Dungeon Crawl Stone Soup version 0.31-a0-1027-gfb7600b (webtiles) character file. Game seed: 17157933370394652102 696 Agrajag the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Nov 17, 2023. Slain by a centaur zombie (4 damage) ... in an ossuary. The game lasted 00:11:35 (4465 turns). Agrajag the Conjurer (Deep Elf Conjurer) Turns: 4465, Time: 00:11:36 Health: -2/36 AC: 2 Str: 4 XL: 7 Next: 37% Magic: 0/17 EV: 13 Int: 25 God: Gold: 216 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . l - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 216 gold pieces. Inventory: Hand Weapons l - a +0 dagger of venom (weapon) Missiles b - a throwing net Armour a - a +0 robe (worn) g - a +1 leather armour of fire resistance Jewellery j - an amulet of guardian spirit Wands k - a wand of quicksilver (3) Scrolls h - 2 scrolls of identify i - a scroll of summoning {unknown} m - a scroll of immolation {unknown} n - a scroll of amnesia {unknown} o - a scroll of fear {unknown} Potions c - a potion of mutation Skills: + Level 0.6 Armour + Level 3.7 Dodging + Level 4.0 Stealth + Level 5.6 Spellcasting * Level 7.3 Conjurations + Level 2.6 Hexes + Level 2.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Hex 16% 3d11 10% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Dazzling Flash Conj/Hex 64% N/A 3% 3 Confusing Touch Hex 20% N/A 8% 3 Dispel Undead Necr 7% 3d8 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:3 [ Message History A fulminant prism comes into view. Your fulminant prism crackles loudly. The gnoll zombie misses you. Your fulminant prism explodes! The blast of energy engulfs the gnoll zombie!! You destroy the gnoll zombie! You start resting. A centaur zombie is nearby! You hit the centaur zombie. The centaur zombie is moderately damaged. The centaur zombie misses you. The centaur zombie kicks you but does no damage. You hit the centaur zombie. The centaur zombie is moderately damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie closely misses you. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The centaur zombie misses you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. The centaur zombie attacks as it pursues you! The centaur zombie completely misses you. The centaur zombie kicks you but does no damage. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (moderately damaged, 100% to hit) The searing ray hits the centaur zombie! The centaur zombie is severely damaged. (Press . to maintain the ray.) The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The centaur zombie hits you. You die... #'''# #...### ##.....# #......# ##......# #.......# #........# Z...8....Z# ...8#8...@# ....8.....# .........## ........## ......## ##### You could see a centaur zombie. Vanquished Creatures An ogre (D:4) A bullfrog (D:4) A scorpion (Ossuary) An elf skeleton (D:5) 2 hounds (D:4) A jelly (D:5) An orc priest (D:3) A gnoll bouda (D:4) A human skeleton (D:5) An orc wizard (D:3) A scorpion zombie (Ossuary) 7 adders 4 gnolls (D:4) 3 adder zombies (Ossuary) 3 worms A dart slug (D:3) 12 orcs 4 endoplasms 5 giant cockroaches 3 hobgoblins 2 jackals (D:1) 5 quokkas 5 ball pythons 5 bats A frilled lizard (D:3) 3 gnoll zombies (Ossuary) 6 goblins 2 goblin zombies (Ossuary) 2 hobgoblin zombies (Ossuary) 4 kobolds An orc zombie (Ossuary) 5 rats 95 creatures vanquished. Vanquished Creatures (others) 15 fulminant prisms 15 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 273 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 786 | D:2 | Reached skill level 5 in Conjurations 928 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1477 | D:3 | Learned a level 2 spell: Searing Ray 1982 | D:3 | Found Xaymamp's Armour Boutique. 2004 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2054 | D:3 | Found a faded altar of an unknown god. 2134 | D:3 | Reached skill level 6 in Conjurations 2222 | D:3 | Upgraded the game from 0.31-a0-1025-g2e47921 to | 0.31-a0-1027-gfb7600b 2464 | D:3 | Reached XP level 5. HP: 13/28 MP: 1/14 2802 | D:4 | Learned a level 4 spell: Fulminant Prism 2807 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3090 | D:4 | Reached skill level 1 in Hexes 3095 | D:4 | Reached skill level 5 in Spellcasting 3103 | D:4 | Reached skill level 1 in Translocations 3103 | D:4 | Reached XP level 6. HP: 32/32 MP: 1/15 3616 | D:4 | Reached skill level 7 in Conjurations 3848 | D:5 | Entered Level 5 of the Dungeon 3905 | D:5 | Reached XP level 7. HP: 36/36 MP: 14/17 3945 | D:5 | Found a sand-covered staircase. 4084 | Ossuary | Entered an ossuary 4459 | Ossuary | HP: 1/36 [centaur zombie (1)] 4465 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_cross, hex_medium D:2: layout_basic D:3: minmay_evil_eye, layout_loops_corners, shapermc_ecumenical_altar_acropolis, serial_shops, shop, minmay_box_of_dots D:4: minmay_chambers_of_fours, layout_cave_pools D:5: layout_basic, nicolae_ossuary_entry_catacombs Ossuary: ossuary_hellmonk_silent_tomb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.3 Spellcasting | 4 5 | 5.6 Hexes | 1 2 | 2.6 Translocations | 1 2 | 2.2 Dodging | 3 | 3.7 Stealth | 3 4 | 4.0 Armour | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 2 | || 2 Dagger | | | 22 || 22 Cast: Magic Dart | 67 | 56 | 19 || 142 Searing Ray | 4 | 16 | 3 || 23 Fulminant Prism | | 6 | 9 || 15 Iskenderun's Myst | | 5 | 4 || 9 Use: Scroll | | 1 | 5 || 6 Potion | | 1 | 1 || 2 Armour: Robe | | 3 | 43 || 46 Dodge: Dodged | 1 | 6 | 43 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4464 | 4282 | 182 | 582 | 3126 | 6 | 744.0 | Dungeon | 4083 | 3901 | 182 | 377 | 3104 | 5 | 816.6 | Ossuary | 380 | 380 | 0 | 205 | 22 | 1 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1492 daAuts D:4: 1069 daAuts D:1: 784 daAuts D:2: 548 daAuts Ossuary: 380 daAuts D:5: 189 daAuts