Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 7670673091099282365 104 Agrajag the Magician (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 26, 2023. Slain by Terence ... wielding a +2 short sword of protection (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:50 (2479 turns). Agrajag the Magician (Deep Elf Conjurer) Turns: 2479, Time: 00:03:51 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 52% Magic: 14/14 EV: 12 Int: 25 God: Gold: 144 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery k - a ring of wizardry (left hand) m - a ring of see invisible Scrolls d - 2 scrolls of blinking e - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} j - a scroll of silence {unknown} l - a scroll of magic mapping {unknown} n - a scroll of teleportation {unknown} o - a scroll of immolation {unknown} Potions c - 2 potions of curing {unknown} f - 3 potions of degeneration {unknown} g - a potion of heal wounds {unknown} p - a potion of berserk rage {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth - Level 6.0 Spellcasting - Level 4.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 3% 3 Fulminant Prism Conj/Hex 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Message History Aim: Terence, wielding a +2 short sword of protection and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +2 short sword of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of protection and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +2 short sword of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 short sword of protection. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence hits you with a +2 short sword of protection. Terence attacks as you move away! Terence hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of protection and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. Terence hits you with a +2 short sword of protection. You die... #..... ...... ####..#.##...... .............<.. #............ #.##.##...... #.......##### ###...### #@#.# ####@#.# #...<#.. #.####### # You could see Terence. Vanquished Creatures 5 adders (D:2) A worm (D:2) A dart slug (D:1) 5 endoplasms 3 giant cockroaches 8 hobgoblins 4 jackals (D:2) 3 quokkas (D:2) A ball python (D:1) 9 bats 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Found a faded altar of an unknown god. 303 | D:1 | Reached skill level 4 in Spellcasting 303 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/9 306 | D:1 | Learned a level 2 spell: Searing Ray 1116 | D:2 | Reached skill level 5 in Spellcasting 1116 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/11 1658 | D:2 | Reached XP level 4. HP: 22/24 MP: 8/13 1730 | D:2 | Reached skill level 6 in Spellcasting 2462 | D:3 | Noticed Terence 2478 | D:3 | HP: 1/24 [Terence/+2 short sword of protection (4)] 2479 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, kennysheep_boxes D:2: layout_loops_ring, minmay_vboxes D:3: layout_loops_cross, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 23 || 94 Searing Ray | 4 | 5 || 9 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 10 | 2 || 12