Agrajag Level 1 of the Dungeon (7, 25, D:1) a +0 sling (10, 23, D:1) a +0 club (13, 13, D:1) a +0 dagger (16, 10, D:1) a +0 dagger (16, 11, D:1) a +0 dagger (34, 14, D:1) a +0 dagger (37, 0, D:1) a +0 dagger (40, -5, D:1) a +0 dagger (43, 1, D:1) a +0 short sword (53, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (13, -8, D:2) a +0 whip (23, 5, D:2) a talisman of death (35, 9, D:2) a +0 club (48, 23, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -13, D:3) a +0 club (4, -13, D:3) a +0 dagger a +0 ring mail a +0 mace a +0 dagger a +0 robe (5, -13, D:3) a +0 dagger a +0 dagger a +0 robe (6, -12, D:3) a +0 dagger a +0 robe (9, -9, D:3) a +0 flail (12, 0, D:3) a +0 dagger (22, -28, D:3) a +0 club (27, -9, D:3) a +0 dagger (34, -26, D:3) a +0 dagger (43, -4, D:3) a +0 club Level 4 of the Dungeon (3, 5, D:4) the +5 hand axe of Lukhlaoc {venom, rElec rF- Int-5 SInv} Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (4, 30, D:4) a +0 club (8, 31, D:4) a +0 flail (12, 34, D:4) a +0 robe (25, -1, D:4) a +3 whip (30, -8, D:4) a +2 rapier of holy wrath a +0 leather armour (30, 15, D:4) a +0 dagger (38, 15, D:4) a +0 whip (39, 2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -20, D:5) a +0 sling (2, 14, D:5) a +0 short sword (10, 3, D:5) a +0 dagger (11, 4, D:5) a +2 whip of flaming a +0 robe (12, -17, D:5) a +0 giant club (21, -4, D:5) a +0 robe (21, -3, D:5) a +0 dagger (24, 6, D:5) a +0 hand axe (24, 7, D:5) a +0 flail a +0 robe (24, 8, D:5) a +0 morningstar a +0 ring mail (25, 7, D:5) a +0 whip (27, -4, D:5) a +0 club (28, -5, D:5) a +0 short sword a +0 club (29, -1, D:5) a +0 mace (33, -2, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 mace (10, 5, D:6) a +0 dagger a +0 robe a +0 mace a +0 leather armour (11, 5, D:6) a +0 flail a +0 club a +0 club a +0 chain mail (12, 5, D:6) a +0 dagger a +0 robe (14, 35, D:6) a +0 shortbow (22, 21, D:6) a +0 robe a +4 falchion (23, 13, D:6) a +0 dagger a +0 robe (24, 23, D:6) a +0 robe a +0 flail a +0 robe a +3 flail (25, 13, D:6) a +0 giant club a +0 falchion (26, 12, D:6) a +0 dagger a +0 ring mail (28, -11, D:6) a +0 shortbow (31, -21, D:6) a +0 battleaxe (33, -3, D:6) a +0 ring mail (33, 31, D:6) a +0 long sword (34, -21, D:6) a +0 plate armour (34, 28, D:6) a +0 robe (36, 20, D:6) a +0 long sword (46, 6, D:6) a +0 spear (56, 9, D:6) a staff of fire {!a} a +0 robe Level 7 of the Dungeon (4, 16, D:7) a +0 short sword a +2 whip of venom a +0 ring mail (4, 17, D:7) a +0 dire flail a +0 plate armour a +0 hand axe (12, 4, D:7) a +0 short sword (20, 11, D:7) the +7 whip of Vuwneh {flame, rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (26, 41, D:7) a +0 war axe (29, -11, D:7) a +0 flail (30, 27, D:7) a +0 great sword (39, 30, D:7) a +0 short sword of venom a +0 scale mail a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 31, D:7) a +2 hand axe of freezing (39, 41, D:7) a +0 short sword (39, 43, D:7) a +0 ring mail (40, 41, D:7) a +0 dagger (40, 42, D:7) a +0 mace (43, 4, D:7) a +0 dagger (44, 3, D:7) a +0 trident (44, 4, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 5, D:8) a +0 scale mail (1, -1, D:8) a +0 mace (1, 0, D:8) a +0 dagger a +0 short sword (5, 20, D:8) a +0 long sword (29, 6, D:8) a +0 spear (29, 7, D:8) a +0 halberd (30, 7, D:8) a +0 spear (31, 7, D:8) a +0 spear (32, 8, D:8) a +0 whip a +1 spear of venom a +0 ring mail (51, 50, D:8) the +1 ring mail "Roaminu" {^Drain +Inv Regen+ Str+3} Str+3: It affects your strength (+3). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (53, 32, D:8) a +1 rapier of speed (55, 31, D:8) the +4 scale mail of the Nice Salmon {rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. (57, 33, D:8) a +0 orcbow Level 9 of the Dungeon [Shop] Omur Gel's Armour Shoppe a +0 scale mail (60 gold) a +2 leather armour of fire resistance (285 gold) a +0 pair of gloves (67 gold) a +0 scale mail (60 gold) the +6 plate armour of Cirurgh {rF+ Int+3 Dex+2} (1162 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a +0 plate armour (345 gold) the +1 scale mail "Ruxaad" {rElec rN+ rCorr Str+3} (586 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Dizxuser's Antique Armour Boutique the +11 plate armour of Filth {rElec Str+2 Dex-5} (1799 gold) Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. a +0 scale mail (84 gold) an orb of mayhem (273 gold) a +1 plate armour of cold resistance (735 gold) a +0 scale mail (84 gold) a +0 chain mail (94 gold) a +0 scale mail (84 gold) [Shop] Migedeg's Antique Weapon Shoppe a +1 heavy hand axe (297 gold) a +0 long sword (84 gold) a +0 hand axe (72 gold) a +5 broad axe of flaming (820 gold) a +0 glaive (156 gold) a +0 heavy flail (199 gold) (7, 6, D:9) a +0 ring mail (10, -6, D:9) a +0 cloak (12, 11, D:9) a +0 orcbow (14, 21, D:9) a +0 whip (21, -13, D:9) a +0 quarterstaff (22, 2, D:9) a ring of ice +0 steam dragon scales (29, -20, D:9) a +0 dagger a +0 robe a +0 short sword (29, -19, D:9) a +0 dagger (30, -15, D:9) a +0 hand axe a +0 scale mail (31, -18, D:9) a +0 flail (32, 21, D:9) the +0 scale mail of Kindness {Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (40, -27, D:9) a +0 dagger a +0 shortbow a +0 club (41, -27, D:9) a +0 whip (61, -18, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (8, -5, D:10) a +0 quarterstaff (13, -22, D:10) +0 steam dragon scales (22, -1, D:10) a +0 orcbow (28, -29, D:10) a +0 cloak (28, -1, D:10) a +0 dagger (29, -23, D:10) a +0 battleaxe a +0 chain mail (29, -22, D:10) a +0 hand axe (29, 1, D:10) a +0 club a +0 scale mail a +0 dagger a +0 whip a +0 dagger a +0 leather armour (29, 2, D:10) a +0 orcbow (30, -23, D:10) a +0 mace (31, -20, D:10) a +0 dagger a +0 robe (31, -19, D:10) a +0 hand axe (32, 12, D:10) a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail (33, -20, D:10) a +0 dagger a +0 robe (33, -19, D:10) a +0 dagger (33, -18, D:10) a +0 flail of holy wrath a +0 scale mail (33, 12, D:10) a +0 club (36, 8, D:10) a +0 leather armour Level 11 of the Dungeon (1, 11, D:11) a +0 club (2, 11, D:11) a +0 club (2, 13, D:11) a +0 dagger (2, 19, D:11) a +0 dire flail a +0 chain mail (2, 20, D:11) a +0 short sword a +0 ring mail (2, 31, D:11) a staff of alchemy {!a} (3, 13, D:11) a +0 dagger (3, 19, D:11) a +0 dagger a +0 dagger (5, -14, D:11) a +0 chain mail (5, 12, D:11) a +0 flail (5, 14, D:11) a +0 club a +0 scale mail (5, 15, D:11) a +0 short sword a +0 ring mail (5, 16, D:11) a +0 trident a +2 long sword of protection a +0 chain mail (14, 17, D:11) a +0 quarterstaff of freezing (14, 18, D:11) a +0 flail (22, 9, D:11) a large rock {=f} (24, 4, D:11) a +0 lajatang (28, 8, D:11) a +1 dagger of chaos a +1 robe of willpower the Ecumenical Temple Level 1 of the Lair of Beasts (1, 12, Lair:1) 16 gold pieces (3, -1, Lair:1) a +2 scale mail of fire resistance (4, -5, Lair:1) a scroll of silence (7, -28, Lair:1) a +0 dagger (8, 14, Lair:1) 8 gold pieces (21, 0, Lair:1) 8 stones (23, -1, Lair:1) a +0 quarterstaff a Gauntlet (0, 0, Gauntlet) a +1 chain mail of cold resistance (still there?) a +0 pair of boots of flying (still there?) a +3 vampiric trident (still there?) an orc skeleton (still there?) (0, 2, Gauntlet) a box of beasts a wand of charming (4) a dwarf skeleton (2, 0, Gauntlet) a wand of flame (12) a +0 robe a spriggan skeleton (2, 2, Gauntlet) a +0 chain mail (still there?) the Encyclopedia of the Flaming Fairies (still there?) Spells Type Level a - Slow Hexes 1 b - Confusing Touch Hexes 3 c - Sticky Flame Fire/Alchemy 4 a human skeleton (still there?) (20, 4, Gauntlet) a potion of mutation (21, 4, Gauntlet) a +1 plate armour of fire resistance (21, 28, Gauntlet) a +2 pair of gloves of hurling (22, -21, Gauntlet) a killer bee corpse a killer bee corpse (23, 27, Gauntlet) 2 potions of mutation (24, 16, Gauntlet) a potion of might (25, 16, Gauntlet) a +6 ring of strength