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 20% 1d5 10% 1 Dazzling Flash Conj/Hex 36% N/A 10% 3 Gell's Gravitas Tloc 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Vampiric Draining Necr 5% 2d6 28% 3 Fulminant Prism Conj/Hex 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Agony Necr 5% N/A 95% 5 Dispersal Tloc 2% N/A 100% 6 Chain Lightning Conj/Air 9% 3d12 100% 9 Fire Storm Conj/Fire 9% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (66% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is heavily wounded. The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) You feel sick. The adder bites you but does no damage. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 66% to hit) The searing ray hits the adder! You kill the adder! The searing ray hits the worm! You kill the worm! (Press . to maintain the ray.) You feel sick. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The searing ray hits the jelly. The jelly is heavily wounded. (Press . to maintain the ray.) You feel sick. The jelly hits you. The acid corrodes you! You are splashed with acid! Ouch! That really hurt! You die... #..#.##.##.#.#.#.##...#.#.# #..#.##...............#.#.# #....##......#.#.##..##.... #..#.##..#.#.#.#.##..####.# #..........#.#.#..#..# #.# #.#.#''#.#.#.#.#.....# #.# #...#†.#.......##.#..####.# #.########................. #.+ #[!..J@#.#.##.#..####.# #.+ #(?..g.#.#.##.##.# #.# ##.########.#.#.##.##.# #.. #....# ..#.#.##.##.# ### #..#.#++#.#.###.##.##.# # #...........# ..##.##.# # #...###.###.#...##.##.# # ##..# # #.#...##)##.## # ##.# #...# .... .. You could see a jelly and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 5 ball pythons 8 bats 5 endoplasms 6 goblins 6 hobgoblins 3 kobolds 4 quokkas 2 frilled lizards 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 882 | D:1 | Reached skill level 5 in Conjurations 882 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1714 | D:2 | Learned a level 2 spell: Searing Ray 1792 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, grunt_decor_one_mirror, chequers_serial_rivers_large_a D:2: layout_basic, serial_shops, nicolae_shop_peninsula, minmay_mini_jars Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 70 Searing Ray || 4 Use: Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1796 | 1767 | 29 | 0 | 1566 | 2 | 898.0 | Dungeon | 1796 | 1767 | 29 | 0 | 1566 | 2 | 898.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1119 daAuts D:2: 677 daAuts