Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -6, D:1) a +0 scale mail (25, 39, D:1) a +0 dagger (27, -6, D:1) a +0 dagger (32, 16, D:1) a +0 dagger (34, 3, D:1) a +0 mace (34, 27, D:1) a +0 short sword 4 stones (47, -13, D:1) a +0 club (48, 31, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, -4, D:2) a +0 short sword (30, -2, D:2) a +0 whip (31, -1, D:2) 6 boomerangs (42, 0, D:2) a +0 club Level 3 of the Dungeon [Shop] Qaclox's Weapon Shop a +0 long sword (49 gold) a +1 spear of flaming (173 gold) a +0 halberd (56 gold) a +0 flail (49 gold) a +0 trident (49 gold) a +0 quarterstaff (56 gold) a +0 whip (35 gold) a +0 sling (21 gold) [Shop] Hoikymirph's Book Emporium a Trismegistus Codex (312 gold) a book of Debilitation (336 gold) a book of Spatial Translocations (216 gold) a book of Necromancy (288 gold) a book of Frost (240 gold) a book of the Spheres (768 gold) Arghaff's Compilation of Geological Vitiation (528 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Eringya's Noxious Bog Transmutation/Poison 6 d - Shatter Earth 9 a book of Armaments (432 gold) a book of Storms (312 gold) [Shop] Niuwkociga's Jewellery Boutique an amulet of magic regeneration (420 gold) a ring of flight (245 gold) the ring "Gech" {rCorr Str+3 Int+3} (554 gold) [ring of resist corrosion] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a ring of ice (350 gold) a ring of fire (350 gold) a ring of wizardry (420 gold) an amulet of faith (560 gold) a ring of ice (350 gold) an amulet of guardian spirit (420 gold) the ring of the Mage {Wiz Archmagi} (714 gold) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. an amulet of reflection (420 gold) [Shop] The Oracle's Delphic Readings a book of the Hunter (396 gold) a book of Iron (352 gold) a scroll of revelation (82 gold) Ozocubu's Autobiography (264 gold) a scroll of teleportation (33 gold) a scroll of blinking (82 gold) a book of Frost (220 gold) [Shop] Xothe's Assorted Antiques a potion of brilliance (72 gold) a +0 war axe (63 gold) a wand of flame (8) (100 gold) the +3 leather armour "Luvvun" {Fly} (469 gold) Fly: It grants you flight. a potion of heal wounds (90 gold) a +0 ring mail (72 gold) a +1 whip of venom (180 gold) (0, 0, D:3) a +0 club (2, 16, D:3) a +0 robe (4, 2, D:3) 3 stones (12, 31, D:3) a +0 sling (19, 35, D:3) 2 stones (27, 13, D:3) 4 stones (30, 25, D:3) a +2 rapier of speed (32, 26, D:3) a +0 club a +0 dagger (38, -11, D:3) a +0 dagger (38, 6, D:3) a +4 dagger of chaos (39, 3, D:3) a +0 club of chaos a +2 spear of chaos (40, -28, D:3) a +0 dagger a +0 robe (44, 8, D:3) a stone (48, -12, D:3) 4 javelins (49, -23, D:3) a +0 short sword (52, -22, D:3) a +0 dagger (55, -17, D:3) a +0 leather armour (56, -22, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dire flail (3, -5, D:4) 2 boomerangs a +0 hand axe (5, -24, D:4) a +0 club a +0 ring mail (7, -24, D:4) a +0 whip (9, -24, D:4) a +0 club a +0 robe (10, -24, D:4) a +0 flail (11, -24, D:4) a +0 spear (23, -22, D:4) a +0 hat a +0 helmet (26, -26, D:4) 3 large rocks (27, 15, D:4) a +0 dagger (30, -1, D:4) a +0 mace (31, 7, D:4) a +0 dagger (32, 1, D:4) a +0 chain mail a +0 club (33, 4, D:4) a +0 dagger a +0 robe (34, -21, D:4) a +0 club (34, 3, D:4) a +0 dagger a +0 chain mail (35, 3, D:4) a +0 club a +0 scale mail (36, -21, D:4) a +0 dagger (37, 7, D:4) a +0 quarterstaff (40, 3, D:4) a +0 giant spiked club (43, -22, D:4) a +0 club (43, 7, D:4) a +0 whip a +0 leather armour (44, -21, D:4) a +0 club (45, -21, D:4) a +0 club a +2 dagger of speed 5 poisoned darts a +0 dagger (46, -21, D:4) a +0 club a +0 dagger (47, -21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -4, D:5) a +0 short sword a +0 giant spiked club (14, -4, D:5) a +2 dagger of chaos (15, 20, D:5) a +0 short sword (22, 15, D:5) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (25, 26, D:5) a +0 flail a +0 club a +0 club (28, -10, D:5) a +0 spear (36, 8, D:5) a staff of earth (39, 12, D:5) a +0 dagger (42, 3, D:5) a +0 cloak Level 6 of the Dungeon (5, -31, D:6) a +0 battleaxe a +0 robe (6, -31, D:6) a +1 long sword a +0 robe (6, -30, D:6) a +2 flail a +0 robe a +3 scimitar a +0 robe (10, -28, D:6) a +3 spear a +0 robe (12, -19, D:6) a staff of air (18, -24, D:6) a +0 ring mail (23, -5, D:6) a +0 short sword a +0 ring mail (24, -5, D:6) a +0 dagger a +0 robe (26, -6, D:6) a Trismegistus Codex Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 1, D:7) a +0 long sword (3, 1, D:7) 10 gold pieces (4, 1, D:7) a howler monkey corpse (9, -4, D:7) a +0 dagger a +0 scale mail (10, -4, D:7) a +0 club 2 stones a +0 ring mail an orc corpse (11, -3, D:7) a bullfrog corpse (12, -2, D:7) a +0 flail a +0 robe a +5 war axe a +0 robe (13, -1, D:7) a +0 falchion a +0 robe (34, -3, D:7) a +0 war axe +0 steam dragon scales (34, 1, D:7) a +1 long sword of holy wrath (43, -17, D:7) a +0 dagger (49, -20, D:7) a +0 spear (55, -36, D:7) a +0 hand axe a +0 leather armour a +0 heavy flail a +0 plate armour a +0 dagger a +0 leather armour the Ecumenical Temple