Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 11, D:1) a +0 ring mail (5, 8, D:1) a +0 quarterstaff (7, -2, D:1) a +0 dagger (12, 19, D:1) a +0 short sword (17, -2, D:1) a +0 heavy flail (28, 34, D:1) a +0 club (42, 9, D:1) a +0 dagger (43, 35, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 sling (0, 19, D:2) a +0 dagger (5, 22, D:2) a +0 hand axe (7, -2, D:2) a +0 mace a +0 ring mail (15, 18, D:2) a +0 short sword (40, 1, D:2) a +0 mace (42, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +1 whip of venom a +2 heavy spear (7, 7, D:3) a +0 pair of gloves (12, 12, D:3) a wand of roots (15) (17, 2, D:3) a +0 spear (18, -8, D:3) a +0 club (20, 4, D:3) a +0 whip a +0 ring mail a +0 dagger a +0 chain mail a +0 club (22, -14, D:3) a +0 robe (30, 14, D:3) a +0 short sword (32, 6, D:3) a +0 club (40, -15, D:3) a +0 ring mail (43, -4, D:3) a +0 hammer Level 4 of the Dungeon (1, -37, D:4) a +0 ring mail (8, -22, D:4) a +0 leather armour (8, 4, D:4) a +0 leather armour (14, -1, D:4) a +0 trident (19, 4, D:4) a +0 hand axe a +0 leather armour (28, -21, D:4) a +0 dagger a +0 robe (29, -22, D:4) a +0 club a +0 leather armour a +0 dagger (29, -21, D:4) a +0 hand axe a +0 trident (31, -1, D:4) a +0 robe of cold resistance (34, -8, D:4) a +0 club a +0 ring mail (38, -23, D:4) a +0 dagger (39, -10, D:4) a +0 club (43, -23, D:4) a +0 short sword (54, -25, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -32, D:5) a +0 dagger a +0 ring mail (37, 7, D:5) 5 large rocks (37, 9, D:5) 3 large rocks (38, 5, D:5) a +0 club a +0 dagger (38, 6, D:5) a +0 sling a +0 club a +0 dagger a +0 giant spiked club a +0 dagger a +0 sling a +0 club a +0 club (38, 7, D:5) a +0 club a +0 sling (42, 15, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +2 spear of freezing a +0 robe (0, 22, D:6) the +5 dagger "Gexkief" {flame, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 scale mail (4, 25, D:6) a +3 falchion a +0 robe (5, 25, D:6) a +3 spear a +0 robe (11, 13, D:6) a +0 robe a +0 falchion (15, 9, D:6) a +2 robe of willpower a +1 whip of flaming Level 7 of the Dungeon [Shop] Vaicyx's Antique Weapon Shop a +0 sling (33 gold) the +1 halberd of Wyclih {pain, rN+ Int+3 Dex+5} (946 gold) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. The Shining One disapproves of the use of such an item. a +0 falchion (66 gold) a +0 club (22 gold) a +6 trident of freezing (842 gold) a +0 spear (66 gold) a +0 dagger (44 gold) a +1 whip of draining (253 gold) (0, 1, D:7) a +0 spear (6, -4, D:7) a +0 whip a +0 shortbow (7, -5, D:7) a +0 spear a +0 flail a +0 robe of willpower a +0 club (9, -7, D:7) a +0 spear (12, -6, D:7) a +0 leather armour a +0 dagger (13, -7, D:7) a +0 leather armour a +2 hand axe of distortion {forbidden!w} (13, -6, D:7) a +1 hand axe of draining {forbidden} a +0 club a +0 flail (14, 4, D:7) a +0 spear (15, -6, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (16, -6, D:7) a +0 robe of positive energy a +0 dagger (17, -6, D:7) a +0 dagger a +0 short sword (17, -5, D:7) a +0 whip a +0 dagger a +0 club (18, -17, D:7) a +0 spear (19, -5, D:7) a +0 short sword (20, 1, D:7) a +0 leather armour a +0 dagger (20, 3, D:7) a +0 trident a +0 leather armour a +0 mace (21, -15, D:7) a +0 halberd (21, 1, D:7) a +0 trident (22, 1, D:7) a +0 robe a +0 dagger (24, 5, D:7) a +0 dagger a +0 robe (31, -11, D:7) a +0 dagger (31, 5, D:7) a +0 short sword a +0 ring mail (32, 5, D:7) a +0 flail a +0 club (32, 12, D:7) a +0 buckler (33, 5, D:7) a +0 club a +0 leather armour (33, 6, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Hogil's Distillery a potion of degeneration (13 gold) a potion of invisibility (104 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of mutation (104 gold) a potion of mutation (104 gold) (0, 0, D:8) a +4 spear a +0 robe (2, 4, D:8) 5 large rocks (3, 3, D:8) a +0 flail (19, 31, D:8) a +1 longbow of freezing (20, 26, D:8) a +1 rapier of draining {forbidden} (29, 28, D:8) a +0 lajatang (36, -2, D:8) a +0 short sword (36, 8, D:8) a +0 robe a +0 short sword (38, 1, D:8) the staff of Chance {+Blink rElec Str+3 SInv Earth, !a} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (38, 4, D:8) a +0 robe a +0 battleaxe (38, 6, D:8) a +0 robe a +0 falchion (40, 0, D:8) a +0 scale mail a +0 war axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger (41, -10, D:8) a +0 chain mail a +1 glaive of venom Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 scale mail a +0 buckler (2, -33, D:9) a +0 orcbow (9, 10, D:9) a +0 flail a +0 club a +0 flail (11, 9, D:9) a +0 spear (12, 10, D:9) a +0 hand axe (14, 8, D:9) a +0 dagger a +0 robe (17, 6, D:9) a +0 dagger a +0 robe (22, 1, D:9) a +0 ring mail (32, -10, D:9) a +0 chain mail Level 10 of the Dungeon (1, -13, D:10) a +0 short sword (2, -16, D:10) a +0 giant club a +0 giant club (3, 12, D:10) a +0 club (3, 13, D:10) a +0 dagger a +0 robe (3, 14, D:10) a +0 war axe a +0 chain mail (7, -34, D:10) a +0 hand axe a +0 ring mail (7, 7, D:10) a +0 chain mail (8, -34, D:10) a +0 dagger a +0 short sword a +0 chain mail (8, -33, D:10) a +1 dagger of venom a +0 robe (9, -33, D:10) a +0 mace a +0 ring mail (32, 12, D:10) a +0 giant club a +0 giant club (33, -21, D:10) a +0 robe (38, 0, D:10) a +0 robe (41, 6, D:10) a +0 shortbow (42, -6, D:10) a +0 shortbow (54, 14, D:10) a +0 robe (58, 16, D:10) a +0 trident (60, -12, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Velur's Distillery 2 potions of might (120 gold) a potion of cancellation (120 gold) a potion of mutation (120 gold) a potion of heal wounds (75 gold) a potion of haste (150 gold) a potion of attraction (45 gold) a potion of berserk rage (75 gold) (0, 0, D:11) a +0 plate armour (5, 25, D:11) a +0 plate armour (12, 25, D:11) a +0 flail (12, 26, D:11) a +0 ring mail a +0 trident (12, 27, D:11) a +0 flail (13, 13, D:11) a +0 shortbow (13, 25, D:11) a +0 whip (14, 15, D:11) a +0 shortbow (14, 22, D:11) a +0 mace (14, 25, D:11) a +0 spear (14, 26, D:11) a +0 club (15, 14, D:11) a +0 orcbow (16, 14, D:11) a +0 shortbow a +0 shortbow (16, 15, D:11) a +0 shortbow (18, 7, D:11) a +0 triple crossbow (18, 32, D:11) a +2 scimitar of flaming (19, 41, D:11) a +0 scale mail (22, 43, D:11) a +0 robe (28, 25, D:11) a +0 chain mail (30, 11, D:11) a +0 club (31, 10, D:11) a +0 short sword a +0 short sword (31, 11, D:11) a +0 dagger (31, 12, D:11) a +0 dagger (54, 21, D:11) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (1, -10, Lair:1) a +2 quarterstaff of distortion {forbidden!w} a +0 sling a +0 leather armour (7, -26, Lair:1) a +0 flail (9, -32, Lair:1) a scorpion corpse (9, 7, Lair:1) a +0 flail (22, -23, Lair:1) a +0 leather armour (24, -2, Lair:1) a +0 shortbow (31, -8, Lair:1) a +1 spear of venom (32, -23, Lair:1) a +0 long sword (32, -8, Lair:1) a +2 ring mail of poison resistance (33, -11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a Trismegistus Codex (13, 0, Lair:2) a +0 scale mail a volcano (0, 0, Volcano) a +0 giant club of flaming a +0 giant club of flaming (1, 0, Volcano) 28 gold pieces a +2 great mace of flaming a +0 giant club of flaming a +1 trident of flaming a two-headed ogre corpse (2, -1, Volcano) 16 gold pieces (3, 2, Volcano) a +2 ring mail of fire resistance (unseen) (3, 8, Volcano) a +2 chain mail of fire resistance (4, 8, Volcano) a +2 shortbow of flaming (6, 8, Volcano) a +0 giant club of flaming a +0 giant club of flaming a +1 shortbow of flaming a hell hound corpse a two-headed ogre corpse a centaur corpse