Dungeon Crawl Stone Soup version 0.31-a0-1096-g246cf01 (webtiles) character file. Game seed: 14474260587745374506 126 Agrajag the Magician (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Nov 29, 2023. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:35 (2546 turns). Agrajag the Magician (Deep Elf Conjurer) Turns: 2546, Time: 00:03:36 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 83% Magic: 14/14 EV: 12 Int: 23 God: Gold: 85 SH: 0 Dex: 15 Spells: 13/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of gloves Jewellery h - a ring of wizardry (left hand) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fear {unknown} e - a scroll of revelation {unknown} f - a scroll of teleportation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.9 Spellcasting - Level 4.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Dazzling Flash Conj/Hex 36% N/A 4% 3 Fulminant Prism Conj/Hex 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Summon Ice Beast Ice/Summ 8% N/A 30% 4 Summon Lightning Spire Summ/Air 8% N/A 30% 4 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:1 * Annotations: D:2 Jessica D:3 Ijyb Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of charming (severely wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb hits you but does no damage. The searing ray hits Ijyb. Ijyb is almost dead. The searing ray misses the endoplasm. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb hits you with a +0 dagger. You're too confused to cast spells. Found a stone staircase leading up. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +0 dagger. The endoplasm freezes you. You are frozen. Unknown command. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. Okay, then. You closely miss the endoplasm. Ijyb barely misses you. The endoplasm hits you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Ijyb completely misses you. The endoplasm hits you but does no damage. You're too confused to cast spells. You're too confused to move! You feel less confused. Ijyb hits you with a +0 dagger. You die... #.###...#.......### #.# ###.#.......### ##.# #............ #..# ###.......### #.## #.......#.. #.# ##.......... #.#####)..........## #...g...##..####.## ###@J...##.## .# #........# # #........ #...)..## #.....## #.)...# #$....# #.<...# You could see Ijyb and an endoplasm. Vanquished Creatures Terence (D:3) 4 adders 3 worms A dart slug (D:2) 6 ball pythons 6 bats 3 endoplasms (D:1) 7 giant cockroaches 5 goblins 2 jackals (D:1) 4 quokkas 3 frilled lizards 4 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached skill level 4 in Spellcasting 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 259 | D:1 | Learned a level 2 spell: Searing Ray 282 | D:1 | Found Riakholi's General Store. 813 | D:2 | Found a faded altar of an unknown god. 897 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/11 995 | D:2 | Got Dicwihaz's Grimoire of Leadership 1003 | D:2 | Reached skill level 5 in Spellcasting 1599 | D:2 | Noticed Jessica 1998 | D:3 | Noticed Terence 2005 | D:3 | Killed Terence 2006 | D:3 | Reached skill level 6 in Spellcasting 2006 | D:3 | Reached XP level 4. HP: 8/24 MP: 3/14 2378 | D:3 | Found an iron altar of Okawaru. 2529 | D:3 | Noticed Ijyb 2544 | D:3 | HP: 1/24 [frozen (5)] 2546 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, serial_shops, shop D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_long_joined [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_fake, aquarium_view_2a, aquarium_balcony_3a, chequers_ecumenical_altar_island, feat_on_display, uniq_jessica D:3: layout_rooms, nicolae_overflow_hidden_temple, nicolae_gozag_seed_capital, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 75 | 30 || 105 Searing Ray | 6 | 4 || 10 Use: Potion | | 1 || 1 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2551 | 2522 | 29 | 0 | 2293 | 3 | 850.3 | Dungeon | 2551 | 2522 | 29 | 0 | 2293 | 3 | 850.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1154 daAuts D:1: 760 daAuts D:3: 636 daAuts