Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627 (webtiles) character file. Game seed: 15259703806428381482 34 Agrajag the Shield-Bearer (level 3, -3/29 HPs) Began as a Formicid Fighter on Dec 24, 2023. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (780 turns). Agrajag the Shield-Bearer (Formicid Fighter) Turns: 780, Time: 00:01:28 Health: -3/29 AC: 6 Str: 22 XL: 3 Next: 50% Magic: 3/3 EV: 9 Int: 7 God: Gold: 69 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 3.6 Fighting * Level 2.7 Axes + Level 3.6 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 82% 1 Frozen Ramparts Ice 0% 1d1 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 9 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery Z - a ring of wizardry (You found it on level 1 of the Dungeon) Scrolls h - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of brand weapon {unknown} Potions d - 3 potions of might f - a potion of resistance {unknown} g - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11188 Altars: Annotations: D:2 Sigmund .#. ... . #.., ## .. ##..###.###.# #.......(#..# ##...........# ......@..$#..# #.....@# ..# #.####.###..# #.........## #<##.##....# #.#.##.#.....## #.............# #.....#.......# #.....#.......# #.....##.....## You could see Sigmund (invisible). Message History You hit the bat. You kill the bat! 😎 HP[+1] Your hp is fully restored (29). No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You now have 69 gold pieces (gained 16). You see here a frilled lizard skeleton. You see here a quokka corpse. Done exploring. Done exploring. Done exploring. No target in view! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! A quokka comes into view. The quokka closely misses you. You hit the quokka. You kill the quokka! No target in view! h - 3 scrolls labelled USTRID PIOWN (gained 1) A bat comes into view. The bat moves out of view. A bat is nearby! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! The bat hits you but does no damage. Sigmund moves out of view. You slash the bat! You kill the bat! You aren't carrying any items that you can evoke. Throw: 15 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (50% to hit) You throw a stone. The stone closely misses Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. Throw: 14 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slightly transparent, 50% to hit) You throw a stone. The stone hits Sigmund but does no damage. Throw: 13 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slightly transparent, 50% to hit) You throw a stone. The stone hits Sigmund. Throw: 12 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, slightly transparent, 50% to hit) You throw a stone. The stone hits Sigmund. Sigmund completely misses you. Throw: 11 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, slightly transparent, 50% to hit) You throw a stone. The stone closely misses Sigmund. Throw: 10 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, slightly transparent, 50% to hit) You throw a stone. The stone closely misses Sigmund. Sigmund hits you from afar with a +0 scythe! 😮 HP[-10] You take 10 damage, and now have 19/29 hp. MASSIVE DAMAGE!! (PAUSE) Sigmund closely misses you. You barely miss Sigmund. Sigmund hits you but does no damage. 😮 HP[+1] You closely miss Sigmund. Sigmund gestures at you while chanting. You resist with some effort. You closely miss Sigmund. Sigmund completely misses you. You barely miss Sigmund. Sigmund completely misses you. 😮 HP[+1] You barely miss Sigmund. Sigmund hits you with a +0 scythe. 😮 HP[-3] You take 3 damage, and now have 18/29 hp. You closely miss Sigmund. Sigmund hits you but does no damage. 😮 HP[+1] You slash Sigmund! Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 14/29 hp. You hit Sigmund. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * 😱 HP[-9] You take 9 damage, and now have 5/29 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss Sigmund. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. Action || total ---------------------------++------- Melee: War axe || 75 Throw: Stone || 6 Armour: Scale mail || 72 Dodge: Dodged || 38 Block: Buckler || 25 Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, serial_curves, eino_curves_04, eino_curves_04 D:2: layout_loops_cross, st_stairs_2, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.11.7] 94 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 423 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 456 | D:1 | You add the spells Freeze, Frozen Ramparts and Hailstorm to | your library. 763 | D:2 | Noticed Sigmund 779 | D:2 | HP: 5/29 [Sigmund/+0 scythe (9)] 780 | D:2 | Slain by Sigmund Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 quokkas 6 bats 2 frilled lizards (D:1) 2 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: War axe || 75 Throw: Stone || 6 Armour: Scale mail || 72 Dodge: Dodged || 38 Block: Buckler || 25 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 810 | 780 | 30 | 0 | 580 | 2 | 405.0 | Dungeon | 810 | 780 | 30 | 0 | 580 | 2 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 777 daAuts D:2: 33 daAuts