Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 1, D:1) a +0 dagger (8, -21, D:1) a +0 dagger (28, -8, D:1) a +0 flail (28, 0, D:1) a +0 dagger (33, -23, D:1) a +0 club (36, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, 19, D:2) a giant cockroach corpse (12, 34, D:2) a curare-tipped dart {=f} a +0 club a +0 leather armour (12, 35, D:2) a +0 club a goblin corpse (12, 36, D:2) a +0 club a +0 dagger a goblin corpse (12, 37, D:2) a +0 mace (still there?) a +0 animal skin (still there?) a +2 helmet (still there?) (14, 2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 19, D:2) a +0 hand axe of venom (22, -5, D:2) 8 stones (31, 14, D:2) a +4 flail of protection a +0 scale mail the human corpse of Terence