Dungeon Crawl Stone Soup version 0.31-a0-1096-g246cf01 (webtiles) character file. Game seed: 16566637130776097081 93 Agrajag the Magician (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Nov 29, 2023. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:02:49 (2060 turns). Agrajag the Magician (Deep Elf Conjurer) Turns: 2060, Time: 00:02:50 Health: -4/24 AC: 4 Str: 4 XL: 4 Next: 37% Magic: 12/23 EV: 12 Int: 25 God: Gold: 61 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . l - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 61 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) n - a +0 pair of boots (worn) Jewellery e - a ring of magical power (left hand) Scrolls c - a scroll of amnesia g - a scroll of revelation h - a scroll of poison {unknown} i - a scroll of immolation {unknown} o - a scroll of teleportation {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of attraction j - a potion of cancellation k - a potion of invisibility Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting - Level 4.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Tukima's Dance Hex 8% N/A 22% 3 Fulminant Prism Conj/Hex 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Message History The magic dart hits the jackal. You kill the jackal! The magic dart hits the worm. The worm is severely wounded. The magic dart hits the river rat. The river rat is lightly wounded. The river rat bites you. The magic dart hits the worm. The worm is almost dead. The river rat barely misses you. The magic dart hits the worm. You kill the worm! The river rat bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is lightly wounded. The frilled lizard bites you. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 77% to hit) The searing ray hits the river rat. The river rat is moderately wounded. (Press . to maintain the ray.) The river rat bites you! You die... ##### ##..∩# #...@# #...lr∩# #......# #.....## ##....# ##..## #.. ... You could see a river rat and a frilled lizard. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A worm (Sewer) 2 dart slugs (D:1) 7 ball pythons 4 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins A jackal (Sewer) A quokka (D:3) 2 bats (D:1) 4 kobolds 9 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached skill level 4 in Spellcasting 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 9/9 301 | D:1 | Learned a level 2 spell: Searing Ray 696 | D:1 | Reached XP level 3. HP: 19/19 MP: 11/11 743 | D:1 | Reached skill level 5 in Spellcasting 1572 | D:2 | Reached skill level 6 in Spellcasting 1572 | D:2 | Reached XP level 4. HP: 24/24 MP: 14/14 2035 | D:3 | Found a glowing drain. 2039 | Sewer | Entered a sewer 2060 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, minmay_cut_off D:2: layout_basic D:3: minmay_skewed_foursquare, layout_basic, general_overflow_altar, gup_sewer_entry_bowl, uniq_grinder, uniq_jessica Sewer: sewer_fruit_machine Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 25 || 94 Searing Ray | | 1 || 1 Use: Scroll | 3 | 2 || 5 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2061 | 1978 | 83 | 0 | 1755 | 4 | 515.2 | Dungeon | 2041 | 1958 | 83 | 0 | 1747 | 3 | 680.3 | Sewer | 20 | 20 | 0 | 0 | 8 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 871 daAuts D:3: 27 daAuts Sewer: 20 daAuts