Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d1 (webtiles) character file. Game seed: 1775304474025266441 2 Agrajag the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Dec 25, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (48 turns). Agrajag the Apothecary (Merfolk Alchemist) Turns: 48, Time: 00:00:23 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 4.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5951 Altars: #.##...## #.#.....#### .......... #.......# #.##....)..# #..........# ####....#.## #.r.......... #@##.##.....# #.##.# .....# #.##.# ..... #.##.# ....# #.##.. .... ########.#######..b. ##............... #..#..########### #'###+# You could see a quokka (poisoned). Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, Agrajag the Merfolk Alchemist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found twelve kobold skeletons and six merfolk skeletons. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. You see here a kobold skeleton. You see here a merfolk skeleton. There is an escape hatch in the floor here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the kobold. The kobold is poisoned. The kobold shouts! A bat comes into view. A quokka comes into view. An endoplasm comes into view. The bat moves out of view. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The sting misses the kobold. The kobold throws a stone. The stone closely misses you. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. The sting hits the endoplasm. The endoplasm partially resists. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You are out of magic! You hit the endoplasm but do no damage. The endoplasm hits you. 😕 HP[-3] You take 3 damage, and now have 10/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. 😮 HP[-1] You take 1 damage, and now have 9/13 hp. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! The quokka barely misses you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 5/13 hp. MASSIVE DAMAGE!! (PAUSE) 😨 MP[+1] Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting hits the quokka. The quokka is poisoned. The quokka misses you. 😨 MP[-1] You lost 1 mp, and now have 0/3 mp. You closely miss the quokka. The quokka bites you but does no damage. 😨 HP[+1] You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. 😱 HP[-3] You take 3 damage, and now have 3/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the quokka but do no damage. The quokka bites you. You die... Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Sting || 4 Armour: Robe || 7 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.7] 47 | D:1 | HP: 3/13 [quokka (3)] 48 | D:1 | Slain by a quokka Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Sting || 4 Armour: Robe || 7 Dodge: Dodged || 6 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 26 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 26 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts