Dungeon Sprint DCSS version 0.31-b1-19-g70c676f (webtiles) character file. Game seed: 15056925554813259659 0 Agrajag the Conjurer (level 1, 9/9 HPs) Began as a Felid Conjurer on Jan 19, 2024. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:11 (0 turns). Agrajag the Conjurer (Felid Conjurer) Turns: 0, Time: 00:00:11 Health: 9/9 AC: 1 Str: 3 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: + Level 0.0 Fighting + Level 2.6 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Inventory: Scrolls f - a scroll of blinking {!r} Potions a - 3 potions of magic b - a potion of curing {@q1} c - a potion of heal wounds {@q2} d - a potion of haste {@q3} e - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One ▓8............. ▓_..))......... ▓8..))......... ▓_..)).....%... ▓8...).....=... ▓_......?...... ▓8...[..!../... ▓_...[.@....... ▓8............. ▓_............. ▓8_8_8_8_8_8_8_ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, Agrajag the Felid Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Agrajag the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D | magus.rc [v1.11.7] 0 | D | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+