Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 83933635599219877 1 Agrajag the Firebug (level 1, 0/13 HPs) Began as a Demonspawn Fire Elementalist on Nov 26, 2023. Was an Initiate of Vehumet. Slain by a jackal (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:01 (106 turns). Agrajag the Firebug (Demonspawn Fire Elementalist) Turns: 106, Time: 00:01:01 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 16 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 5 scrolls of amnesia j - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 2.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Message History The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. x2 Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal misses you. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. There are monsters nearby! The jackal attacks as you move away! The jackal closely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You see here a quokka corpse. Okay, then. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door to the Storerooms (Easy), spattered with blood here. The jackal attacks as you move away! The jackal bites you. You die... ############ #_________.# #_________.# #_______...###########++##### ##########'##................ #.?(.')))'.##......#..#...... ##########.##h............... ...........@h............... +#####'#####.h....#..#...... #. #................ #. ####'#####++##### +. #.......# ## #.......# #.......# #...<...# #.......# You could see 3 jackals. Vanquished Creatures A quokka (D) 1 creature vanquished. Vanquished Creatures (others) 8 foxfires (D) 8 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Agrajag the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D | Found a bloodstained altar of Trog. 25 | D | Found a shimmering blue altar of Sif Muna. 25 | D | Found a viscous altar of Jiyva. 25 | D | Found a hazy altar of Hepliaklqana. 25 | D | Found an opulent altar of Gozag. 26 | D | Found a basalt altar of Yredelemnul. 26 | D | Found a shimmering altar of Xom. 26 | D | Found an ornate altar of the Wu Jian Council. 26 | D | Found a sacrificial altar of Ru. 26 | D | Found a stormy altar of Qazlal. 26 | D | Found an iron altar of Okawaru. 26 | D | Found a sparkling altar of Nemelex Xobeh. 26 | D | Found a burning altar of Makhleb. 26 | D | Found a blossoming altar of Fedhas. 26 | D | Found a shadowy altar of Dithmenos. 26 | D | Found a snail-covered altar of Cheibriados. 27 | D | Found a radiant altar of Vehumet. 27 | D | Found a corrupted altar of Lugonu. 28 | D | Found a hide-covered altar of Uskayaw. 28 | D | Found an ancient bone altar of Kikubaaqudgha. 28 | D | Found a broken altar of Ashenzari. 35 | D | Became a worshipper of Vehumet 106 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 1.3 Fire Magic | | 2.8 Action || total ---------------------------++------- Cast: Foxfire || 6 Armour: Robe || 11 Dodge: Dodged || 29