Dungeon Crawl Stone Soup version 0.31-a0-1098-g6898e65 (webtiles) character file. Game seed: 5833935154906406659 67 Agrajag the Magician (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Nov 30, 2023. Slain by a sleepcap (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1471 turns). Agrajag the Magician (Deep Elf Conjurer) Turns: 1471, Time: 00:02:41 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 98% Magic: 0/12 EV: 12 Int: 24 God: Gold: 52 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of revelation {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of curing {unknown} h - 2 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :!* Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) You miscast Searing Ray. Nothing appears to happen. The endoplasm hits you. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap barely misses you. You aren't carrying any items that you can evoke. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You die... #... .... #... ......... #... ... ..... #.. #... #.. ... #.# #... #.# ... #.# #... #.# #.#####.# .. #...##.# #.#...#.##.. #....f@####.#...#.##.# .......##..........#.##.## ....... #.####.#.###.##... ....... #.# #........#... ....... #.# ###.......... ....... #.. .............. ?...... ......#########... ..##+#. .....†............ .............).... You could see a sleepcap. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 dart slugs (D:1) 2 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas A bat (D:1) 3 frilled lizards (D:2) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 294 | D:1 | Reached skill level 4 in Spellcasting 294 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 396 | D:1 | Found Ciowa's Book Shop. 574 | D:1 | Found Gaewihof's General Store. 889 | D:1 | Found Aqiuj's Distillery. 1133 | D:1 | Learned a level 2 spell: Searing Ray 1154 | D:2 | Reached skill level 5 in Spellcasting 1154 | D:2 | Reached XP level 3. HP: 14/19 MP: 2/11 1288 | D:2 | Noticed Jessica 1291 | D:2 | Killed Jessica 1471 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, serial_shops, shop, shop, nicolae_shop_hallway_stairs D:2: layout_basic, minmay_surrounded, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Spear || 2 Cast: Magic Dart || 51 Searing Ray || 4 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1470 | 1442 | 28 | 4 | 1308 | 2 | 735.0 | Dungeon | 1470 | 1442 | 28 | 4 | 1308 | 2 | 735.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1144 daAuts D:2: 326 daAuts