Dungeon Crawl Stone Soup version 0.31-a0-1373-g589f70c (webtiles) character file. Game seed: 2525838697469233287 63 Agrajag the Chopper (level 4, -7/41 HPs) Began as a Hill Orc Monk on Dec 23, 2023. Mangled by Sigmund ... wielding a +1 heavy scythe (22 damage) ... on level 3 of the Dungeon. The game lasted 00:02:34 (1784 turns). Agrajag the Chopper (Hill Orc Monk) Turns: 1784, Time: 00:02:34 Health: -7/41 AC: 2 Str: 15 XL: 4 Next: 9% Magic: 4/4 EV: 12 Int: 10 God: Gold: 89 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-7 -> -10), glowing A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Skills: + Level 4.5 Fighting + Level 4.9 Axes + Level 2.0 Armour - Level 2.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles g - 20 stones Armour b - a +0 robe (worn) d - an orb of light (worn) m - a +0 pair of boots (You found it on level 2 of the Dungeon) Wands l - a wand of charming (2) (quivered) (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} i - a scroll of immolation {unknown} j - 4 scrolls of identify {unknown} k - 3 scrolls of enchant armour {unknown} Potions c - a potion of ambrosia h - a potion of degeneration {unknown} n - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16200 Altars: Xom Shops: D:1 = Annotations: D:3 Sigmund ....## #.#####.##.#..# .....## #.# #.##.#..# #.#...###.# #.##.#.. #.#.#.....# #.#..... ..........# #.#..#.# #.#.#####.# ##.#..#.# .## #.#.# #.$###.....#.#..... ...... .........@.......# ...... ........@hh###.#.# #.##### ##.###<...S.# #.# #....#..h.## #+# #.##.#........... #.###.####.#.# ... ##.. ..## ..# You could see Sigmund (poisoned), an adder and 3 jackals. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (haloed, chance to affect: 57%) Sigmund is charmed. You swap places. 😕 HP[+1] You swap places. You now have 89 gold pieces (gained 8). Sigmund is no longer charmed. Sigmund hits you with a +1 heavy scythe! 😕 HP[+3] You regained 3 hp, and now have 34/41 hp. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (haloed, chance to affect: 57%) Sigmund resists with significant effort. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (haloed, chance to affect: 57%) Sigmund is charmed. 😕 HP[+1] You closely miss Sigmund. Sigmund is no longer charmed. Sigmund hits you with a +1 heavy scythe! * * * LOW HITPOINT WARNING * * * 😨 HP[-17] You take 17 damage, and now have 18/41 hp. MASSIVE DAMAGE!! (PAUSE) You hit Sigmund. You hit Sigmund but do no damage. Sigmund misses you. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (lightly wounded, haloed, chance to affect: 57%) Sigmund resists with significant effort. 😨 HP[+1] Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (lightly wounded, haloed, chance to affect: 57%) Sigmund resists with significant effort. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (lightly wounded, haloed, chance to affect: 57%) Sigmund is charmed. 😨 HP[+1] n - a ruby potion 😮 HP[+1] Found 10 gold pieces. Found a stone staircase leading up. 😮 HP[+1] 😮 HP[+1] 😮 HP[+1] 😮 HP[+1] 2 jackals come into view. The jackal barks! x2; You hear a shout! You hear an angry hiss. The jackal misses you. An adder comes into view. The jackal misses you. 😮 HP[+1] The jackal bites you. A jackal comes into view. Sigmund misses the jackal. The jackal barely misses you. 😮 HP[-1] You take 1 damage, and now have 25/41 hp. The jackal barks! You hear a shout! x4 The jackal bites you. The jackal misses you. The jackal bites you. The jackal closely misses you. You hear a shout! 😮 HP[-3] You take 3 damage, and now have 22/41 hp. You hear a shout! x3 The adder bites Sigmund. Sigmund is poisoned. The adder poisons Sigmund! The jackal bites you. Sigmund barely misses the jackal. The jackal closely misses you. The adder bites Sigmund but does no damage. 😮 HP[-1] You take 1 damage, and now have 21/41 hp. The jackal barely misses you. 😮 HP[+1] Sigmund is no longer charmed. Sigmund closely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. 😮 HP[-1] You take 1 damage, and now have 21/41 hp. Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (heavily wounded, very poisoned, haloed, chance to affect: 57%) Okay, then. You feel sick. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The jackal closely misses you. x2 😨 HP[-6] You take 6 damage, and now have 15/41 hp. You feel sick. Sigmund hits you with a +1 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.0 Fighting | 4 | 4.5 Axes | | 4.9 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 88 | 16 || 104 Evoke: Wand | | 8 || 8 Armour: Robe | 33 | 16 || 49 Dodge: Dodged | 46 | 19 || 65 Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_corners, basic_ecumenical_altar, dreamdust_princess_bridge, chequers_serial_rivers_micro_d, nicolae_shop_unique_rings, serial_bayou_crossing D:2: layout_loops_ring, basic_altar D:3: layout_basic, dancing_weapons_uskayaw, minmay_increasing_density, uniq_ijyb, uniq_sigmund, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.11.7] 133 | D:1 | Found a faded altar of an unknown god. 203 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 204 | D:1 | Reached skill level 1 in Armour 487 | D:1 | Reached skill level 4 in Fighting 582 | D:1 | Found Boiggej's One-of-a-Kind Rings. 969 | D:2 | Reached XP level 3. HP: 23/33 MP: 3/3 1118 | D:2 | Found a shimmering altar of Xom. 1405 | D:2 | Reached skill level 2 in Armour 1405 | D:2 | Reached XP level 4. HP: 34/41 MP: 4/4 1693 | D:3 | Noticed Sigmund 1784 | D:3 | Mangled by Sigmund Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs (D:2) 4 ball pythons A bat (D:2) 4 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins 4 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 4 rats 36 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 54 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.0 Fighting | 4 | 4.5 Axes | | 4.9 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 88 | 16 || 104 Evoke: Wand | | 8 || 8 Armour: Robe | 33 | 16 || 49 Dodge: Dodged | 46 | 19 || 65 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1798 | 1745 | 53 | 30 | 1438 | 3 | 599.3 | Dungeon | 1798 | 1745 | 53 | 30 | 1438 | 3 | 599.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 721 daAuts D:3: 119 daAuts