Agrajag Level 1 of the Dungeon (1, 20, D:1) a +0 sling (15, 1, D:1) a +0 club (21, -14, D:1) a +0 mace (28, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 4, D:2) a -2 sling (5, -9, D:2) a +0 dagger (16, 14, D:2) a +0 robe (23, 4, D:2) a +0 robe (28, -9, D:2) a +0 short sword (31, 0, D:2) a +2 dagger of venom (34, 0, D:2) a +0 club (38, -5, D:2) a +0 dagger (38, 4, D:2) a +0 scale mail (42, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -10, D:3) a +0 dagger (11, -3, D:3) a +0 whip a +0 chain mail (13, 16, D:3) a +0 short sword (14, -27, D:3) a +0 dagger (17, -40, D:3) a +0 dagger (21, 19, D:3) a +0 club (22, 20, D:3) a +0 mace (31, -38, D:3) a +0 club (44, -10, D:3) a +1 short sword of speed (49, -14, D:3) a +0 whip (50, 1, D:3) a +0 heavy scythe a +0 robe (52, -13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 great mace (2, -3, D:4) a +0 spear (4, -2, D:4) a +0 dagger a +0 sling (5, -3, D:4) a +0 short sword (5, -2, D:4) a +0 dagger (24, 2, D:4) a +0 chain mail (28, -3, D:4) an orb of light (31, 35, D:4) a +0 scale mail (34, 30, D:4) a ring of fire (36, 30, D:4) a book of Touch (36, 31, D:4) 6 gold pieces (43, 11, D:4) a +0 halberd (48, 23, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Nokhliun's Book Shoppe Sif Muna's Thoughts on Rime (216 gold) Spells Type Level a - Freeze Ice 1 b - Simulacrum Ice/Necromancy 6 a book of Dreams (288 gold) a book of Minor Magic (192 gold) the Octavo of the Wyrd (336 gold) Spells Type Level a - Jinxbite Hexes 2 b - Cause Fear Hexes 4 c - Silence Hexes/Air 5 a book of the Hunter (312 gold) a book of the Moon (480 gold) a book of Blood (336 gold) a book of Weapons (336 gold) a book of Decay (360 gold) a book of the Dragon (504 gold) (0, 0, D:5) a +0 robe (0, 12, D:5) a +0 giant spiked club (4, -16, D:5) a +0 orcbow (11, 3, D:5) a +0 giant club (16, 4, D:5) a +0 long sword (27, -16, D:5) a +0 chain mail (42, 6, D:5) a +0 hand axe of flaming Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 6, D:6) a +0 scale mail (21, 7, D:6) a +0 war axe (25, -1, D:6) a +0 flail (27, 29, D:6) a +0 robe (29, -2, D:6) a +0 whip (29, -1, D:6) a +0 halberd a +0 flail (30, -2, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (30, -1, D:6) a +0 halberd (48, 21, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -18, D:7) a +0 ring mail (5, 6, D:7) a +0 chain mail (7, 3, D:7) a +0 mace (7, 17, D:7) a +0 mace (8, 3, D:7) a +0 dagger a +2 robe of willpower a +0 flail (8, 4, D:7) a +0 morningstar a +0 chain mail a +0 trident a +0 leather armour (11, 0, D:7) a +0 club a +0 vampiric dagger a +0 robe a +0 hand axe (14, 27, D:7) a +0 mace a +2 hand axe of flaming a +0 club a +0 chain mail a +0 falchion a +0 scale mail (30, -12, D:7) a +0 club a +0 whip a +0 leather armour a +0 short sword a +0 dagger a +0 robe (34, -12, D:7) a +0 ring mail (34, 3, D:7) a +0 dagger a +0 robe (35, -1, D:7) a +0 hand axe a +0 scale mail (35, 0, D:7) a +0 whip (35, 3, D:7) a +2 dagger of draining a +0 robe (42, -11, D:7) a +0 ring mail (43, -6, D:7) a +0 dagger (43, 1, D:7) a +0 ring mail a +0 short sword (45, -1, D:7) a +0 club a +0 chain mail (47, 16, D:7) a +0 mace Level 8 of the Dungeon (8, -33, D:8) a +0 robe (21, -22, D:8) a +0 club a +0 short sword a +3 vampiric dagger a +0 dagger a +0 trident a +0 plate armour (22, -22, D:8) a +0 dagger a +0 robe (23, -18, D:8) a +0 dagger a +0 robe (24, -20, D:8) a +0 whip a +0 club (30, 2, D:8) a +1 whip of flaming a +0 robe (34, 8, D:8) a +0 chain mail (39, -29, D:8) a +1 heavy quarterstaff a +0 sling a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +1 scimitar a +0 robe (3, 3, D:9) a +1 short sword of venom a +0 robe (6, 3, D:9) a +0 whip (11, -28, D:9) a +2 falchion of electrocution (16, -28, D:9) a +0 robe (16, -5, D:9) a +0 trident (17, -32, D:9) the +1 battleaxe of Okkazusk {flame, Fly rElec rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. (17, -23, D:9) 2 poisoned darts (17, -19, D:9) 3 large rocks {=f} (17, -2, D:9) a staff of cold {!a} a staff of earth {!a} a staff of cold {!a} a +0 robe the +5 sling of World's End {drain, rC+ Will- rCorr Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 war axe (18, -24, D:9) 2 poisoned darts (19, -24, D:9) a poisoned dart (19, -16, D:9) a +1 dagger of venom (19, -8, D:9) 2 large rocks {=f} (21, -25, D:9) a poisoned dart (23, -26, D:9) a poisoned dart (44, -2, D:9) 5 stones (44, -1, D:9) a +0 trident (46, -21, D:9) a +0 club (46, -20, D:9) a +1 short sword of flaming a +0 short sword a +0 whip a +0 club (47, -20, D:9) a +0 club a +0 short sword (48, -21, D:9) a +0 dagger a +0 club a +0 short sword a +0 ring mail (48, -20, D:9) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (10, 17, Lair:1) a +0 broad axe (14, -15, Lair:1) a flux talisman (16, -27, Lair:1) a +0 robe (17, 15, Lair:1) a +0 robe (24, -13, Lair:1) a staff of cold {!a} Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (1, -14, Lair:2) a water moccasin skeleton (13, -17, Lair:2) a +0 sling (13, -14, Lair:2) a +0 quarterstaff a +0 robe (13, -13, Lair:2) a +0 quarterstaff a +0 robe a spriggan corpse (20, -13, Lair:2) a bullfrog corpse