Dungeon Crawl Stone Soup version 0.31-a0-1101-g9ad1905 (webtiles) character file. Game seed: 3011325470033180290 245 Agrajag the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 1, 2023. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:38 (3483 turns). Agrajag the Conjurer (Deep Elf Conjurer) Turns: 3483, Time: 00:05:38 Health: 0/28 AC: 3 Str: 7 XL: 5 Next: 83% Magic: 1/14 EV: 12 Int: 28 God: Gold: 110 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . r - +3 sling of Eles {drain, rElec Str+3 Int+3 SInv} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: confused, very slightly contaminated A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons c - a +0 club r - the +3 sling of Eles (weapon) {drain, rElec Str+3 Int+3 SInv} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Missiles j - 2 throwing nets Armour a - a +0 robe (worn) g - a +0 helmet (worn) Jewellery s - a ring of flight Wands k - a wand of flame (8) Scrolls d - 2 scrolls of fog {unknown} e - a scroll of noise {unknown} f - a scroll of brand weapon {unknown} i - 4 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} Potions h - a potion of mutation {unknown} l - 2 potions of curing {unknown} p - a potion of heal wounds {unknown} q - 3 potions of degeneration {unknown} t - 2 potions of lignification {unknown} u - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting * Level 6.0 Conjurations * Level 2.5 Hexes * Level 2.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Hex 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 62% N/A 3% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ? Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Iskenderun's Mystic Blast (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Casting: Iskenderun's Mystic Blast (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc wizard! The orc wizard is heavily wounded. The orc wizard is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Iskenderun's Mystic Blast (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Iskenderun's Mystic Blast (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard casts a spell at you. You are confused. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. The orc wizard hits you but does no damage. You miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. You die... #.##### #.# ......###.# #.###.....## #..........####### ..###............# ### #......#####.# #.....## #.# #####.# #.# #.# ##@## #'# #..o##### ... #...))†)# # .. #...###.# ## ##### # .#### ....+ .#### ## You could see an orc wizard (invisible). Vanquished Creatures A scorpion (D:4) A hound (D:4) An orc priest (D:4) 2 adders 3 gnolls (D:2) A worm (D:2) 2 orcs (D:4) 6 endoplasms 5 giant cockroaches 6 goblins 4 hobgoblins 7 jackals 7 kobolds 2 quokkas (D:4) 6 ball pythons 6 bats 5 frilled lizards 4 rats (D:3) 69 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 783 | D:1 | Reached skill level 5 in Conjurations 783 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 786 | D:1 | Learned a level 2 spell: Searing Ray 1393 | D:2 | Reached XP level 4. HP: 14/24 MP: 6/12 1528 | D:2 | You fall into a shaft and drop 2 floors! 1558 | D:4 | Learned a level 4 spell: Fulminant Prism 1563 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1622 | D:4 | Reached skill level 1 in Hexes 1816 | D:4 | Noticed a scorpion 1916 | D:3 | Reached skill level 1 in Translocations 2095 | D:3 | Identified the +3 sling of Eles {drain, rElec Str+3 Int+3 | SInv} 3113 | D:2 | Reached XP level 5. HP: 28/28 MP: 10/14 3200 | D:2 | Found Evoxeeqi's Magic Scroll Boutique. 3240 | D:4 | Reached skill level 5 in Spellcasting 3470 | D:4 | HP: 1/28 [orc priest/divine providence (12)] 3472 | D:4 | Reached skill level 6 in Conjurations 3483 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, serial_shops, nicolae_shop_rolled_up D:3: layout_loops_ring D:4: layout_loops_corners Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 6 | 6.0 Hexes | 1 2 | 2.5 Translocations | 1 2 | 2.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 3 | || 3 Sling | | 2 || 2 Fire: Sling | | 5 || 5 Cast: Magic Dart | 58 | 55 || 113 Searing Ray | 3 | 4 || 7 Iskenderun's Myst | | 5 || 5 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3486 | 3374 | 112 | 310 | 2708 | 4 | 871.5 | Dungeon | 3486 | 3374 | 112 | 310 | 2708 | 4 | 871.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1210 daAuts D:2: 909 daAuts D:3: 813 daAuts D:4: 553 daAuts