Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 12000008860634412537 14 Agrajag the Conjurer (level 2, 0/17 HPs) Began as a Deep Elf Conjurer on Dec 2, 2023. Was a Follower of Sif Muna. Slain by a jackal (1 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:55 (223 turns). Agrajag the Conjurer (Deep Elf Conjurer) Turns: 223, Time: 00:01:55 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 2/9 EV: 12 Int: 22 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . h - +2 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: no striking features a: Renounce Religion, Channel Magic You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch Inventory: Hand Weapons h - a +2 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking j - 5 scrolls of amnesia k - a scroll of butterflies l - 2 scrolls of vulnerability Potions b - 5 potions of magic e - a potion of haste f - 2 potions of berserk rage i - 2 potions of invisibility Skills: + Level 1.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 2.0 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Message History Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. Your Invocations skill increases to level 2! You feel better. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal misses you. x2; The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal barely misses you. x3; The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #_________.# #_________.# #_______...###########+ ##########'##.......... #..(.')))'.##......#..# ##########.##.......... #..........†'.......... #'#####'#####......#..# #.# #@)# #.......... #.#.rhh.# ####'#####+ #.#.h#### #.......# #.#.. #.......# #.#. #.......# #.## #...<...# #.# #.......# #.# #.......# #+# #.......# You could see a river rat and 3 jackals. Vanquished Creatures A river rat (D) An orc (D) A kobold (D) A quokka (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D | Found a glowing golden altar of the Shining One. 159 | D | Found a glowing silver altar of Zin. 159 | D | Found a basalt altar of Yredelemnul. 159 | D | Found a shimmering altar of Xom. 159 | D | Found an ornate altar of the Wu Jian Council. 159 | D | Found a bloodstained altar of Trog. 159 | D | Found a shimmering blue altar of Sif Muna. 159 | D | Found a sacrificial altar of Ru. 159 | D | Found a stormy altar of Qazlal. 159 | D | Found an iron altar of Okawaru. 159 | D | Found a sparkling altar of Nemelex Xobeh. 159 | D | Found a burning altar of Makhleb. 159 | D | Found a viscous altar of Jiyva. 159 | D | Found a hazy altar of Hepliaklqana. 159 | D | Found an opulent altar of Gozag. 159 | D | Found a blossoming altar of Fedhas. 159 | D | Found a white marble altar of Elyvilon. 159 | D | Found a shadowy altar of Dithmenos. 159 | D | Found a snail-covered altar of Cheibriados. 161 | D | Found a corrupted altar of Lugonu. 161 | D | Found a radiant altar of Vehumet. 162 | D | Found an ancient bone altar of Kikubaaqudgha. 162 | D | Found a hide-covered altar of Uskayaw. 162 | D | Found a broken altar of Ashenzari. 165 | D | Became a worshipper of Sif Muna the Loreminder 201 | D | Reached skill level 1 in Fighting 209 | D | Reached skill level 5 in Conjurations 209 | D | Reached skill level 1 in Invocations 209 | D | Reached XP level 2. HP: 16/16 MP: 0/9 216 | D | Reached * piety under Sif Muna 223 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_5, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Invocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 9 Use: Potion || 3 Armour: Robe || 3 Dodge: Dodged || 20