Agrajag Level 1 of the Dungeon (10, -33, D:1) a +0 robe (13, -16, D:1) a +0 club (26, -13, D:1) a +0 sling (35, -1, D:1) a +0 club (35, 4, D:1) a +0 club (37, 4, D:1) a +0 dagger (38, -24, D:1) a +0 club (41, 4, D:1) a +0 leather armour a +0 robe (43, -13, D:1) a +0 dagger (43, -12, D:1) a +2 dagger of venom (45, 2, D:1) a +0 ring mail (49, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 mace of holy wrath (4, -19, D:2) a +0 flail (19, -46, D:2) a +0 club (24, -4, D:2) a +0 orcbow (28, -38, D:2) a +0 dagger (31, -38, D:2) a +0 short sword (45, -32, D:2) a +0 quarterstaff Level 3 of the Dungeon (5, -2, D:3) a +0 trident (7, 1, D:3) a +0 club (11, -25, D:3) a +0 club (20, -25, D:3) a +0 dagger (45, -34, D:3) a +0 leather armour (51, -23, D:3) a +0 hand axe (52, -22, D:3) a +0 hand axe a +0 whip a +0 leather armour a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -9, D:4) the +1 leather armour "Qoull" {Harm Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (11, -11, D:4) a +2 short sword of protection (26, 21, D:4) a +0 dagger (34, 7, D:4) a +0 club a +0 leather armour (34, 8, D:4) a +0 whip a +0 spear a +0 spear (34, 9, D:4) a +0 flail (35, 9, D:4) a +0 halberd (36, 9, D:4) a +0 club (38, 12, D:4) a +0 dagger (39, 11, D:4) a +0 club (41, -8, D:4) a +0 giant club (42, -14, D:4) a +0 robe (68, -6, D:4) a granite talisman Level 5 of the Dungeon (0, 22, D:5) a +0 ring mail a +0 dire flail of draining (8, -13, D:5) a +0 short sword (9, -13, D:5) a +1 whip of freezing a +2 robe of fire resistance (11, 3, D:5) a +0 giant club Level 6 of the Dungeon (1, -3, D:6) a +0 sling (6, 7, D:6) a +0 leather armour (10, -15, D:6) a +0 short sword (18, -30, D:6) a +0 dagger (26, -12, D:6) a +0 whip (27, -23, D:6) a scroll of enchant armour (27, -22, D:6) 14 gold pieces (27, -12, D:6) a +0 club (28, -12, D:6) a +0 short sword (29, -12, D:6) a +0 short sword (29, -11, D:6) a +0 whip (35, -28, D:6) a +0 trident (37, 10, D:6) a +0 long sword (40, -20, D:6) a potion of enlightenment (40, -15, D:6) the staff of Laublu {rPois rF+ Fire Earth} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (41, -20, D:6) a +2 scale mail of willpower (unseen) (41, -15, D:6) a +0 leather armour (42, -24, D:6) a +1 leather armour of willpower (43, -28, D:6) a +0 dagger a +0 robe (44, -28, D:6) a +0 short sword a +0 chain mail (45, -28, D:6) a +0 club Level 7 of the Dungeon [Shop] Dyas Gow's Jewellery Shop a ring of flight (192 gold) a granite talisman (660 gold) a +6 ring of intelligence (396 gold) the ring "Ykhiaf" {rF+ rC+ Int+3 Dex+3} (567 gold) [ring of protection from cold] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. an amulet of faith (440 gold) a ring of flight (192 gold) a dragon-blood talisman (660 gold) [Shop] Teubriym's Tempting Trifles a throwing net (42 gold) a +0 troll leather armour (210 gold) a +0 triple sword (140 gold) a book of Touch (308 gold) a scroll of teleportation (42 gold) a scroll of torment (133 gold) (0, 0, D:7) a +0 chain mail (11, -12, D:7) a +0 robe a +0 dagger (12, -15, D:7) a +0 spear (12, -14, D:7) a +0 ring mail a +0 flail a +0 flail a +0 short sword a +0 robe a +3 battleaxe a +0 robe a +0 flail a +0 flail (12, -10, D:7) a +0 robe a +0 hand axe (18, -10, D:7) a +0 whip a +0 club (21, -8, D:7) a +0 robe a +0 great sword (29, -7, D:7) a +0 flail (29, -6, D:7) a +0 ring mail a +0 hand axe (30, -7, D:7) a +0 helmet (32, -5, D:7) a +0 hand axe a +0 hand axe (40, -20, D:7) a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword a +0 war axe (40, -19, D:7) a +0 hand axe (41, -20, D:7) a +0 scale mail a +0 whip Level 8 of the Dungeon (0, 0, D:8) 16 gold pieces (0, 4, D:8) a +0 hand axe (1, 3, D:8) a +0 hand axe a +0 mace a +0 leather armour a +0 hand axe a +0 hand axe (1, 4, D:8) a +1 heavy flail a +1 leather armour of poison resistance a +0 hand axe (2, 4, D:8) a +0 hand axe (6, 4, D:8) a +0 dagger (9, 3, D:8) a staff of earth {!a} the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 ring mail (0, 1, Bailey) a +0 hand axe a +0 leather armour (0, 2, Bailey) a +1 hand axe a +0 leather armour (1, 9, Bailey) a +0 hand axe a +0 leather armour an orc corpse (1, 10, Bailey) a +0 ring mail (3, -5, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour (3, -4, Bailey) a +0 hand axe a +0 leather armour (3, 5, Bailey) a +0 hand axe a +0 leather armour (3, 8, Bailey) a +0 war axe a +0 chain mail (4, 8, Bailey) a +0 war axe a +0 scale mail (9, -8, Bailey) a +0 hand axe a +0 leather armour a +0 broad axe a +0 scale mail (9, 8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (10, -7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour (10, 7, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 ring mail a goblin corpse (11, 7, Bailey) a +0 hand axe a +0 leather armour (11, 8, Bailey) a +0 war axe a +0 leather armour (13, 0, Bailey) a +0 hand axe a +0 plate armour a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour an orc corpse an orc corpse a gnoll corpse (15, 11, Bailey) an electric eel skeleton an electric eel skeleton an electric eel skeleton (17, -5, Bailey) a Young Poisoner's Handbook (17, -4, Bailey) a potion of heal wounds (17, 4, Bailey) a +0 dire flail (17, 5, Bailey) a +0 scimitar (17, 7, Bailey) a +0 hand axe a +0 leather armour (18, -8, Bailey) a +0 hand axe a +0 ring mail (18, -5, Bailey) 2 potions of mutation (18, -4, Bailey) a potion of haste (18, 4, Bailey) a +0 sling (18, 5, Bailey) a +2 war axe of pain (unseen)