Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 9680833681549753032 8 Agrajag the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Dec 17, 2023. Was an Initiate of Sif Muna. Slain by an orc priest ... wielding a +0 club (3 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:39 (131 turns). Agrajag the Conjurer (Deep Elf Conjurer) Turns: 131, Time: 00:01:39 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 12/16 EV: 12 Int: 40 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . D - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . B - +3 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + t - +6 ring of intelligence HPRegen 0.22/turn u - +6 ring of intelligence MPRegen 0.15/turn %: no teleportation @: confused A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour a - a +0 robe (worn) A - +5 fire dragon scales B - a +3 buckler (worn) C - a +3 kite shield Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of iceblast (22) y - a wand of mindburst (7) z - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 4.6 Dodging - Level 2.4 Stealth * Level 3.6 Shields + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 4% 3 Fulminant Prism Conj/Hex 16% 3d10 17% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Message History Unknown command. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The searing ray hits the orc wizard! You feel better. The orc wizard is heavily wounded. The orc wizard shouts! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 79% to hit) The searing ray hits the orc wizard! You feel better. The orc wizard is almost dead. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest shouts! (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! Unknown command. You're too confused to cast spells. You bump into the unnaturally hard rock wall. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You're too confused to cast spells. Okay, then. You're too confused to cast spells. You're too confused to cast spells. You bump into the unnaturally hard rock wall. The orc wizard hits you but does no damage. The orc priest hits you with a +0 club. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).|.▓ ▓.....▓ ▓.oo..▓ ▓.@©..▓ ▓▓▓▓▓▓▓ You could see an orc priest and an orc wizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Agrajag the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 6 | D | Banished a spatial maelstrom 47 | D | Became a worshipper of Sif Muna the Loreminder 57 | D | Reached skill level 5 in Spellcasting 57 | D | Reached skill level 5 in Conjurations 57 | D | Reached XP level 2. HP: 15/15 MP: 6/10 61 | D | Learned a level 2 spell: Searing Ray 126 | D | Entered arena 2. 126 | D | Found a transporter. 131 | D | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 4 | 4.6 Shields | 3 | 3.6 Spellcasting | 5 | 5.2 Conjurations | 5 | 5.7 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Searing Ray || 2 Use: Potion || 1 Armour: Robe || 1