Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 whip (16, -38, D:1) a +0 club (17, -23, D:1) a +0 club (19, -38, D:1) a +0 robe (29, -23, D:1) a +0 whip (38, -30, D:1) a +0 short sword Level 2 of the Dungeon (1, -8, D:2) a +0 spear (12, 7, D:2) a +0 club a +0 ring mail (23, -17, D:2) a +0 dagger a +0 robe (33, -9, D:2) a +0 scale mail (35, -18, D:2) a +0 hand axe a +0 ring mail (37, -4, D:2) a +0 ring mail (52, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -5, D:3) a +0 rapier (14, 10, D:3) a +0 mace a +0 mace a +0 mace (15, 8, D:3) a +0 dagger (16, 10, D:3) a +0 dagger (18, -10, D:3) a +0 hand axe (35, 8, D:3) a +0 club a +0 ring mail (36, -17, D:3) a +0 whip a +0 ring mail (40, -15, D:3) a +3 hammer (40, -14, D:3) a +0 hammer (40, -13, D:3) a +0 hammer (40, -12, D:3) a +0 hammer (40, -2, D:3) a +0 hammer (41, -14, D:3) a +0 hammer (41, -13, D:3) a +0 hammer (41, -12, D:3) a +0 hammer (41, -11, D:3) a +0 hammer (42, -15, D:3) a +0 hammer (42, -14, D:3) a +0 hammer (42, -13, D:3) a +0 hammer (42, -12, D:3) a +0 hammer (42, -11, D:3) a +0 hammer (43, -14, D:3) a +0 hammer (43, -13, D:3) a +0 hammer (43, -12, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (19, 6, D:4) an orb of energy (23, -12, D:4) a +0 sling a +0 dagger (25, 33, D:4) a +0 ring mail (29, 28, D:4) a +0 flail (31, 30, D:4) a +0 club (33, 30, D:4) a +0 spear (37, 30, D:4) a +0 robe a +0 club Level 5 of the Dungeon (1, 0, D:5) a +0 mace (14, 0, D:5) a +0 club (15, 0, D:5) a +0 halberd (15, 1, D:5) a +2 heavy halberd (15, 2, D:5) a +0 club (17, -1, D:5) a +0 whip a +0 leather armour (17, 1, D:5) a +0 flail (31, 20, D:5) a +0 leather armour (35, 18, D:5) a +0 mace of protection a +0 robe (36, 20, D:5) a +0 hand axe a +0 ring mail (42, 38, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Niajimuh's Antique Armour Shoppe the +5 ring mail of Quantum Leap {Rampage Str+4 Dex-5} (1220 gold) Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). Rampage: It bestows one free step when moving towards enemies. the scarf of the Ego {harm, rCorr} (705 gold) rCorr: It protects you from acid and corrosion. a +0 plate armour of poison resistance (972 gold) the +7 plate armour of the Snake Pit {Int-5 Slay-4 SInv Stlth+} (2088 gold) Int-5: It affects your intelligence (-5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 pair of boots (162 gold) a +0 robe (25 gold) a +0 ring mail (144 gold) a +0 ring mail (144 gold) a +0 pair of gloves (162 gold) [Shop] Siek's Antique Weapon Shop a +0 flail (105 gold) a +0 club (30 gold) a +5 longbow (1005 gold) a +0 dagger (60 gold) a +0 trident (105 gold) a +0 club (30 gold) a +0 long sword (105 gold) a +0 dagger (60 gold) a +0 longbow (195 gold) a +0 falchion (90 gold) a +4 spear of flaming (822 gold) (0, 0, D:6) a +0 ring mail (13, -16, D:6) a +0 mace (15, -23, D:6) a +0 trident (17, -12, D:6) a +0 short sword (18, -11, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (19, -11, D:6) a +0 orcbow (20, 2, D:6) a +0 ring mail (24, 7, D:6) a +0 war axe (25, 19, D:6) a +0 whip (29, -18, D:6) a +0 shortbow (34, 7, D:6) a +0 shortbow (36, -6, D:6) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (36, 0, D:6) a +0 flail (37, -4, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (37, -2, D:6) a +0 dagger (38, -7, D:6) a +0 leather armour a +0 club (38, -6, D:6) a +0 ring mail a +0 dagger (40, 11, D:6) a +0 chain mail a +0 short sword (41, -6, D:6) a +0 hand axe (42, -6, D:6) a +0 hand axe a +0 leather armour (42, 9, D:6) a +0 hand axe (55, -24, D:6) a +0 robe Level 7 of the Dungeon (6, -1, D:7) an amulet of guardian spirit (13, 3, D:7) a +0 robe (24, 26, D:7) a +0 ring mail (36, 7, D:7) a +1 chain mail of cold resistance (39, 18, D:7) a +0 short sword a +0 dagger (39, 21, D:7) a +0 club (41, 17, D:7) a +0 dagger (41, 18, D:7) a +0 whip (41, 19, D:7) a +0 leather armour (41, 21, D:7) a +0 scale mail a +0 dagger (42, 17, D:7) a +0 cloak a +1 broad axe of flaming (42, 21, D:7) a +0 leather armour a +0 hand axe (43, 19, D:7) a +0 whip a +0 whip (43, 20, D:7) a +0 flail (44, 17, D:7) a +2 dagger of venom (44, 18, D:7) a +0 hand axe (44, 24, D:7) a +0 falchion (45, 17, D:7) a +0 whip a +0 orcbow (45, 18, D:7) a +0 flail a +0 dagger (47, 35, D:7) the +1 leather armour of Insurance {rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (52, 28, D:7) a +0 short sword Level 8 of the Dungeon (14, -2, D:8) a +0 mace (17, 13, D:8) a +0 hand axe (26, 12, D:8) a +0 leather armour (26, 14, D:8) a +6 hand axe a +0 robe (27, 14, D:8) a +3 spear a +0 robe (28, 14, D:8) a +0 short sword a +0 leather armour a +0 robe a +0 mace a +0 robe (29, 14, D:8) a +0 dagger a +0 ring mail (33, 35, D:8) a +1 flail of protection a +0 leather armour a +0 hand axe a +0 chain mail (33, 37, D:8) a +0 dagger a +0 leather armour (36, 8, D:8) a +0 club (36, 13, D:8) a +0 whip (37, 3, D:8) a +0 leather armour (38, 10, D:8) a +1 short sword of holy wrath (39, 18, D:8) 4 large rocks (40, 8, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (3, 14, D:9) a +0 broad axe a +0 plate armour (4, 12, D:9) a +0 mace a +0 leather armour (4, 13, D:9) a +1 long sword a +0 rapier a +0 short sword a +0 dagger a +0 robe (8, 36, D:9) a serpent talisman (12, 0, D:9) a +0 whip (13, -1, D:9) a +0 flail (13, 0, D:9) a +0 whip (16, -2, D:9) a +0 whip a +0 robe (16, 0, D:9) a +0 flail (21, 3, D:9) a +0 short sword a +0 chain mail (27, 29, D:9) a +0 plate armour (32, 35, D:9) a +3 dagger a +0 robe (32, 36, D:9) a +2 long sword a +0 robe (32, 37, D:9) a +3 hand axe a +0 robe (42, 24, D:9) a +0 shortbow (44, -10, D:9) a +0 dagger a +0 robe (45, 9, D:9) a +0 dagger a +0 robe (47, -8, D:9) a +0 hand axe (47, 32, D:9) a +0 leather armour (48, -7, D:9) a +0 whip of freezing a +0 robe a +0 scimitar a +0 chain mail (53, 23, D:9) a +0 scale mail (56, 29, D:9) a staff of death {!a} the +9 war axe of Xefoudei {freeze, *Rage +Blink rElec} rElec: It insulates you from electricity. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). Level 10 of the Dungeon (0, 0, D:10) a human corpse (skeletalised by now) (7, -26, D:10) a +0 spear a +0 scale mail a +0 halberd (7, -25, D:10) a +0 whip a +0 leather armour (8, -29, D:10) a +0 spear (8, -21, D:10) a +0 dagger a +0 robe (8, -6, D:10) a human corpse (skeletalised by now) (9, -20, D:10) a +0 dagger a +0 robe (11, -20, D:10) a +0 short sword (11, -19, D:10) a +0 glaive a +0 chain mail a +0 short sword a +0 ring mail (17, -38, D:10) a +0 ring mail (17, -20, D:10) a +0 dagger a +0 robe (19, -38, D:10) a +0 battleaxe (19, -23, D:10) a +0 mace (19, -20, D:10) a +0 short sword a +0 ring mail (20, -22, D:10) a +0 club (21, -21, D:10) a +0 dagger a +1 ring mail of willpower (26, -24, D:10) a +0 orcbow (27, -31, D:10) a +0 leather armour (27, -20, D:10) the +6 whip of Vunkaussya {antimagic, Str+2} Str+2: It affects your strength (+2). (32, -2, D:10) a +0 robe (42, -3, D:10) an amulet of guardian spirit (45, -31, D:10) a +1 cloak (48, -29, D:10) a +0 shortbow (59, -25, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a potion of mutation (1, 1, D:11) a +0 chain mail (5, 25, D:11) a scroll of identify (6, 6, D:11) a scroll of torment (7, 25, D:11) a +0 giant club a +0 giant spiked club (8, 2, D:11) a scroll of fog (8, 21, D:11) a +0 leather armour (9, 17, D:11) a potion of might (11, 28, D:11) 8 gold pieces (12, 7, D:11) 13 gold pieces (14, 16, D:11) a +0 dagger a kobold corpse (14, 17, D:11) a +0 short sword (15, 15, D:11) a +0 short sword a kobold corpse (15, 17, D:11) a +0 short sword a kobold corpse (16, 13, D:11) a +0 dagger (16, 15, D:11) a +0 dagger (still there?) 3 poisoned darts (still there?) (17, 18, D:11) a +0 dagger (17, 19, D:11) a +0 whip of electrocution (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (18, 23, D:11) a +0 shortbow (20, 17, D:11) 2 potions of magic (30, 15, D:11) a +0 troll leather armour a troll corpse (33, 27, D:11) 19 gold pieces (40, 11, D:11) a +0 leather armour (41, 8, D:11) a +0 hand axe (43, 11, D:11) a troll corpse the Ecumenical Temple (15, 11, Temple) a +0 plate armour a +0 mace