Agrajag Level 1 of the Dungeon [Shop] Cozeam's Assorted Antiques a tin of tremorstones (2/2) (920 gold) a potion of degeneration (23 gold) a potion of heal wounds (115 gold) a +0 whip (57 gold) a potion of lignification (69 gold) a scroll of enchant armour (172 gold) a scroll of torment (218 gold) a +0 leather armour (46 gold) a wand of polymorph (4) (128 gold) a scroll of noise (23 gold) a +0 robe (16 gold) (0, 0, D:1) a +0 spear (8, 7, D:1) a +0 club (14, 6, D:1) a +0 club (17, 24, D:1) a +0 spear (28, 7, D:1) a +0 mace (28, 13, D:1) a +0 hand axe (34, 12, D:1) a +0 dagger (40, 19, D:1) a +1 vampiric spear (45, 6, D:1) a +0 short sword Level 2 of the Dungeon (8, -12, D:2) a +0 short sword (10, 11, D:2) a +0 quarterstaff (18, 17, D:2) a +0 whip (25, -21, D:2) a +0 club (30, 1, D:2) a +0 dagger (46, 16, D:2) a +1 spear of freezing (51, -22, D:2) a +0 short sword (61, -11, D:2) a +0 robe (66, 16, D:2) a +0 club a +0 sling Level 3 of the Dungeon (7, -7, D:3) a +0 robe (11, -10, D:3) a +0 dagger a +0 scale mail (12, 6, D:3) a +0 whip (14, 20, D:3) a +0 whip (15, 27, D:3) a +0 scale mail (21, 20, D:3) a +0 hand axe (23, 14, D:3) a +0 spear (42, -3, D:3) a +0 club (43, -12, D:3) a +0 flail a +0 flail Level 4 of the Dungeon [Shop] Eppy's Jewellery Shoppe a ring of see invisible (180 gold) a ring of protection from cold (300 gold) a ring of protection from cold (300 gold) a beast talisman (240 gold) a +4 ring of slaying (936 gold) a +6 ring of strength (432 gold) the amulet of Bobb {Rampage Regen+ SInv} (494 gold) [amulet of regeneration] SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. an amulet of faith (480 gold) a ring of flight (210 gold) an amulet of faith (480 gold) (0, 0, D:4) a +1 whip of venom (17, -35, D:4) a +0 short sword (22, -42, D:4) 3 large rocks (23, -43, D:4) 3 large rocks (27, -44, D:4) a +0 short sword (28, -46, D:4) a +0 robe a +0 dagger (30, -55, D:4) a +0 leather armour (32, -44, D:4) a +0 trident (38, -22, D:4) a +0 orcbow (53, -35, D:4) a +0 hammer (54, -36, D:4) a +0 hammer of protection (55, -35, D:4) a +0 hammer (56, -36, D:4) a +0 hammer (57, -51, D:4) the +1 sling of Wrath {drain, rC+} rC+: It protects you from cold. the +8 long sword of Toothy Tender Mercy {drain, rCorr Dex+8} Dex+8: It affects your dexterity (+8). rCorr: It protects you from acid and corrosion. (57, -36, D:4) a +0 hammer (58, -37, D:4) a +0 hammer (60, -49, D:4) a +0 robe (60, -38, D:4) a +0 hammer (60, -37, D:4) a +0 hammer (60, -36, D:4) a +0 hammer (61, -38, D:4) a +0 hammer (61, -37, D:4) a +0 hammer (61, -36, D:4) the +3 hammer of Pefywn {pain, rElec rC+ rN+} rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (62, -38, D:4) a +0 hammer (62, -36, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +3 dagger a +0 robe (25, -30, D:5) a +0 scale mail (25, -2, D:5) a +0 flail (34, -6, D:5) a +0 mace a +0 sling a +0 scale mail (64, 16, D:5) a +0 robe (70, -20, D:5) a +0 battleaxe Level 6 of the Dungeon (4, -6, D:6) a +0 leather armour (13, -38, D:6) a +2 scythe of holy wrath a +0 robe (30, 6, D:6) a +0 rapier (32, -8, D:6) a +0 flail a +0 leather armour (33, -33, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (8, -18, D:7) a +0 short sword (18, -9, D:7) a +4 long sword a +0 robe (21, -8, D:7) a +2 scale mail of positive energy (36, 3, D:7) a +0 club (38, 1, D:7) a scroll of enchant weapon (40, 7, D:7) a +0 spear (44, -6, D:7) a +1 helmet (48, 1, D:7) a scroll of teleportation Level 8 of the Dungeon (0, 0, D:8) a +0 whip (7, -10, D:8) a +0 robe