Agrajag Level 1 of the Dungeon (9, -6, D:1) a +0 whip (9, 3, D:1) a +0 club (13, 41, D:1) a +0 dagger (15, -5, D:1) a +0 dagger (15, 16, D:1) a +0 dagger (35, 39, D:1) a +0 ring mail (38, 40, D:1) a +0 club a +0 short sword 5 stones a +0 dagger a +0 dagger (39, 41, D:1) a +0 short sword (42, 28, D:1) a +0 whip (59, -13, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Anwum's Weapon Shoppe a +0 trident (38 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (847 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 mace (33 gold) a +0 broad axe (44 gold) a stone (1 gold) a +0 sling (16 gold) a +0 falchion (33 gold) a +0 short sword (33 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 0, D:2) a bat corpse (skeletalised by now) (9, -1, D:2) a +1 pair of boots (10, -19, D:2) a ball python corpse (skeletalised by now) (12, -19, D:2) a quokka skeleton (14, -31, D:2) a +0 leather armour (15, -23, D:2) 2 large rocks (19, -32, D:2) a +0 scale mail (21, 9, D:2) a +0 short sword 4 stones (26, -6, D:2) a +0 short sword (28, 1, D:2) a +0 spear (36, -31, D:2) a +0 whip (39, -2, D:2) a +0 pair of boots (44, -2, D:2) a +0 dagger (45, -34, D:2) a hobgoblin corpse (skeletalised by now) (53, -14, D:2) a +0 chain mail (54, -24, D:2) 6 poisoned darts (55, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (14, -21, D:3) a +0 short sword 5 stones a kobold corpse (17, -22, D:3) a +0 leather armour