Agrajag Level 1 of the Dungeon (2, -4, D:1) a +0 hand axe (2, 2, D:1) a +0 club (3, -4, D:1) a +0 mace (10, 33, D:1) a +3 dagger (11, 30, D:1) a +0 dagger (23, 32, D:1) a +0 dagger (24, 32, D:1) a +0 dagger (32, 38, D:1) a +0 dagger (53, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (20, 6, D:2) a +0 short sword (28, -11, D:2) a +0 dagger (34, 23, D:2) a staff of earth {!a} (38, 13, D:2) a +0 club (40, 13, D:2) a +0 club (47, 9, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (4, -5, D:3) a +1 short sword of venom (9, 1, D:3) a +0 hammer (9, 2, D:3) a +0 hammer (10, 0, D:3) a +0 hammer (10, 1, D:3) a +0 hammer (10, 2, D:3) a +0 hammer (10, 3, D:3) a +0 hammer (11, -24, D:3) a +0 club a +0 leather armour (11, 0, D:3) a +0 hammer (11, 1, D:3) a +0 hammer (11, 2, D:3) a +0 hammer (12, 0, D:3) a +0 hammer (12, 1, D:3) a +0 hammer (12, 2, D:3) a +0 hammer (12, 3, D:3) a +0 hammer (13, 0, D:3) a +0 hammer (13, 2, D:3) a +0 hammer (33, 2, D:3) a +0 short sword (48, -24, D:3) a +0 hand axe (50, -23, D:3) a +0 dagger (53, -12, D:3) the +2 flail of Sitama {freeze, ^Drain rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. ^Drain: It drains your maximum health when unequipped. a +0 whip (54, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (14, -4, D:4) a +0 robe (18, 2, D:4) a +0 falchion (23, 7, D:4) a jackal corpse a jackal corpse a giant cockroach corpse (24, 6, D:4) a +0 dagger a scorpion corpse (29, 0, D:4) a +0 scale mail (38, -1, D:4) 9 gold pieces (39, -7, D:4) 19 gold pieces