Dungeon Crawl Stone Soup version 0.31-a0-1091-g283494c (webtiles) character file. Game seed: 2742304285145310690 69 Agrajag the Magician (level 4, -22/24 HPs) Began as a Deep Elf Conjurer on Nov 28, 2023. Annihilated by an ogre ... wielding a +0 giant spiked club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:03:57 (1899 turns). Agrajag the Magician (Deep Elf Conjurer) Turns: 1899, Time: 00:03:57 Health: -22/24 AC: 2 Str: 4 XL: 4 Next: 2% Magic: 3/13 EV: 12 Int: 25 God: Gold: 98 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves Scrolls c - 2 scrolls of fear {unknown} e - a scroll of fog {unknown} f - a scroll of revelation {unknown} i - a scroll of identify {unknown} l - 2 scrolls of immolation Potions b - 3 potions of magic g - a potion of might {unknown} h - a potion of haste {unknown} k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.9 Spellcasting - Level 4.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Necrotise Necr 28% 1d5 8% 1 Dazzling Flash Conj/Hex 36% N/A 9% 3 Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 Vampiric Draining Necr 7% 2d6 22% 3 Fulminant Prism Conj/Hex 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Arcjolt Conj/Air 9% 1d19 63% 5 Fireball Conj/Fire 9% 3d6 63% 5 Agony Necr 7% N/A 91% 5 Starburst Conj/Fire 9% 6d5 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear of freezing (moderately wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear of freezing. The gnoll freezes you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear of freezing (severely wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear of freezing. The gnoll freezes you. The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The searing ray misses the adder. The searing ray hits the ogre! The ogre is moderately wounded. The adder bites you. The adder closely misses you. As you read the scroll labelled EKUOHE REMN, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The adder closely misses you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #..........##...### ########.###.###.##...... #.....................### #........##...........### #.........#.............. #............###.###..### #.....................### #........O............... #####...@S..###...##..... ####..#.# ##.. #..... #...).#.# ## #..### #.....# . #..# #.........# #... ####........ #... #..#.##S. ... #....# # #..#.. You could see an ogre (inner flame) and an adder (inner flame). Vanquished Creatures An adder (D:2) A gnoll (D:4) A worm (D:2) 5 ball pythons 3 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) 8 jackals (D:1) 4 kobolds 5 quokkas 2 frilled lizards (D:1) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 299 | D:1 | Reached skill level 4 in Spellcasting 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 368 | D:1 | Learned a level 2 spell: Searing Ray 815 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/11 855 | D:1 | Reached skill level 5 in Spellcasting 1680 | D:2 | Got Saskuera's Opusculum on the Burn and Vapour 1758 | D:2 | You fall into a shaft and drop 2 floors! 1889 | D:4 | Noticed an ogre 1897 | D:4 | Reached XP level 4. HP: 12/24 MP: 6/13 1899 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_loops_ring, serial_park_tiny_2, kennysheep_nondescript D:2: layout_basic D:4: cheibrodos_quashed, layout_basic, cheibrodos_sewer_entry_drain, minmay_cupped, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 10 | || 10 Unarmed | 4 | || 4 Cast: Magic Dart | 79 | || 79 Searing Ray | 5 | 1 || 6 Use: Scroll | | 1 || 1 Armour: Robe | 15 | 2 || 17 Dodge: Dodged | 25 | 2 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1909 | 1873 | 36 | 88 | 1484 | 3 | 636.3 | Dungeon | 1909 | 1873 | 36 | 88 | 1484 | 3 | 636.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1439 daAuts D:2: 329 daAuts D:4: 140 daAuts